[/quote]
For the pc version.
[/quote]
Thank you very much for this! Hope you will implement map support.
Edit: Tested with part 2 but it doesn't work. The viewer doesn't shows any error, simply anything is loaded, just to let you know.
Join also our Discord channel! Click here.
Search found 129 matches
- Sun Jan 17, 2021 10:49 am
- Forum: 3D/2D models
- Topic: Harry Potter and the Deathly Hallows Tool
- Replies: 3
- Views: 229
- Wed Dec 09, 2020 11:44 am
- Forum: 3D/2D models
- Topic: Dance Central 3 Tool
- Replies: 4
- Views: 704
Re: Dance Central 3 Tool
I try to load for example: dc3\char\main\dancer\lima05, but nothing loads.. can you help, please? File structure is a bit confusing. Models are in "gen" folders and should be around 4-5mb. https://i.ibb.co/cJFH03Y/20201209-110955.png thank you, but i don't have "AQUI" folder Nevermind, I did it, th...
- Wed Dec 09, 2020 7:59 am
- Forum: 3D/2D models
- Topic: Dance Central 3 Tool
- Replies: 4
- Views: 704
Re: Dance Central 3 Tool
Hi. thank you, but I can't load nothing, I extracted dancers --> dc3\char\main\dancer\
I try to load for example: dc3\char\main\dancer\lima05, but nothing loads.. can you help, please?
I try to load for example: dc3\char\main\dancer\lima05, but nothing loads.. can you help, please?
- Fri Nov 27, 2020 10:20 am
- Forum: 3D/2D models
- Topic: ACViewer: Assassin's Creed games viewer
- Replies: 58
- Views: 3499
Re: ACViewer: Assassin's Creed games viewer
You need oo2core_7_win64.dll in the same folderLord Vaako wrote: ↑Fri Nov 27, 2020 1:57 amThe program closes a second after I run it. What am I doing wrong? I run the program from the same directory where the game files are located.
- Thu Aug 20, 2020 6:26 am
- Forum: 3D/2D models
- Topic: Bleach Soul Resurreccion Model/Animation Tool
- Replies: 4
- Views: 687
Re: Bleach Soul Resurreccion Model/Animation Tool
Thanks! What about textures?
Nevermind. Did it.
Nevermind. Did it.
- Tue Jun 23, 2020 6:10 am
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 165
- Views: 39287
Re: The Last of Us Model/Animation Tools (PS4)
Hi there, Thanks for creating these tools, it's great to be able to get levels/characters from the game. :) I'm currently trying to extract Marlene's hair from the file marlene-hair-cloth-tstrm.pak using the model viewer. But for some reason, only her hair tie is loaded. The actual hair itself just...
- Mon Jun 01, 2020 12:09 pm
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 165
- Views: 39287
- Sun May 31, 2020 1:32 pm
- Forum: 3D/2D models
- Topic: Unreal Engine map export tools
- Replies: 16
- Views: 2548
Re: Unreal Engine map export tools
Thank you! just a question: is not possible make a sort of UE "generic" map tool exporter?
- Sat May 16, 2020 10:28 am
- Forum: 3D/2D models
- Topic: Final Fantasy 7 remake
- Replies: 159
- Views: 24380
Re: Final Fantasy 7 remake
why instead of criticize, you don't do it yourself??
- Fri May 15, 2020 5:29 pm
- Forum: 3D/2D models
- Topic: Final Fantasy 7 remake
- Replies: 159
- Views: 24380
Re: Final Fantasy 7 remake
oh, thanks, and the others steps i did, are correct?
- Fri May 15, 2020 6:02 am
- Forum: 3D/2D models
- Topic: Final Fantasy 7 remake
- Replies: 159
- Views: 24380
Re: Final Fantasy 7 remake
Hi, daemon1 tool is amazing but i still not understand how perfectly maps extraction works, or well, I managed to get some sceneries, but are incomplete, I always have a missed models error, and I missed blueprint.db What i did: 1 with umode l I extracted from paks, ALL the content of environments ...
- Thu May 14, 2020 7:25 am
- Forum: 3D/2D models
- Topic: Final Fantasy 7 remake
- Replies: 159
- Views: 24380
Re: Final Fantasy 7 remake
Hi, daemon1 tool is amazing but i still not understand how perfectly maps extraction works, or well, I managed to get some sceneries, but are incomplete, I always have a missed models error, and I missed blueprint.db What i did: 1 with umode l I extracted from paks, ALL the content of environments a...
- Thu Apr 02, 2020 10:42 am
- Forum: 3D/2D models
- Topic: Predator: Hunting Grounds, .uasset
- Replies: 8
- Views: 1040
Re: Predator: Hunting Grounds, .uasset
why ninjaripper if the game is fully supported by umodel?GustavoPredador wrote: ↑Thu Apr 02, 2020 4:48 amthat would be easy with ninja ripper so i need to test it in the game, i can't find the pc demo
- Wed Apr 01, 2020 7:44 pm
- Forum: 3D/2D models
- Topic: Predator: Hunting Grounds, .uasset
- Replies: 8
- Views: 1040
Re: Predator: Hunting Grounds, .uasset
is useless unpack the "pak"files ,explore the content directly with umodelSporeAltair wrote: ↑Tue Mar 31, 2020 2:28 pmIt was possible to correct the error and get the body mesh of Female Predator.
The head should be near until found.
![]()
https://www.deviantart.com/oo-fil-oo/ar ... -835496165
- Sat Mar 28, 2020 5:12 pm
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 165
- Views: 39287
Re: The Last of Us Model Viewer/Extractor (PS4)
I will release the map tool soon after writing the exporter. There will be automatic material mapping, but won't be shown in the preview because of high memory usage. I will also update the texture exporter for bulk exporting. Again thanks to daemon1 for his help with this format. Single interior ]...