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Search found 383 matches
- Fri Jan 08, 2021 7:11 am
- Forum: Audio file formats
- Topic: .wem files (Parse error: expected 0x42 fmt if vorb missing)
- Replies: 4
- Views: 107
Re: .wem files (Parse error: expected 0x42 fmt if vorb missing)
Upload it to a file hoster like Google Drive, OneDrive, Dropbox or MEGA 

- Fri Jan 08, 2021 12:33 am
- Forum: Audio file formats
- Topic: .wem files (Parse error: expected 0x42 fmt if vorb missing)
- Replies: 4
- Views: 107
Re: .wem files (Parse error: expected 0x42 fmt if vorb missing)
Upload some of the ones that don't convert for others to take a look at 

- Mon Jan 04, 2021 1:17 pm
- Forum: Audio file formats
- Topic: Michael Phelps: Push the Limit (xma file, XBOX360)
- Replies: 1
- Views: 133
Re: Michael Phelps: Push the Limit (xma file, XBOX360)
Can you post the original FSB files?
- Mon Jan 04, 2021 1:09 pm
- Forum: Audio file formats
- Topic: [Windows] Disneyland Adventures .aux
- Replies: 1
- Views: 91
Re: [Windows] Disneyland Adventures .aux
The files with actual audio data have the suffix '_s' at the end before the file extension.
Rename the file extension from .aux to .wem and use vgmstream to transcode them into PCM WAV for easy listening / playback
Rename the file extension from .aux to .wem and use vgmstream to transcode them into PCM WAV for easy listening / playback

- Fri Nov 20, 2020 4:34 pm
- Forum: Compressed files and methods
- Topic: File .awb extract and compressed
- Replies: 1
- Views: 155
Re: File .awb extract and compressed
The demo file you provided is encoded with CRI ADX ADPCM.
Simply rename the file from '.bin' to '.adx' and use vgmstream to playback / convert
Simply rename the file from '.bin' to '.adx' and use vgmstream to playback / convert

- Fri Nov 20, 2020 4:30 pm
- Forum: Audio file formats
- Topic: Extracting Audio files from Assassin's Creed Valhalla
- Replies: 8
- Views: 683
Re: Extracting Audio files from Assassin's Creed Valhalla
You haven't included the decryption key for the MEGA folder.
- Sat Sep 19, 2020 9:36 am
- Forum: Audio file formats
- Topic: Fable 2 Music
- Replies: 4
- Views: 903
Re: Fable 2 Music
Good news, vgmstream now has really great support for XMA and XMA2 compressed audio. The files should playback without any need for modification to them. You can even convert them to WAV easily too. Note: The crescendo tracks are multichannel so they won't playback with vgmstream but you can convert...
- Tue Sep 10, 2019 9:44 am
- Forum: Audio file formats
- Topic: Ori and the blind forest audio dump
- Replies: 11
- Views: 3165
Re: Ori and the blind forest audio dump
So, will this method ever not work, ie encrypted? Yes, if the file is encrypted it might not work. Also, if the FSB is version 5 or above, they usually combine multiple FSB files into a singular file archive. It is advisable to split those type of files using a tool found on the ZenHAX forum (siste...
- Mon Sep 09, 2019 11:14 pm
- Forum: Audio file formats
- Topic: Ori and the blind forest audio dump
- Replies: 11
- Views: 3165
Re: Ori and the blind forest audio dump
vgmstream has a plugin designed to work with Winamp so you can just playback audio formats and hear them without the need of converting them :) The test.exe is a command line only application. There is no Graphical User Interface (GUI) built in to the program. You can open it using command prompt. Y...
- Fri Jul 26, 2019 3:27 am
- Forum: Audio file formats
- Topic: Dragon Ball Z - Battle of Z music rip: from awb to bin
- Replies: 1
- Views: 814
Re: Dragon Ball Z - Battle of Z music rip: from awb to bin
Nothing is wrong.
You just need to rename from the files from the extension ".bin" to ".hca" and then use the plugin 'vgmstream' to play them / convert them
You just need to rename from the files from the extension ".bin" to ".hca" and then use the plugin 'vgmstream' to play them / convert them

- Thu Mar 07, 2019 2:57 pm
- Forum: Audio file formats
- Topic: Dead Or Alive 6 Sound modding
- Replies: 1
- Views: 936
Re: Dead Or Alive 6 Sound modding
Post a sample for others to look at 

- Wed Feb 06, 2019 1:43 pm
- Forum: Audio file formats
- Topic: Call of Duty: Advanced Warfare .pak FLAC
- Replies: 6
- Views: 2723
Re: Call of Duty: Advanced Warfare .pak FLAC
Hi, but how did you get criteria numbers? What is in other soundfile*.pak files? Which criteria numbers go to other files? The criteria number is just hexadecimal code. 66 4C 61 43 00 00 00 22 is just fLaC..." in ASCII Games generally don't use multiple compression formats, they usually stick to ju...
- Tue Jan 29, 2019 2:14 pm
- Forum: Audio file formats
- Topic: TTARCH FILE
- Replies: 3
- Views: 693
Re: TTARCH FILE
Using the command prompt. It also explains how to use the tool as well.
- Mon Jan 28, 2019 8:24 am
- Forum: Audio file formats
- Topic: TTARCH FILE
- Replies: 3
- Views: 693
- Fri Jan 18, 2019 1:41 pm
- Forum: Audio file formats
- Topic: i need help please
- Replies: 1
- Views: 462
Re: i need help please
PCM WAV files usually start with the magic string "RIFF" or "RIFX". There are exceptions but this is usually the case. There are many ways to extract multiple WAV files from a single archve source. The easiest being using QuickBMS and Aluigi's RIFF Parser BMS script 1. Download and extract QuickBMS....