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Search found 30 matches

by JPulowski
Thu Nov 13, 2014 2:40 pm
Forum: Audio file formats
Topic: Alien Isolation - WEM and BNK problems
Replies: 8
Views: 4198

Re: Alien Isolation - WEM and BNK problems

Try this: I managed to write a small batch script to handle bnk files. Since sometimes you get over 20 of these when unpacking a file and I'm lazy I wrote this: for %%a in (*.bnk) do ( md "%%~na" 2>nul move "%%a" "%%~na" copy bnkextr.exe %%~na copy ww2ogg.exe %%~na copy revorb.exe %%~na copy packed_...
by JPulowski
Wed Nov 12, 2014 2:43 am
Forum: Game Archive
Topic: Alien Isolation (.PAK .BIN)
Replies: 180
Views: 62433

Re: Alien Isolation (.PAK .BIN)

OK, that is interesting. I don't know much about programming but I decided take a look at screen_anim_int_13[flash].tga.dds file via a hex editor and this is what I see: https://mediacru.sh/Xltb1jDCmPfA.png Looks like the file is somehow corrupted. Because this is all it shows until the end of the f...
by JPulowski
Sun Nov 09, 2014 9:46 am
Forum: Game Archive
Topic: Alien Isolation (.PAK .BIN)
Replies: 180
Views: 62433

Re: Alien Isolation (.PAK .BIN)

There is a problem when trying to unpack UI.PAK. Looks like it already contains the headers within it. AIPAKTool: ---Alien Isolation PAKTool--- ---Version 0.1--- ---Authors: Cra0kalo--- ---http://dev.cra0kalo.com --- Starting... -----------------------------------------------------------------------...
by JPulowski
Tue May 21, 2013 3:22 am
Forum: Game Archive
Topic: Metro Last Light vfs file
Replies: 40
Views: 36488

Re: Metro Last Light vfs file

I have successfully extracted .ogg files from sounds.vfs0 and sounds.us.vfs0 using Riveal.
I also uploaded unpackerLL.exe to another mirror in case if anyone has difficulties with Uploaded and other mirror.
by JPulowski
Thu Jun 07, 2012 4:53 am
Forum: Audio file formats
Topic: Max Payne 3 .awc audio files
Replies: 17
Views: 9318

Max Payne 3 .awc audio files

So the latest version of OpenIV just released. I've succesfully extracted audio files. The extension is .awc. I've tried some simple ways to decode the file such as importing it as raw data on Audacity. But no luck. My purpose is archiving the audio files especially the main theme variations. I'm po...
by JPulowski
Fri Mar 30, 2012 10:33 pm
Forum: General game tools
Topic: XpoZed's Unpakke project
Replies: 146
Views: 64753

Re: XpoZed's Unpakke project

Are you also able to add support for these games?

Still Life
Still Life 2
Runaway: A Road Adventure*
Runaway 2: The Dream of The Turtle*
Runaway 3: A Twist of Fate*
The Next Big Thing*
Yesterday*

*These games share the same archive method created by Pendulo Studios.

Thanks. :)
by JPulowski
Sun Mar 11, 2012 2:51 pm
Forum: Game Archive
Topic: Mass Effect 3 .pcc file
Replies: 5
Views: 2077

Re: Mass Effect 3 .pcc file

Exactly. I've tried to decompress them first then unpack them. But still there are only .bin files.
by JPulowski
Sat Mar 10, 2012 10:01 am
Forum: Game Archive
Topic: Mass Effect 3 .pcc file
Replies: 5
Views: 2077

Mass Effect 3 .pcc file

I've already used Rick's tools to unpack few .pcc files. There are several .bin files inside of unpacked .pcc content. But I don't have any idea to decompress them. There is also an exe file named Gibbed.MassEffect3.DecompressPackage, but I'm not sure what is that for. Can anybody help me? Thanks.
by JPulowski
Sun Mar 04, 2012 11:39 pm
Forum: Graphic file formats
Topic: Alan Wake's American Nightmare — .TEX File
Replies: 1
Views: 2055

Alan Wake's American Nightmare — .TEX File

Is there a way to view .tex files from Alan Wake's American Nightmare? I've already to use tex to dds function in Alan Wake Tool but no chance. :/
by JPulowski
Sat Mar 03, 2012 12:04 am
Forum: General game tools
Topic: Alan Wake and AW's American Nightmare
Replies: 68
Views: 40610

Re: Alan Wake and AW's American Nightmare

Can you also add an option to filter files when extracting? For instance only extract texture files, only extract sound files etc.
Thanks.
by JPulowski
Thu Feb 16, 2012 5:47 pm
Forum: Game Archive
Topic: Alan Wake Xbox360 Game Unpacker Repacker
Replies: 44
Views: 13723

Re: Alan Wake Xbox360 Game Unpacker Repacker

I can confirm the tool also works just fine for pc version.

Edit: It extracts some of the files but then stops at the middle of the extraction.
by JPulowski
Wed Feb 15, 2012 5:23 pm
Forum: Game Archive
Topic: Mass Effect 3 Demo .pcc file and .tfc file
Replies: 1
Views: 1346

Mass Effect 3 Demo .pcc file and .tfc file

Hi, I'm trying to extract textures from game files. I've tried to use previous methods like umodel but could not get any results. Can you please take a look at them? Thanks.

http://localhostr.com/file/DHo0FmY/BioP_Char.pcc.zip
http://localhostr.com/file/v4CGkuA/CharTextures.tfc.zip
by JPulowski
Sun Feb 12, 2012 9:43 am
Forum: Graphic file formats
Topic: The Darkness II .png file
Replies: 0
Views: 755

The Darkness II .png file

I have succesfully extracted texture files from the game. But I cannot find a way to open them. The files seem corrupted or encrypted. Is there a way to open/edit them? Thanks.
by JPulowski
Sat Feb 11, 2012 10:08 am
Forum: Game Archive
Topic: The Darkness II Demo archives (similar to Dark Sector)
Replies: 33
Views: 10425

Re: The Darkness II Demo archives (similar to Dark Sector)

There are several .png files inside of F.Texture.cache but unfortunately they cannot be opened. It seems like the files are corrupted or encrypted. Also the same thing for audio files.
by JPulowski
Tue Dec 06, 2011 6:09 pm
Forum: Game Archive
Topic: Assassins Creed: Revelations
Replies: 3
Views: 1359

Re: Assassins Creed: Revelations

You may use Forgeview that is posted on another thread. http://forum.xentax.com/viewtopic.php?f=10&t=3005&start=120 Hi all, I did some research on ACB's forge files, here's the result. It's an unfinished tool (and will probably stay unfinished). What it can do: - view/export textures as DDS/PNG - vi...