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by Zerox
Fri Aug 12, 2016 1:56 pm
Forum: Graphic file formats
Topic: Converting .JTEX (.JIMG) & .JARC (.JCMP) from 3DS Game
Replies: 0
Views: 805

Converting .JTEX (.JIMG) & .JARC (.JCMP) from 3DS Game

I'm desirous to translate the mode select icon text for my own use to play the 3DS game One Piece Grand Battle X. But I'm having trouble opening the files to even view them let alone edit them. A lot of the files from the game are packed in .JARC container files that can be unpacked with this QuickB...
by Zerox
Mon Aug 04, 2014 12:21 am
Forum: Game Archive
Topic: .gmo file from 'One piece romance of dawn'
Replies: 11
Views: 3164

Re: .gmo file from 'One piece romance of dawn'

I hadn't noticed that a moderator had edited my post to claim that maver1k's script was stolen. As I already believe to have put in my post once, his script was posted 4 hours earlier than chroxx's post here. It couldn't have been stolen if chroxx hadn't even posted it yet. Proof: http://www.vg-reso...
by Zerox
Tue Apr 01, 2014 12:38 pm
Forum: 3D/2D models
Topic: List of Unity games
Replies: 149
Views: 54005

Re: List of Unity games

I'm using 3ds Max 2014, 64-bit.
by Zerox
Mon Mar 31, 2014 4:25 pm
Forum: 3D/2D models
Topic: List of Unity games
Replies: 149
Views: 54005

Re: List of Unity games

Hmmm... Well that's odd. The oddity in the UV appeared that way even in Max, I tried converting it and viewing it in the other program to see if it'd go away. They don't seem to be extra either. I find it weird that it looks okay on your end in max. Seems a little odd, but it must be something on my...
by Zerox
Mon Mar 31, 2014 3:39 am
Forum: 3D/2D models
Topic: List of Unity games
Replies: 149
Views: 54005

Re: List of Unity games

Hello again. I stopped by to let you know that there appears to be some issues sometimes when reading the UVs of certain models as seen below: http://i57.tinypic.com/6z8mpx.jpg The model's name is there in the image, and it's from that same archive I posted earlier if you'd like to take a look. Usua...
by Zerox
Thu Mar 27, 2014 5:02 am
Forum: 3D/2D models
Topic: List of Unity games
Replies: 149
Views: 54005

Re: List of Unity games

Thank you, it worked fabulously! Now I can see how they did the poly flow and the textures on these. They'll be great study material thank you for the plugin!

Image
by Zerox
Wed Mar 26, 2014 2:01 pm
Forum: 3D/2D models
Topic: List of Unity games
Replies: 149
Views: 54005

Re: List of Unity games

It seems to be working now, sorry I misunderstood that something had to be done before using the script. I've no idea how long it will take to import this big file, so I'm leaving and will check on it after work. Hopefully it doesn't take nearly that long. Anyway, thank you! I'll let you know how it...
by Zerox
Wed Mar 26, 2014 9:17 am
Forum: 3D/2D models
Topic: List of Unity games
Replies: 149
Views: 54005

Re: List of Unity games

Hello I'm trying to get a look at the models from the free game called Hello Hero (https://apps.facebook.com/hellohero_global/) but with no success. It's on iOS, Android, and Facebook via Unity Web Player plugin. I've tried following the method you mentioned to find the .unity3d file with UrlSnooper...
by Zerox
Thu Feb 13, 2014 12:51 am
Forum: Game Archive
Topic: .gmo file from 'One piece romance of dawn'
Replies: 11
Views: 3164

Re: .gmo file from 'One piece romance of dawn'

Wow guys excellent! I'm so glad to see you trying. I got good news, a friend of mine was able to figure out a quickbms script that decompresses them: //One Piece: Romance Dawn (PSP) file decompressor by maver1k_XVII comtype lzma idstring "cmp\0lzma" get ZSIZE long get SIZE long savepos offset get na...
by Zerox
Wed Feb 12, 2014 1:18 am
Forum: Game Archive
Topic: .gmo file from 'One piece romance of dawn'
Replies: 11
Views: 3164

Re: .gmo file from 'One piece romance of dawn'

I'd also like to decompress these, if anyone is interested in helping me send me an email please at irzerox at g mail dot com Seems I can't post link of such kind of file, obeying forum rules. Sadly that's how it is... Here's the first bunches of data in a hex editor: cmp.lzma;‡...Ü..].....'“Dö.å.³O...
by Zerox
Mon Jun 20, 2011 4:24 am
Forum: Code Talk
Topic: Creating Dissidia012 DLC, There's 10 DLC Slots per char EDAT
Replies: 13
Views: 7142

Re: Creating Dissidia012 DLC, There's 10 DLC Slots per char

So if I posted my decrpyted DLC folder would anyone be willing to try investigating?
by Zerox
Mon Jun 13, 2011 7:12 pm
Forum: 3D/2D models
Topic: League of Legends .SKN, .SKL, .ANM
Replies: 20
Views: 31134

Re: League of Legends .SKN, .SKL, .ANM

While a Noesis plugin for the format would be fun, the format is already fully supported in Maya 2010/2011/2012 courtesy of ThiSpawn: http://forum.leaguecraft.com/index.php?/topic/26258-riotfiletranslator-plugin-for-autodesk-maya-20112012-x86x64/ It imports the models with skeletal rigging intact yo...
by Zerox
Wed Jun 08, 2011 7:59 pm
Forum: 3D/2D models
Topic: FF9 Let's Finish This Model Format New Findings Added
Replies: 60
Views: 16414

Re: FF9 Let's Finish This Model Format New Findings Added

Hi there, my name is Lubdar, I'm new to the board; I didn't see a introductions thread so I just jumped right in. I've been perusing the forum trying to absorb some information before I ask incorrectly. I've managed to extract the DBs for directories 7,8, and 10. I got as far as you've shown thus f...
by Zerox
Mon May 23, 2011 6:31 pm
Forum: 3D/2D models
Topic: GameAssassin RippTool Answers and Questions
Replies: 46
Views: 26575

Re: GameAssassin RippTool Answers and Questions

You really can't expect a "cracked" version to work on anything considering something has been altered to make it "work" without a license. But odds are it only looks like it will work and in actuality won't work. Buy (ouch that sounds tough) a real license and use a real version of the program and ...
by Zerox
Sat May 14, 2011 6:21 pm
Forum: 3D/2D models
Topic: Kingdom Hearts MDLX and Re:coded File Viewer (Request?)
Replies: 63
Views: 16420

Re: Kingdom Hearts MDLX and Re:coded File Viewer (Request?)

Looks fantastic! Thank you very much. As for textures I'm don't believe Barburary has ever "demanded" credits on anything. You could always ask him if your concerned, but there are people submitting models and stating they got the texture from the textures portion of the site and they are allowing i...