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Search found 98 matches

by fil1969
Mon Aug 12, 2019 11:33 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 750
Views: 93373

Re: Telltale Games "Almost-All-In-One" Model Importer

could someone please tell me how this works? i don't have any program to open the .bms/.ms files with. i just found out about this forum from a reddit post where there was louis' letter to clem and i thought it was interesting for BMS you need Aluigi QuickBMS extractor https://aluigi.altervista.org...
by fil1969
Mon Jul 29, 2019 1:27 pm
Forum: 3D/2D models
Topic: Uncharted 4 (PS4)
Replies: 105
Views: 16071

Re: Uncharted 4 (PS4)

Oh sorry, I'm not too familiar with all this stuff. I'm looking for Drake's Tuxedo he wears at the auction, the open one but I'm having no luck acquiring it. Think you could help me out maybe? Also I'm not sure what you mean by the textures not being in the patch file, I'm looking at the patch1 dic...
by fil1969
Sat Jul 13, 2019 12:25 pm
Forum: 3D/2D models
Topic: Captain Engelhorn 3d model
Replies: 1
Views: 82

Re: Captain Engelhorn 3d model

Hi guys! Do you have the Captain Engelhorn model from Peter Jackson's King Kong? Because tosyk, the guy who has that model, is not responding when I asked about it. Anyone who provides me with the link will be much appreciated. Much better if it's in .obj format. Thanks Hi, i have them all, who is ...
by fil1969
Mon Jul 01, 2019 10:54 am
Forum: Game Archive
Topic: Confused about Detroit Become Human
Replies: 4
Views: 348

Re: Confused about Detroit Become Human

nightwolf1982 wrote:
Thu Jun 27, 2019 10:38 am
Does anyone have a link to the game archives?
sent message ;)
by fil1969
Thu Jun 20, 2019 8:54 pm
Forum: 3D/2D models
Topic: Can someone help me with Spintires/Madrunner?
Replies: 12
Views: 294

Re: Can someone help me with Spintires/Madrunner?

Allora, ho provato quell'importer, ma... ma nulla. Max mi dice che la memoria è esaurita e va in crash. I modelli sono forse troppo pesanti? Non lo so, ma ne dubito. Eppure riesco a lavorare con modelli di diverse centinai di mb senza problemi. Ma comunque, alla fine ne trovo uno piccolo piccolo, q...
by fil1969
Tue Jun 18, 2019 6:46 am
Forum: 3D/2D models
Topic: Can someone help me with Spintires/Madrunner?
Replies: 12
Views: 294

Re: Can someone help me with Spintires/Madrunner?

ah! Scusa! ho skippato per sbaglio la tua nota su DA. Comunque, farming simulator è OpenGL non DirectX, quindi ninja non funziona, ma c'è un importer per 3dmax che ti permette di importare i files I3d di farming. Testato con FS2012-2013, magari funziona anche con quelli più recenti http://www.mediaf...
by fil1969
Mon Jun 17, 2019 6:17 am
Forum: 3D/2D models
Topic: Can someone help me with Spintires/Madrunner?
Replies: 12
Views: 294

Re: Can someone help me with Spintires/Madrunner?

i used ninja ripper to get models, and works very good,
https://www.deviantart.com/oo-fil-oo/ar ... -724654368
but should be the official havok engine tools
by fil1969
Thu Jun 06, 2019 5:29 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 750
Views: 93373

Re: Telltale Games "Almost-All-In-One" Model Importer

looks like she fell into a barrel of ash! :D :D
by fil1969
Thu May 23, 2019 6:05 pm
Forum: 3D/2D models
Topic: A Plague Tale: Innocence Tool
Replies: 47
Views: 4310

Re: A Plague Tale: Innocence Tool [WIP]

Have anyone find more of NPCs or villager characters yet? hi! i think are in every level file, In Univerity you can find the inquisitor for the second time, like rats are in "shared files" since are everywhere, But i'm not sure. I can't import the obj's level files, it always returns me memory erro...
by fil1969
Tue May 21, 2019 6:05 pm
Forum: 3D/2D models
Topic: A Plague Tale: Innocence Tool
Replies: 47
Views: 4310

Re: A Plague Tale: Innocence Tool [WIP]

all the objects from the scene, are imported in the 0,0,0 coords I am guessing these are from the LEVEL files. not only, even shared.dpc. only characters loads correctly. but you did a great work with this tool, it saved me a lot of work. https://www.deviantart.com/oo-fil-oo/art/A-PLAGUE-TALE-INNOC...
by fil1969
Tue May 21, 2019 4:27 pm
Forum: 3D/2D models
Topic: A Plague Tale: Innocence Tool
Replies: 47
Views: 4310

Re: A Plague Tale: Innocence Tool [WIP]

ricmetal wrote:
Tue May 21, 2019 2:54 pm
any chance of the tool being able to extract assets like walls and trees?
already supported, but sadly, like Ninja Ripper, all the objects from the scene, are imported in the 0,0,0 coords
by fil1969
Mon May 20, 2019 9:33 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 750
Views: 93373

Re: Telltale Games "Almost-All-In-One" Model Importer

Tecosaurus wrote:
Mon May 20, 2019 5:32 am
Has anybody gotten any luck with the walker textures? I'm able to import the models fine, but after using the QuickBMS script on the textures, the Diffuse materials just seem Deep Fried and unusable.

Thanks!
what problem with texture? can i see?
by fil1969
Sun May 19, 2019 8:23 pm
Forum: 3D/2D models
Topic: [Noesis] Parsing bones
Replies: 6
Views: 224

Re: [Noesis] Parsing bones

i don't want say something stupid, but that red lines you usually see in Noesis, aren't how bones are parented-linked ? in your picture i think every bone is standalone
by fil1969
Fri May 17, 2019 5:42 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 750
Views: 93373

Re: Telltale Games "Almost-All-In-One" Model Importer

Instead of fighting, I have a question. Is there a way to separate UVs in blender or 3ds max? I'm porting the TWD:TFS models to MMD, and MMD struggles with transparency unless the hair mesh or whatever is split up into every possible section. Buuut the hair's uv is overlapping a lot, making it hard...
by fil1969
Fri May 10, 2019 3:25 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 750
Views: 93373

Re: Telltale Games "Almost-All-In-One" Model Importer

Anything this week? RTB said he may have had time to work on it this week. All we can do is hope for good progress! But as the famous Chef God once, said "You can have it now, or you can have it right" With a little patience, we'll have a top notch script ready for us to use in no time! Gordon?