Search found 186 matches
- Fri Aug 12, 2016 1:56 pm
- Forum: Graphic file formats
- Topic: Converting .JTEX (.JIMG) & .JARC (.JCMP) from 3DS Game
- Replies: 0
- Views: 929
Converting .JTEX (.JIMG) & .JARC (.JCMP) from 3DS Game
I'm desirous to translate the mode select icon text for my own use to play the 3DS game One Piece Grand Battle X. But I'm having trouble opening the files to even view them let alone edit them. A lot of the files from the game are packed in .JARC container files that can be unpacked with this QuickB...
- Mon Aug 04, 2014 12:21 am
- Forum: Game Archive
- Topic: .gmo file from 'One piece romance of dawn'
- Replies: 11
- Views: 3769
Re: .gmo file from 'One piece romance of dawn'
I hadn't noticed that a moderator had edited my post to claim that maver1k's script was stolen. As I already believe to have put in my post once, his script was posted 4 hours earlier than chroxx's post here. It couldn't have been stolen if chroxx hadn't even posted it yet. Proof: http://www.vg-reso...
- Tue Apr 01, 2014 12:38 pm
- Forum: 3D/2D models
- Topic: List of Unity games
- Replies: 149
- Views: 60119
Re: List of Unity games
I'm using 3ds Max 2014, 64-bit.
- Mon Mar 31, 2014 4:25 pm
- Forum: 3D/2D models
- Topic: List of Unity games
- Replies: 149
- Views: 60119
Re: List of Unity games
Hmmm... Well that's odd. The oddity in the UV appeared that way even in Max, I tried converting it and viewing it in the other program to see if it'd go away. They don't seem to be extra either. I find it weird that it looks okay on your end in max. Seems a little odd, but it must be something on my...
- Mon Mar 31, 2014 3:39 am
- Forum: 3D/2D models
- Topic: List of Unity games
- Replies: 149
- Views: 60119
Re: List of Unity games
Hello again. I stopped by to let you know that there appears to be some issues sometimes when reading the UVs of certain models as seen below: http://i57.tinypic.com/6z8mpx.jpg The model's name is there in the image, and it's from that same archive I posted earlier if you'd like to take a look. Usua...
- Thu Mar 27, 2014 5:02 am
- Forum: 3D/2D models
- Topic: List of Unity games
- Replies: 149
- Views: 60119
Re: List of Unity games
Thank you, it worked fabulously! Now I can see how they did the poly flow and the textures on these. They'll be great study material thank you for the plugin!


- Wed Mar 26, 2014 2:01 pm
- Forum: 3D/2D models
- Topic: List of Unity games
- Replies: 149
- Views: 60119
Re: List of Unity games
It seems to be working now, sorry I misunderstood that something had to be done before using the script. I've no idea how long it will take to import this big file, so I'm leaving and will check on it after work. Hopefully it doesn't take nearly that long. Anyway, thank you! I'll let you know how it...
- Wed Mar 26, 2014 9:17 am
- Forum: 3D/2D models
- Topic: List of Unity games
- Replies: 149
- Views: 60119
Re: List of Unity games
Hello I'm trying to get a look at the models from the free game called Hello Hero (https://apps.facebook.com/hellohero_global/) but with no success. It's on iOS, Android, and Facebook via Unity Web Player plugin. I've tried following the method you mentioned to find the .unity3d file with UrlSnooper...
- Thu Feb 13, 2014 12:51 am
- Forum: Game Archive
- Topic: .gmo file from 'One piece romance of dawn'
- Replies: 11
- Views: 3769
Re: .gmo file from 'One piece romance of dawn'
Wow guys excellent! I'm so glad to see you trying. I got good news, a friend of mine was able to figure out a quickbms script that decompresses them: //One Piece: Romance Dawn (PSP) file decompressor by maver1k_XVII comtype lzma idstring "cmp\0lzma" get ZSIZE long get SIZE long savepos offset get na...
- Wed Feb 12, 2014 1:18 am
- Forum: Game Archive
- Topic: .gmo file from 'One piece romance of dawn'
- Replies: 11
- Views: 3769
Re: .gmo file from 'One piece romance of dawn'
I'd also like to decompress these, if anyone is interested in helping me send me an email please at irzerox at g mail dot com Seems I can't post link of such kind of file, obeying forum rules. Sadly that's how it is... Here's the first bunches of data in a hex editor: cmp.lzma;‡...Ü..].....'“Dö.å.³O...
- Mon Jun 20, 2011 4:24 am
- Forum: Code Talk
- Topic: Creating Dissidia012 DLC, There's 10 DLC Slots per char EDAT
- Replies: 13
- Views: 7845
Re: Creating Dissidia012 DLC, There's 10 DLC Slots per char
So if I posted my decrpyted DLC folder would anyone be willing to try investigating?
- Mon Jun 13, 2011 7:12 pm
- Forum: 3D/2D models
- Topic: League of Legends .SKN, .SKL, .ANM
- Replies: 20
- Views: 32958
Re: League of Legends .SKN, .SKL, .ANM
While a Noesis plugin for the format would be fun, the format is already fully supported in Maya 2010/2011/2012 courtesy of ThiSpawn: http://forum.leaguecraft.com/index.php?/topic/26258-riotfiletranslator-plugin-for-autodesk-maya-20112012-x86x64/ It imports the models with skeletal rigging intact yo...
- Wed Jun 08, 2011 7:59 pm
- Forum: 3D/2D models
- Topic: FF9 Let's Finish This Model Format New Findings Added
- Replies: 60
- Views: 18912
Re: FF9 Let's Finish This Model Format New Findings Added
Hi there, my name is Lubdar, I'm new to the board; I didn't see a introductions thread so I just jumped right in. I've been perusing the forum trying to absorb some information before I ask incorrectly. I've managed to extract the DBs for directories 7,8, and 10. I got as far as you've shown thus f...
- Mon May 23, 2011 6:31 pm
- Forum: 3D/2D models
- Topic: GameAssassin RippTool Answers and Questions
- Replies: 46
- Views: 29290
Re: GameAssassin RippTool Answers and Questions
You really can't expect a "cracked" version to work on anything considering something has been altered to make it "work" without a license. But odds are it only looks like it will work and in actuality won't work. Buy (ouch that sounds tough) a real license and use a real version of the program and ...
- Sat May 14, 2011 6:21 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts MDLX and Re:coded File Viewer (Request?)
- Replies: 63
- Views: 18958
Re: Kingdom Hearts MDLX and Re:coded File Viewer (Request?)
Looks fantastic! Thank you very much. As for textures I'm don't believe Barburary has ever "demanded" credits on anything. You could always ask him if your concerned, but there are people submitting models and stating they got the texture from the textures portion of the site and they are allowing i...
