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by MichaelDarkAngel
Sun Sep 10, 2017 8:40 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

I'm unable to see the texture with the mesh like the above image. I can see the textures and white meshes separately but not together. Can anybody tell me what is the problem? I am using ARchive_neXt latest version 4.3.27.0 and trying to view model from "AC Unity". My only guess is that in some cas...
by MichaelDarkAngel
Fri Mar 31, 2017 4:46 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

is it possible in the future to extract world models? not only player/weapon models In previous games I've only ever found characters, items, and simple buildings. I think it's safe to assume this game will be no different. I'm sure the information is there somewhere, I just haven't found it yet.
by MichaelDarkAngel
Fri Mar 31, 2017 3:54 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

@HugoNoob Rainbow Six is not going to work if you have any version other than the Beta. Even the Beta doesn't work properly because of missing files. I have the full version of the game now and I'm currently working on rebuilding the search index. However, I have run into an issue with some of the f...
by MichaelDarkAngel
Wed Mar 29, 2017 12:59 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

Would it be of any help if you have a forge file together with some of the DDS-textures obtained from NinjaRipper ? Each piece of the image is in a different forge file. So, with the beta version, that makes 4 forge files. Being that a piece is missing, it's possibly in another forge file. I'll hav...
by MichaelDarkAngel
Tue Mar 28, 2017 8:00 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

i don't know if this is possible can you add a search bare on the tool to find files names quicly ? that will be really helpfull and replace the preview option ! Search is in the works, but most likely not until I'm further along with the new games. Yes every single image i select :( Sounds like th...
by MichaelDarkAngel
Tue Mar 28, 2017 4:09 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

I don't no if it happens to everyone but it happens to me Is this happening with every image file? i hope you can fix the preview on the tool, having so much pain with splited parts... If the latest update did not fix the model viewer issue, texconv is not your only problem, and you are suffering f...
by MichaelDarkAngel
Tue Mar 28, 2017 5:05 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

infinit issues today, map displaced ?! i inverted the UV's and there is this map Offset http://orig12.deviantart.net/2276/f/2017/086/9/c/screenshot034_by_moharder-db3q3nz.jpg same problem for Normal/Spec/Gloss/Diff UVs are slightly off. I'll see if I can get that a little closer with the next update.
by MichaelDarkAngel
Tue Mar 28, 2017 4:42 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

Now Available!!!

ARchive_neXt v4.03.27.0


Better error handling of the DX10 conversion process (currently only applies to Ghost Recon:Wildlands and Rainbow Six Siege)
A fix to the Rainbow Six Siege search process when building DDS images

That is all... for now...
by MichaelDarkAngel
Tue Mar 28, 2017 4:32 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

So... on the RSS image front The issue I am having may have more to do with the Beta version of the game than I first thought. Some images work fine: http://www.tbotr.net/images/small_ARchive_neXt_019.png Click for larger image Others have issues: http://www.tbotr.net/images/small_ARchive_neXt_020.p...
by MichaelDarkAngel
Tue Mar 28, 2017 1:52 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

For whatever reason, texconv is not doing what its supposed to do, that causes ARchive_neXt to crash and not finish writing the model file. The incomplete model file never gets loaded. I'm pretty sure I'm right about this. Confirmed and bypassed with error handling that informs you of the failed DX...
by MichaelDarkAngel
Mon Mar 27, 2017 7:08 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

Those are the same images that are causing your issue when trying to view models. Which means texconv is not doing its job. I'll see if I can bypass that, the model viewer only uses the diffuse map but all textures get created at the same time. Hmm, i'm not entirely sure this is the issue as usuall...
by MichaelDarkAngel
Mon Mar 27, 2017 6:17 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

Thank you MichaelDarkAngel . I tried to use it for Rainbow with the UltraHD Textures installed The result changes randomly after I select a different texture and switch back. Did anyone get similar images ? I think that the resources are at different offsets compared to the version you used (and ho...
by MichaelDarkAngel
Mon Mar 27, 2017 6:04 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

On those textures that display as 'Bad Image' use the first export option: It will give you a dx10 .dds file, which cannot be opened with most usual programs. Use Noesis to view and convert it ^_^ Those are the same images that are causing your issue when trying to view models. Which means texconv ...
by MichaelDarkAngel
Mon Mar 27, 2017 12:42 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

*i'm using the full game version (targeted the same files as you showed in the image) Seems like they didn't change anything from beta to full version. That's a plus. I'm thinking the answer to question #2 is missing. At least based on what I see in image 1. * it's AC_Ghost_Boots_LOD0 *and followin...
by MichaelDarkAngel
Sun Mar 26, 2017 10:51 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 821
Views: 172672

Re: ARchive_neXt

_________________________________________________________________________________________________________________ it's me again with some problems, i installed all Requirements !, hope it's easy to fix, i had this problems when i try to preview a mesh ! ... Rq: textures are loading correctly Thanks...