Search found 12 matches

by ils
Sun May 24, 2020 12:59 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 184
Views: 38450

Re: Final Fantasy 7 remake

Hi, daemon1 tool is amazing but i still not understand how perfectly maps extraction works, or well, I managed to get some sceneries, but are incomplete, I always have a missed models error, and I missed blueprint.db What i did: 1 with umode l I extracted from paks, ALL the content of environments ...
by ils
Tue Jan 07, 2014 11:39 pm
Forum: 3D/2D models
Topic: [PS3] Shin Gundam Musou (2013)
Replies: 24
Views: 6406

Re: [PS3] Shin Gundam Musou (2013)

howfie wrote:Textures are fixed. DL from OP again.
Thank You
i'll try it later tonight
by ils
Thu Jan 02, 2014 3:17 pm
Forum: 3D/2D models
Topic: [PS3] Shin Gundam Musou (2013)
Replies: 24
Views: 6406

Re: [PS3] Shin Gundam Musou (2013)

actually i know about that problem... i could have fixed it, but it would have broken the textures in One Piece KM lol. this also works with OPKM 1 and 2. don't know why they changed the format for those useless GUI textures. thats too bad, i really want to rip the 2D characters images is there any...
by ils
Mon Dec 30, 2013 9:29 am
Forum: 3D/2D models
Topic: [PS3] Shin Gundam Musou (2013)
Replies: 24
Views: 6406

Re: [PS3] Shin Gundam Musou (2013)

Darko wrote: Wrong dds header. Open that crap in texture finder in order to know the exact dtx format.
could you guide me how to use it?
i open the file and still having distorted image inside TextureFinder (i got it from viewtopic.php?f=33&t=9358)

Thanks!
by ils
Mon Dec 30, 2013 8:25 am
Forum: 3D/2D models
Topic: [PS3] Shin Gundam Musou (2013)
Replies: 24
Views: 6406

Re: [PS3] Shin Gundam Musou (2013)

hi, thank you for the ripper :)
however some of the dds files doesn't correctly ripped/viewed, they have distorted image like this one
Image

any idea why?
Thanks!
by ils
Thu Oct 17, 2013 5:58 pm
Forum: Audio file formats
Topic: Audio Format for PS3 Dynasty Warriors Gundam 3
Replies: 0
Views: 889

Audio Format for PS3 Dynasty Warriors Gundam 3

anyone has clue what kind of format they using in DWG3 PS3?
any tool to rip it? (or maybe a guide for newbie :))

i managed to rip audio from PS2 version DWG2 using PSound, but it seems PS3's using different codec
i'm pretty sure the audio is inside LINKDATA.ANS like the PS2 one

Thank You
by ils
Tue Sep 24, 2013 8:31 am
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 157145

Re: FF 13 3D models ripping possible ...

hi, newbie here (both 3D models and 3dsmax).. i just following guides/hint from this forums and finally i can import Lightning model to 3dsmax (export to .dae from Noesis and import using OpenCOLLADA) i read from this forum how to fix alpha/tranparency for the models by applying each map to their "O...
by ils
Sun Sep 15, 2013 3:39 am
Forum: Game Archive
Topic: [X360] Star Ocean The Last Hope
Replies: 213
Views: 62297

Re: [X360] Star Ocean The Last Hope

just paste it again in the url bar. the site just has anti leech turned on. i still can't download the file i even go to the main page http://aluigi.altervista.org/quickbms.htm and manually click the link. but the Star Ocean one return error (i tried another link and it shows the bms/text file) EDI...
by ils
Sun Sep 15, 2013 2:56 am
Forum: Game Archive
Topic: [X360] Star Ocean The Last Hope
Replies: 213
Views: 62297

Re: [X360] Star Ocean The Last Hope

anyone can upload slz.bms?
i'm having trouble downloading from http://aluigi.altervista.org/papers/bms/slz.bms
it looks like the file removed or something

Thank You
by ils
Sun Oct 10, 2010 5:26 pm
Forum: Compressed files and methods
Topic: Need help on Tales of Vesperia[X360] files
Replies: 37
Views: 16561

Re: Need help on Tales of Vesperia[X360] files

The contents of this post was deleted because of possible forum rules violation.
by ils
Mon Sep 27, 2010 3:59 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 157145

Re: FF 13 3D models ripping possible ...

The contents of this post was deleted because of possible forum rules violation.
by ils
Mon Sep 27, 2010 3:43 am
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 157145

Re: FF 13 3D models ripping possible ...

I have 3-2 questions, 1: Does anyone still have the source code of ff13.exe, its not working on my side. 2: How do i export bones? 3: Any status on animations? Noesis is giving me a hard time exporting bones, Collada isn't doing UV Mapping at all, OBJ does not support bones and the rest screw up th...