By the way, have anyone any idea to edit the font from Teleglitch?
Apparently, the font file is a bmp image, but after editing and trying, I can't to add new characters, : S
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Search found 19 matches
- Thu Feb 27, 2014 10:35 pm
- Forum: Game Localization
- Topic: Teleglitch font
- Replies: 0
- Views: 1236
- Mon Aug 12, 2013 7:28 pm
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 620
- Views: 258764
Re: Telltale and Gametap - extract to translate
Extract is not the problem, the problem is to recompile... and as far as I know, doesn't work for that...Smash15195 wrote:For Puzzle Agent (extract langdb) Telltale Explorer works great : http://quickandeasysoftware.net/softwar ... e-explorer
- Sat Jul 06, 2013 2:27 pm
- Forum: Game Localization
- Topic: DARK [.darkpack]
- Replies: 19
- Views: 7436
Re: DARK [.darkpack]
Wow, that would be great, thank you very much.Vash wrote:The format is pretty easy, If I have the time I'll try something
- Sun Feb 03, 2013 8:06 am
- Forum: Game Archive
- Topic: [PC] The Cave - *.~h and *.~p archives
- Replies: 48
- Views: 17114
Re: [PC] The Cave - *.~h and *.~p archives
Err, sorry... but, where are the text files? Haha
I just can't find them among so many files... : S
Thanks.
I just can't find them among so many files... : S
Thanks.
- Sun Jan 13, 2013 12:14 pm
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 620
- Views: 258764
Re: Telltale and Gametap - extract to translate
I translated Puzzle Agent 1 long time ago, and worked, but now that I've translated Puzzle Agent 2, I'd wanted replay PA1, but my patch doesn't work, : S I've realize PA1 was updated, so I'm looking for changes but the actual TTG Tools doesn't encrypt after editing, I don't understand it, and the TT...
- Thu Jun 30, 2011 7:17 pm
- Forum: Game Archive
- Topic: DeathSpank .gg
- Replies: 120
- Views: 33228
Re: DeathSpank .gg
In ToV there are one more at least:
- "Still a true story" at the intro.
- The infamous "Stun all nearby enemies for $1 seconds."
- And "Storage Chest", weird 'cos it can be translated in original DeathSpank.
- "Still a true story" at the intro.
- The infamous "Stun all nearby enemies for $1 seconds."
- And "Storage Chest", weird 'cos it can be translated in original DeathSpank.
- Wed Jun 29, 2011 10:43 pm
- Forum: Game Archive
- Topic: DeathSpank .gg
- Replies: 120
- Views: 33228
Re: DeathSpank .gg
Yep, my translation too, a pair of sentences are hardcoded... it doesn't too bad.
You must to re-do *.gg files with your edited files.
I'll try the tin converter some day when I have freetime... LOL
You must to re-do *.gg files with your edited files.
I'll try the tin converter some day when I have freetime... LOL
- Sun Jun 19, 2011 9:03 pm
- Forum: Game Archive
- Topic: DeathSpank .gg
- Replies: 120
- Views: 33228
Re: DeathSpank .gg
Thanks for your work XRaptor, although I already translated the game, eheh
I know there is a new DeathSpank game in work... so I hope your help in future, ; )
I know there is a new DeathSpank game in work... so I hope your help in future, ; )
- Thu Mar 31, 2011 6:54 pm
- Forum: Game Archive
- Topic: DeathSpank .gg
- Replies: 120
- Views: 33228
Re: DeathSpank .gg
In DeathSpank, I found only three sentences in datadict files, which doesn't too bad IMHO.
In ToV, don't know.
In ToV, don't know.
- Sun Mar 27, 2011 10:23 am
- Forum: Game Archive
- Topic: DeathSpank .gg
- Replies: 120
- Views: 33228
Re: DeathSpank .gg
Wow, excellent, thanks!
- Fri Mar 25, 2011 12:05 am
- Forum: Game Archive
- Topic: DeathSpank .gg
- Replies: 120
- Views: 33228
Re: DeathSpank .gg
Some progress about TOV?
Thanks.
Thanks.
- Sun Mar 13, 2011 4:19 pm
- Forum: Game Archive
- Topic: DeathSpank .gg
- Replies: 120
- Views: 33228
Re: DeathSpank .gg
How I add a header for the tin files for editing?
- Thu Feb 24, 2011 11:22 pm
- Forum: Game Archive
- Topic: DeathSpank .gg
- Replies: 120
- Views: 33228
Re: DeathSpank .gg
Patching gg file gives me an error when execute the game... even with no edit...
- Sat Dec 04, 2010 6:45 pm
- Forum: Game Archive
- Topic: Blue Toad Murder Files (*.pak)
- Replies: 1
- Views: 843
Blue Toad Murder Files (*.pak)
Hi. I'm looking to translate this puzzle game, but I don't know how extract texts data, maybe someone can I help me? Besides this attached file with text, there are "Global.pak" files (200 mb aprox.), one for Episode, with graphics and others, I suppose. Thank you very much. Blue Toad Murd...
- Mon Aug 16, 2010 10:23 am
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 620
- Views: 258764
Re: Telltale and Gametap - extract to translate
Well, finally I could translate the game.
Thanks for all, Den Em, ; )
Thanks for all, Den Em, ; )
