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by Panzah
Sat May 02, 2020 2:49 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 149
Views: 17448

Re: Final Fantasy 7 remake

Any kind soul willing to link me the PKG and decryption key? Want to look into model replacements to hopefully replace Tifa's model with the Dissidia NT by rigging it among some other stuff.
by Panzah
Tue Oct 18, 2016 5:41 pm
Forum: Game Archive
Topic: .arc-archives (Fire Emblem If) Repacker needed
Replies: 9
Views: 2434

Re: .arc-archives (Fire Emblem If) Repacker needed

EDIT: 3 months have passed so here goes nothing: https://github.com/GovanifY/FEIF_ARC/ Enjoy Thanks for sharing this but unfortunately this didn't seem to work properly, as it wasn't processing the entire directory along with subdirectories and files inside them. A friend of mine had a look at the ...
by Panzah
Tue Sep 13, 2016 5:43 pm
Forum: Graphic file formats
Topic: Persona 5 .DDS Files
Replies: 1
Views: 906

Persona 5 .DDS Files

I'm trying to extract portraits from Persona 5 (JP, PS3 version) and had modicum of luck getting most of them converted but some of them have weird format I'm not familiar with, it's similar to DDS but it lists DDS2 in the header and trying to export these as DDS results in garbled images like this:...
by Panzah
Mon Aug 01, 2016 11:10 pm
Forum: Code Talk
Topic: [Help Wanted] Dragon's Dogma PC Item Restoration
Replies: 11
Views: 2863

Re: [Help Wanted] Dragon's Dogma PC Item Restoration

Bumping for interest.

We really need a hand with this, so if anyone has ideas please do help us.
by Panzah
Mon Jul 18, 2016 5:50 pm
Forum: Code Talk
Topic: [Help Wanted] Dragon's Dogma PC Item Restoration
Replies: 11
Views: 2863

[Help Wanted] Dragon's Dogma PC Item Restoration

Greetings. As some of you may know, Dragon's Dogma PC port is a very solid port of the console version, but there were a few cuts made to it much to the dismay of some people. Those cuts include the intro song and two item sets that were present in the console version. The intro song had already bee...
by Panzah
Mon Jul 18, 2016 5:26 pm
Forum: 3D/2D models
Topic: Dragon's Dogma Dark Arisen PC version .mod File extract ?
Replies: 8
Views: 3844

Re: Dragon's Dogma Dark Arisen PC version .mod File extract

I'd like to bump the topic, since there still is no script to export PC models properly. It would be nice if zaramot or someone else capable enough could fix up the script to make it export PC models properly. While at it, would anyone be able to help out with this? A friend of mine has been trying ...
by Panzah
Mon Dec 08, 2014 12:09 am
Forum: 3D/2D models
Topic: Another CVM!!!
Replies: 9
Views: 3287

Re: Another CVM!!!

Necropost, but does anyone know the password for Yakuza 1 CVMs?
by Panzah
Sun Sep 07, 2014 10:41 pm
Forum: Holy Cow!
Topic: XeNTaX 25th Anniversary!
Replies: 79
Views: 44134

Re: XeNTaX 25th Anniversary!

Same error here.

It says "This program requires a valid donation registration code" upon entering the code I got in e-mail.
by Panzah
Tue Mar 11, 2014 10:46 pm
Forum: Audio file formats
Topic: .sbp Metal Gear Solid V Ground Zeroes (PS3)
Replies: 5
Views: 2639

Re: .sbp Metal Gear Solid V Ground Zeroes (PS3)

I actually did it before you wrote the post, didn't even need to delete the first 32 bytes, ravioli scanner picked up all the files no problem. Still, thanks for getting me on the right track.
Much appreciated man.
by Panzah
Tue Mar 11, 2014 8:54 pm
Forum: Audio file formats
Topic: .sbp Metal Gear Solid V Ground Zeroes (PS3)
Replies: 5
Views: 2639

Re: .sbp Metal Gear Solid V Ground Zeroes (PS3)

That is weird because I tried various and none of them worked, but I will try removing the unessential header and footer data and see if it works then.

Edit:
Well this doesn't work either, or at least maybe I'm doing something wrong. Did you try and see if any files unpacked?
by Panzah
Tue Mar 11, 2014 2:15 am
Forum: Audio file formats
Topic: .sbp Metal Gear Solid V Ground Zeroes (PS3)
Replies: 5
Views: 2639

.sbp Metal Gear Solid V Ground Zeroes (PS3)

Hello again I datamined the PS3 version of MGS5 Ground Zeroes in order mostly to get my hands on all the audio, but ran into a snag. First of all, the game data is packed in .psarc so I just used the PSARC Unpacker. Then the audio used in game-proper is in .sbp format, while audio tapes are in .wem ...
by Panzah
Sun Nov 03, 2013 12:13 pm
Forum: Game Archive
Topic: Castlevania: Lords of Shadow
Replies: 105
Views: 34832

Re: Castlevania: Lords of Shadow

This one seems to work perfectly, much appreciated. Hopefully it will work on the final build of the game too.
by Panzah
Sat Nov 02, 2013 10:42 am
Forum: Game Archive
Topic: Castlevania: Lords of Shadow
Replies: 105
Views: 34832

Re: Castlevania: Lords of Shadow

It's for PS3 version, as that's the one I requested it for and uploaded example files of. Also, it doesn't seem to work quite right. All files that are extracted that are EXACTLY 64 KB are broken. Music files simply cut off at points they shouldn't, textures are inopenable and such. Script needs rev...
by Panzah
Sat Nov 02, 2013 9:59 am
Forum: Game Archive
Topic: Castlevania: Lords of Shadow
Replies: 105
Views: 34832

Re: Castlevania: Lords of Shadow

Thank you very much, will test it now.
And actually it's the PS3 version demo, but PC is supposed to be released soon along with pre-order page for LoS2.
Also Lords of Shadow - Mirror of Fate HD is coming to PC later this year too.
by Panzah
Sat Nov 02, 2013 5:55 am
Forum: Game Archive
Topic: Castlevania: Lords of Shadow
Replies: 105
Views: 34832

Re: Castlevania: Lords of Shadow

Seeing as Lords of Shadow 2 Demo is out, I wanted to extract the music from it, but none of the scripts from here seem to work, the Jericho script posted on first page however only extracts 1 track before returning an error. Based on my inspection of the file in hex, there's 12 tracks inside. Can an...