It is a strange place requesting UModel things. Anyway - UT4 is supported now:
https://www.gildor.org/smf/index.php/topic,6683.0.html
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Search found 19 matches
- Sat Jul 06, 2019 5:40 pm
- Forum: 3D/2D models
- Topic: Ripping models form unreal tournament 2019
- Replies: 2
- Views: 698
- Sat Jul 06, 2019 5:38 pm
- Forum: 3D/2D models
- Topic: UModel (Unreal Engine) - Normals Request
- Replies: 10
- Views: 2012
Re: UModel (Unreal Engine) - Normals Request
Hi, Re: fbx in umodel. I've explained things here: https://github.com/gildor2/UModel/pull/75 Re: extending pks format. Actually it's not hard to extend file format, and make additional things exported with umodel. Harder thing (for me) is to import that back. There are 2 importers for psk: for 3ds M...
- Mon Nov 28, 2016 2:25 pm
- Forum: Game Archive
- Topic: Paragon
- Replies: 6
- Views: 2574
Re: Paragon
PARAGON is supported by UModel. Sometimes compatibility lost, sometimes it is restored. Track this thread to get recent information:
http://www.gildor.org/smf/index.php/topic,2902.0.html
http://www.gildor.org/smf/index.php/topic,2902.0.html
- Mon Nov 28, 2016 2:22 pm
- Forum: Game Localization
- Topic: Splinter cell conviction have issue on repacking
- Replies: 3
- Views: 1434
Re: Splinter cell conviction have issue on repacking
As far as I know, all people who used unpacker didn't need to repack files back - they modified unpacked umd file and put it back to the game. Of course it is larger, but it works with no additional fuss. Probably they had to "xor" resulting file, I don't remember. gildor.org forums has some threads...
- Wed Jun 15, 2016 8:51 am
- Forum: 3D/2D models
- Topic: Extracting models from Dirty Bomb
- Replies: 10
- Views: 2230
Re: Extracting models from Dirty Bomb
I won't bother but where's the UE SkelMesh Viewer from? Virustotal says: I used it in a VM, which I reinstall all 4..6 weeks, so I'm safe. (and 'yes', it displays this amazing girl...) Apparently it's from here , just for reference. Hi guys. This is just a very first attempt to create a kind of GUI...
- Wed Jun 15, 2016 8:38 am
- Forum: Graphic file formats
- Topic: Marvel Heroes texture tool
- Replies: 147
- Views: 23755
Re: Marvel Heroes texture tool
Hi!daemon1 wrote:Anyone tried to ask Gildor to update the tool? Did he say its impossible?
Yesterday I had troubles trying to login to Xentax. I'd like to use your code, if it is okay to you, to extend UModel's texture loading capabilities for this game.
- Wed Jun 15, 2016 8:33 am
- Forum: Graphic file formats
- Topic: Marvel Heroes texture tool
- Replies: 147
- Views: 23755
Re: Marvel Heroes texture tool
Of course, this is not a surprise - UModel doesn't support customized texture system from this game. There are hundreds of games, and I work alone on the project ...trexjones wrote:I just tried extracting using Umodel... This is what I got!![]()
...
- Sun May 04, 2014 8:43 pm
- Forum: Compressed files and methods
- Topic: need help! What compression on Gears of War?
- Replies: 33
- Views: 22123
Re: need help! What compression on Gears of War?
Try "Unreal package decompressor" on gildor.org.
- Thu May 17, 2012 6:48 am
- Forum: 3D/2D models
- Topic: Gunslayer Legend
- Replies: 36
- Views: 5408
Re: Gunslayer Legend
Korean and Chinese game companies are developing hundreds of games. Most of them are not suitable for non-local market (often they even have no English name). The difference between such games are minimal (at least when I'm looking at screenshots). So I don't feel that I must support all of them. So...
- Fri May 11, 2012 10:13 am
- Forum: 3D/2D models
- Topic: Gunslayer Legend
- Replies: 36
- Views: 5408
Re: Gunslayer Legend
You're welcome. Sorry, I cannot check the models by myself - as usual, I have no the game.
- Fri May 11, 2012 6:04 am
- Forum: 3D/2D models
- Topic: Gunslayer Legend
- Replies: 36
- Views: 5408
- Thu May 10, 2012 1:47 pm
- Forum: 3D/2D models
- Topic: Gunslayer Legend
- Replies: 36
- Views: 5408
Re: Gunslayer Legend
Everything is here
http://www.gildor.org/smf/index.php/top ... l#msg11087
http://www.gildor.org/smf/index.php/top ... l#msg11087
- Thu May 10, 2012 1:42 pm
- Forum: 3D/2D models
- Topic: Gunslayer Legend
- Replies: 36
- Views: 5408
Re: Gunslayer Legend
An army of ninja killers were convinced me that this game is not worser than some other games which I've already supported :) I have some free time now, so I can work on this game support. By the way, I've checked this game today and found that everything is already supported, except textures. So, "...
- Sat Jun 18, 2011 8:13 am
- Forum: Game Archive
- Topic: (Xbox 360) Too Human .zzz/.bnk
- Replies: 7
- Views: 1705
Re: (Xbox 360) Too Human .zzz/.bnk
This game do not use any code from the Unreal engine.
- Mon May 16, 2011 2:58 pm
- Forum: 3D/2D models
- Topic: UNREAL PSK importer for Blender249
- Replies: 13
- Views: 13451
Re: UNREAL PSK importer for Blender249
Most of games based on Unreal Engine after unpacking using Gildor's umodel, create folder with materials , which are reading by script . Noesis - do not. So images must be manual imported. PKS format has support for mapping a texture to surface. There is no way to convert UE3 material to a single t...