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Search found 39 matches
- Tue Jun 13, 2017 10:42 am
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 171
- Views: 75390
Re: 3d Models, animation importer - FatImporter
The files you gave me are trash and don't work at all haha. It seems I can't upload the same files you sent me either in the version that works because for some reason they exceed 256 kb upload limit. It seems you extracted them wrong. I have attached the Quickbms script that I got from a friend who...
- Thu May 25, 2017 3:38 pm
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 171
- Views: 75390
Re: 3d Models, animation importer - FatImporter
I can't understand this, Fatimporter isn't recognizing ANY of Dead of Alive Paradise model TRP files or Can someone help me on this? It seems maybe you downloaded the wrong version of the game maybe or extracted the files wrong? If you are able to run the fatimporter for other games then you should...
- Sun Apr 03, 2016 5:37 am
- Forum: Website
- Topic: XeNTaX, listen up, fools!
- Replies: 6
- Views: 3414
Re: XeNTaX, listen up, fools!
1. It would be nice to fix that pesky login thing. I am viewing this page and want to make a comment so I log on. After logging on it says return to the index page....I instead want to return to the page I was viewing and clicking back only takes me back to the index.... It would be nice to have a b...
- Tue Aug 18, 2015 7:37 am
- Forum: Website
- Topic: The future of the forum: Ideas, suggestions and general.
- Replies: 49
- Views: 15359
Re: The future of the forum: Ideas, suggestions and general.
Boobs are awesome I think following passion is the best principle. I am sure at the time that Half Life mod was significant, and I know their are people who still remember it especially those of who it truly affected. Its been a long time since then though and today's world has different needs. My ...
- Sun Aug 16, 2015 8:29 am
- Forum: Website
- Topic: The future of the forum: Ideas, suggestions and general.
- Replies: 49
- Views: 15359
Re: The future of the forum: Ideas, suggestions and general.
So does anyone think they are up to it and take over the lead ? I will be interested, I already have my own forum (young forum, started in April 2015), using PHPbb too (but we are switching to a new board soon, a new board created from scratch, phpbb have too many flaw). Gravitrek Discovery ...... ...
- Fri Aug 07, 2015 5:35 am
- Forum: Game news
- Topic: Doax 3. Now announced, please sign petition for internati...
- Replies: 0
- Views: 2466
Doax 3. Now announced, please sign petition for internati...
Everyone Doax 3 Has been officially announced, apparently it is only for the Asian Markets, please support the Change.Org Petition here to expand it outside Asia: https://www.change.org/p/team-ninja-yosuke-hayashi-koei-tecmo-release-dead-or-alive-xtreme-3-worldwide-not-just-in-japan-and-asia-markets...
- Fri Aug 07, 2015 5:33 am
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 171
- Views: 75390
Re: 3d Models, animation importer - FatImporter
Everyone Doax 3 Has been officially announced, apparently it is only for the Asian Markets, please support the Change.Org Petition here : https://www.change.org/p/team-ninja-yosuke-hayashi-koei-tecmo-release-dead-or-alive-xtreme-3-worldwide-not-just-in-japan-and-asia-markets?recruiter=37814305&utm_s...
- Thu Apr 16, 2015 1:11 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 573861
Re: Dead or Alive series formats and tools
Is it really why we are here for? From my experience it definitely is possible to make this hack happen How? Tell us more. From my experience simple texture changes will achieve a similar affect. Otherwise if this Soft Engine thing is really within the engine and its a switch or something that you ...
- Thu Apr 16, 2015 8:06 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 573861
Re: Dead or Alive series formats and tools
Dw, I am a little confused as to why go through all the effort when instead we should be rallying at Team Ninja for a Poor Port to the most powerful system.Rosalin wrote:@CCD
I don't know what you mean.
- Thu Apr 16, 2015 7:01 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 573861
Re: Dead or Alive series formats and tools
So what are you guys trying to achieve. We need a genius hacker who can hack into game.exe, then we will going to a get high resolution textures on the stages without using damn uMods. and furthermore. I see. Well I am a little confused. I don't play DOA for how the stages look, I play it for the g...
- Thu Apr 16, 2015 5:35 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 573861
Re: Dead or Alive series formats and tools
It okay, we can all use a bit of window dressing. from now on we could call all the mods "nude engine" with the sub text "makes the skin look more naked than regular tecmo DLC" (but only slightly) "the nude engine is only available on PC due to hardware constraints" :oops: Wow its been ages since I...
- Sat Jun 01, 2013 6:28 am
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 171
- Views: 75390
Re: 3d Models, animation importer - FatImporter
Nice update FatDuck! Have you tried to use Bippy before? Bippy converts Bones to Biped and works on standard rigs. But it doesn't work on some of the games where they have reverse bone pivots (read the posts by me in this thread on this page). I would like to convert (as well as a few others here) D...
- Mon May 13, 2013 12:55 pm
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 171
- Views: 75390
Re: 3d Models, animation importer - FatImporter
I think this will help; Normally bones from standard max characters have different pivot rotations than ones from Doa Paradise and some other games (I think Tekken 6 had this too). For the Doax2 and Doa Paridise this easily noticeable when you click a bone and select rotate, what you will notice is ...
- Wed May 08, 2013 8:04 am
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 171
- Views: 75390
Re: 3d Models, animation importer - FatImporter
I wonder if he even reads this anymore? So, I tried to import models from Tales of Heroes: Twin Brave (since this and all of the Tales of the World games uses the same format). It worked for the most part, with the exception of a few models. One error says "Exception: -- Unable to convert: undefine...
- Thu Jan 17, 2013 11:22 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 181859
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Here are some photos of the New helena in game, she looks fatter than she is supposed to be lol but still, job well done.
http://www.coregrafx.info/sexy/moegrafx.php?res=9295
Scroll down to see her. You literally cant miss her
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http://www.coregrafx.info/sexy/moegrafx.php?res=9295
Scroll down to see her. You literally cant miss her
