Search found 67 matches

by Darkstar
Thu Jun 26, 2014 11:01 am
Forum: Code Talk
Topic: Some idea how x86 works, can I reverse algorithms now?
Replies: 9
Views: 2935

Re: Some idea how x86 works, can I reverse algorithms now?

doesn't windows , when you compile things with C make it so all the function calls have underscores infront of them? I remember this because mac/linux doesn't do that so i was having problems calling stuff from assembly Depends on the calling convention. cdecl, stdcall and fastcall are the most pro...
by Darkstar
Tue Jun 10, 2014 7:09 am
Forum: Compressed files and methods
Topic: Onigiri (鬼斬) kxr files
Replies: 0
Views: 2635

Onigiri (鬼斬) kxr files

Onigiri (a Japanese action MMORPG) has seen a beta release. Client download here (1.5gb)

Its data files seem to be encrypted somehow (probably with a simple encryption) so maybe someone can take a look?

Image
by Darkstar
Mon Jun 09, 2014 8:49 am
Forum: Game Archive
Topic: [X360] Star Ocean The Last Hope
Replies: 213
Views: 65364

Re: [X360] Star Ocean The Last Hope

Has anyone ever cracked the encryption (or obfuscation?) of the PS3 version's aska0000.bin file? This is what it looks like: http://imgbin.org/images/thumbs/ext17907.png The SLZ script from aluigi obviously won't work on this. The "encryption" looks rather weak since there's patterns everywhere in t...
by Darkstar
Mon Jun 09, 2014 8:23 am
Forum: Holy Cow!
Topic: Holy Cow
Replies: 21
Views: 6956

Re: Holy Cow

Also, being within legal limitations and being a shitty cocksucker are not mutually exclusive. True. I never said anything different. I just don't understand why people release their source code and then complain if someone else uses it. That's the point of open source. If you don't want that, don'...
by Darkstar
Fri Jun 06, 2014 8:26 am
Forum: Holy Cow!
Topic: Holy Cow
Replies: 21
Views: 6956

Re: Holy Cow

If you don't understand why it's offensive for someone to profit from something you spent a lot of time on without your permission... But that's exactly the point: if you release something under an Open Source license, you're giving people permission to re-use it . And depending on the license, the...
by Darkstar
Thu Jun 05, 2014 11:52 pm
Forum: Holy Cow!
Topic: Holy Cow
Replies: 21
Views: 6956

Re: Holy Cow

Most open-source licenses explicitly allow commercial use of the software (possibly under some specific terms wrt. the source code). This is one thing I never understood: Why do people think "open source" equals "must be free-as-in-beer". (Disclaimer: I don't know which tool you're talking about or ...
by Darkstar
Sun Apr 13, 2014 11:16 am
Forum: General game tools
Topic: 3D Object Converter - Supports 660 file formats!
Replies: 8
Views: 4857

Re: 3D Object Converter - Supports 660 file formats!

How does this compare to noesis? I think both do roughly the same thing. I know that noesis is extensible via Python/C, but other than that? How many different formats does noesis support? I guess they both export the models perfectly in at least the two "major" formats (3ds, lwo)? Any other differe...
by Darkstar
Thu Feb 20, 2014 11:33 pm
Forum: Compressed files and methods
Topic: LV4.0.0 SDATA Decryptor
Replies: 6
Views: 3024

Re: LV4.0.0 SDATA Decryptor

The problem with asmodean's source code is that he keeps some required include files for himself, so even if someone fixes the source code there's no way to re-compile it until asmodean releases these include files ("as-util.h" in this case, but other tools from him require other/different header fi...
by Darkstar
Tue Feb 18, 2014 10:35 pm
Forum: Graphic file formats
Topic: Noesis texture export/injection for some PS2 Dragonball game
Replies: 12
Views: 4649

Re: Unswizzle PS2 texture ($100 pay)

From the images I'd say it's a DragonBall game...
Note the Kanji (GO, satori): http://dragonball.wikia.com/wiki/File:G ... shback.png
by Darkstar
Thu Feb 06, 2014 10:57 pm
Forum: Website
Topic: File Hosting vs. File Sharing - Clarification needed.
Replies: 4
Views: 4129

Re: File Hosting vs. File Sharing - Clarification needed.

Complete game data files are definitely a no-no. Sometimes uploading the first few hundred kb or so is silently tolerated (or goes unnoticed for a couple of days) but don't count on it. I usually paste the link as text-only in these cases, because that doesn't actually qualify as a "link" (you have ...
by Darkstar
Thu Feb 06, 2014 3:02 pm
Forum: Website
Topic: File Hosting vs. File Sharing - Clarification needed.
Replies: 4
Views: 4129

Re: File Hosting vs. File Sharing - Clarification needed.

My basic understanding is that posting links to anything illegal is not allowed. That includes file sharing sites (torrent sites, ed2k sites, sites which link to downloads of copyrighted stuff on filehosters, etc.) and directly linking to copyrighted stuff (e.g. URLs to game data files on whatever f...
by Darkstar
Sat Jan 25, 2014 3:39 pm
Forum: Audio file formats
Topic: MP3: mono to stereo without re-encoding?
Replies: 9
Views: 3043

Re: MP3: mono to stereo without re-encoding?

As I said, I've never seen an actual (non-joint-)stereo mp3 file. Here's a draft of the Layer III bitstream spec, maybe you (or someone else) finds the answer you need in there
by Darkstar
Fri Jan 24, 2014 10:51 pm
Forum: Audio file formats
Topic: MP3: mono to stereo without re-encoding?
Replies: 9
Views: 3043

Re: MP3: mono to stereo without re-encoding?

I don't think it is possible to convert two mono mp3s into a joint-stereo one without re-encoding. You need the sum and difference of the audio data for joint-stereo and the only way I can think of to get these is by decoding the source streams (followed, obviously, by re-encoding the muxed stream)....
by Darkstar
Sun Jan 12, 2014 11:28 am
Forum: Holy Cow!
Topic: Thinking about: DRM wrapper for releases
Replies: 23
Views: 7103

Re: Thinking about: DRM wrapper for releases

Now I see that we're talking about different things. You're mostly talking about reversing from different architectures, I'm talking about figuring out file formats regardless of architecture (and you're right in that I mostly work with x86 stuff) Also I see that we have different goals, my goal for...
by Darkstar
Sun Jan 12, 2014 12:44 am
Forum: Holy Cow!
Topic: Thinking about: DRM wrapper for releases
Replies: 23
Views: 7103

Re: Thinking about: DRM wrapper for releases

...Someone with some decent knowledge and experience can reverse-engineer our work if they want, a lot more easily than having to do it in the native environment and code for whatever game/app/etc. it is that they're interested in, without worrying that the hardware is gone forever or was never pro...