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Search found 44 matches

by Milesgboy
Sun Jun 23, 2019 10:04 pm
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 169
Views: 29159

Re: Final Fantasy Dissidia NT PS4 tools

Is it possible to get the stage data from Hyrule Warriors? It unpacks the .bin.gz file to a g1t and .dat which seems to contain multiple g1m files I figure.
Image
by Milesgboy
Wed Apr 30, 2014 1:02 am
Forum: Code Talk
Topic: My quickBMS scripts
Replies: 479
Views: 281357

Re: My quickBMS scripts

The Amazing Spider-Man *.pkz decompressor Decompresses the pkz archives from the game and writes the header and decompressed data to disk. I can't make any sense of the given offsets in the header, but if anyone wants to take a look, I can provide a sample. Nothing special here, so again, it's just...
by Milesgboy
Fri Apr 18, 2014 7:50 am
Forum: 3D/2D models
Topic: Persona 4 RMD files Broken Environments
Replies: 8
Views: 2661

Re: Persona 4 RMD files Broken Environments

prototypesky wrote:Here is an updated version of the viewer.
Possible to release a version that isn't in debug but in release?
by Milesgboy
Wed Apr 16, 2014 6:22 am
Forum: 3D/2D models
Topic: Persona 4 RMD files Broken Environments
Replies: 8
Views: 2661

Re: Persona 4 RMD files Broken Environments

I think the main issue with P3 and P4 is that they use some tileset for the model files for environments as well, to build the rooms as to where the files for them are I have no clue. That and some of the files from the game just don't load in there would be nice to get them all sorted out to work n...
by Milesgboy
Wed Apr 09, 2014 7:03 pm
Forum: Compressed files and methods
Topic: Extensionless Compressed File (Sonic Secret Rings)
Replies: 0
Views: 1111

Extensionless Compressed File (Sonic Secret Rings)

I'm not sure what the compression is for this archive to extract out the files. I'm just curious as to what is inside these archives. http://www.sendspace.com/file/yh86hs Character File http://www.sendspace.com/file/4meur3 Stage File Just to have variety incase it is a bit different. edit: Seems the...
by Milesgboy
Wed Apr 09, 2014 7:00 pm
Forum: Game Archive
Topic: Sumo Digital Games (*.XPAC)
Replies: 13
Views: 3455

Re: Sumo Digital Games (*.XPAC)

Is it possible for you to support Sonic And AllStars Racing Transformed?
by Milesgboy
Sat Oct 26, 2013 1:29 am
Forum: 3D/2D models
Topic: 【ps3】Naruto Ultimate Ninja Storm 3
Replies: 17
Views: 5268

Re: 【ps3】Naruto Ultimate Ninja Storm 3

Since it seems like the just reused a model for the Goku Costume DLC that was supposed to be there. Since it has all the DLC. But the second Naruto Costume is the same as the first? Any chance we could replace the files from the 360 version to see if it can work? I would attempt myself if knew what ...
by Milesgboy
Tue Oct 08, 2013 11:41 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1818
Views: 302435

Re: Señor Casaroja's Noesis

Yeah I redownloaded it both and got the newest version. Even check the msvc runtimes redownloaded them. Now I'm wondering if Noesis just did a bad rip or something. Since I didn't have this problem before when I tried a few months back.

Edit: Nevermind I did a bad rip that is all.
by Milesgboy
Tue Oct 08, 2013 6:24 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1818
Views: 302435

Re: Señor Casaroja's Noesis

Anyway of getting Revelations old Raging Blast Plug-in to work with the newer Noesis? Since when you would click the .Spr file in there it would open a dialogue box for picking the next file ioram and Vram file of the same name. Now it just says file cannot be previewed and says if you try to export...
by Milesgboy
Sun Sep 29, 2013 11:20 am
Forum: 3D/2D models
Topic: Persona 4 Arena/BlazBlue .MUA model file
Replies: 0
Views: 850

Persona 4 Arena/BlazBlue .MUA model file

Not sure if anyone has cracked this model format yet for the stages.

http://www.sendspace.com/file/ltpdcu
by Milesgboy
Fri Apr 05, 2013 5:20 pm
Forum: 3D/2D models
Topic: [PS3]Bleach Soul Ignition demo SPk container for models
Replies: 24
Views: 7419

Re: [PS3]Bleach Soul Ignition demo SPk container for models

Curious if shadowmoy will continue to update this. Since I'd like to see these models with their full rig and proper meshes. If not if he could post the specs he has had of it. :wink:
by Milesgboy
Sun Dec 16, 2012 6:27 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 156632

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

I'm not sure if I'm using the right script or not. Since I want to import NG3 models but it just give me this error.

http://puu.sh/1BrfN
by Milesgboy
Thu Nov 29, 2012 1:33 am
Forum: 3D/2D models
Topic: Sonic Colors Object Placement and Spline Data to XML
Replies: 3
Views: 769

Re: Sonic Colors Object Placement and Spline Data to XML

Well this is to Sonic Colors actually. They are the set files that make it have splines and set up object points for where objects in the game would go to trigger things just like in Unleashed and Generations. Reason being I wanted to see how they differed between the two. Since in the files it stil...
by Milesgboy
Wed Oct 24, 2012 5:13 am
Forum: 3D/2D models
Topic: Sonic Colors Object Placement and Spline Data to XML
Replies: 3
Views: 769

Sonic Colors Object Placement and Spline Data to XML

This file seems like it should be a XML file but it seems like its been 'encrypted'. I'm wondering if anyone here can take a look at this. To see if they can make anything of this. Since I wouldn't know where to start with this.
by Milesgboy
Tue Aug 14, 2012 2:38 am
Forum: Game Archive
Topic: [REQ] The Amazing Spider-Man (PC .pkz)
Replies: 1
Views: 1560

Re: [REQ] The Amazing Spider-Man (PC .pkz)

Yeah, these seems a bit different from the Console version, I hope someone can look into this for the PC rather than Consoles.