i hope someone is working on the uv coordinate problem.
it would be so cool to have correct textures.
thanks again for all the work and research.
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Search found 5 matches
- Wed May 26, 2010 8:04 pm
- Forum: 3D/2D models
- Topic: [Request] James Cameron Avatar the game models
- Replies: 38
- Views: 20990
- Sun May 23, 2010 11:47 pm
- Forum: 3D/2D models
- Topic: [Request] James Cameron Avatar the game models
- Replies: 38
- Views: 20990
Re: [Request] James Cameron Avatar the game models
thanks again! now it works. if i see it correctly, the converted mesh originaly consisted out of several different meshes and also out of different textures (3 in the case of corp_samson_01_closeddoor.xbg). could it be, that the textures should only be applied to the individual meshes? i hope this i...
- Sun May 23, 2010 8:02 pm
- Forum: 3D/2D models
- Topic: [Request] James Cameron Avatar the game models
- Replies: 38
- Views: 20990
Re: [Request] James Cameron Avatar the game models
many thanks. thats awsome ! but i still have a little problem: i don't get any textures. in the console some xbm and xbt files are listed, so it seems to find the files. ============================================================= corp_samson_01_closeddoor.xbg ======================================...
- Fri May 21, 2010 4:07 pm
- Forum: 3D/2D models
- Topic: [Request] James Cameron Avatar the game models
- Replies: 38
- Views: 20990
Re: [Request] James Cameron Avatar the game models
thats cool.
i hope you can modify this script to import other models as well.
if not generally possible could you please post instructions on how to modify the script for other models
i hope you can modify this script to import other models as well.
if not generally possible could you please post instructions on how to modify the script for other models
- Wed May 19, 2010 10:25 pm
- Forum: 3D/2D models
- Topic: [Request] James Cameron Avatar the game models
- Replies: 38
- Views: 20990
Re: [Request] James Cameron Avatar the game models
i would also like to know how to do this
