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by RandomTBush
Mon May 03, 2021 8:12 am
Forum: Game specific tools
Topic: Bloodstained: Curse of the Moon 1 & 2 stuff
Replies: 4
Views: 403

Re: Bloodstained: Curse of the Moon 1 & 2 stuff

Oh yeah, I got my file list for COTM1 from an unpatched Switch version, that explains why all the Patch/* files were missing. MapList.json was missed because I didn't think to check if any of the hashes from COTM2 match COTM1. The proper filename for the file from the wrong game could probably be f...
by RandomTBush
Mon May 03, 2021 6:08 am
Forum: Game specific tools
Topic: Bloodstained: Curse of the Moon 1 & 2 stuff
Replies: 4
Views: 403

Re: Bloodstained: Curse of the Moon 1 & 2 stuff

Ah, if only I had this sorta thing earlier. Excellent! :) I actually went through the effort of matching the MD5s to the filenames myself a while back, here's the remaining hash/filename pairs you missed from Curse of the Moon 1: b507cdff033c27d984488a2bc3f3d2ba MapList.json c9b695137c3dbd390150e434...
by RandomTBush
Thu Feb 25, 2021 3:21 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 816
Views: 164491

Re: Telltale Games "Almost-All-In-One" Model Importer

It works now! :D For both Crane and the apartment. I'm having some issues with the textures, but those I can handle with Telltale Explorer. Thanks for the fast response! Excellent, sounds like I've found the fix for my other scripts with the same issue, then! I'll go add the updated script to first...
by RandomTBush
Wed Feb 24, 2021 9:15 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 816
Views: 164491

Re: Telltale Games "Almost-All-In-One" Model Importer

For anyone having issues with importing the model due to issues such as the "twoSided" one that jollyvb's having in the previous post, could you try this tweaked version of the script and let me know if it fixes it for you? Sounds like the cause of the issue is Autodesk automatically forcing materia...
by RandomTBush
Mon Dec 07, 2020 9:51 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 816
Views: 164491

Re: Telltale Games "Almost-All-In-One" Model Importer

1. how export d3dtx files from S&M save the world remastered to dds?(i trying using quickbms,but i get black image https://imgur.com/MrlBgjN) 2. When I import Sam model (with all parts) with bones, I get the error: https://imgur.com/k0EPbvc (if I import without bones, then everything is fine) 1. I ...
by RandomTBush
Thu Dec 03, 2020 7:21 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 816
Views: 164491

Re: Telltale Games "Almost-All-In-One" Model Importer

Good news, everyone! It was the "best case scenario" after all! Sam & Max Save the World Remastered's models work right off the bat with my script, no changes necessary! (Here's a quick comparison of Sam's model from the original and from the remaster .) Since TTArchExt doesn't have support for this...
by RandomTBush
Wed Dec 02, 2020 11:26 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 816
Views: 164491

Re: Telltale Games "Almost-All-In-One" Model Importer

*snip, decided to merge the two posts*
by RandomTBush
Wed Nov 25, 2020 2:13 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 816
Views: 164491

Re: Telltale Games "Almost-All-In-One" Model Importer

Hopefully I won't have to push out another update again so soon. Welp, looks like I did have to update it again after all, and it's not because of Sam & Max... yet. Fixed SKL files being broken for Back to the Future's PS4 version (thanks, Strick!). https://mega.nz/file/GoxUjDIK#eRNDzrWm8eYab7ezpgU...
by RandomTBush
Mon Nov 23, 2020 9:58 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 816
Views: 164491

Re: Telltale Games "Almost-All-In-One" Model Importer

Hello! When a PC-version support of BTTF:The Game will be released? I'm not exactly sure when that's going to happen (since it's part of that one group of models I've yet to crack the formatting for), but I believe the PS4 version's models are identical anyway, so if you pair those with the PC vers...
by RandomTBush
Mon Nov 23, 2020 9:52 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 275
Views: 56037

Re: Kingdom Hearts 3 (PS4)

this is what I've done: - downloaded the 4 parts of the pkg for the Re:Mind DLC from - combined the 4 parts using PKG Editor, I got a single file (about 13.2GB) named JP0082-CUSA11060_00-KHX30DLC00000003.pkg - tried to open this file using again PKG Editor, providing the same key used for the KH3 p...
by RandomTBush
Sat Nov 21, 2020 2:30 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 275
Views: 56037

Re: Kingdom Hearts 3 (PS4)

thank you but I'm talking about the Re:Mind DLC, not the game PKG. I tried using the decryption key used for the game, but it didn't work with the DLC. Everything from the Re:Mind DLC comes with the game's update PKG (which does work with the same decryption keys), so you actually need that to get ...
by RandomTBush
Tue Nov 10, 2020 2:39 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 816
Views: 164491

Re: Telltale Games "Almost-All-In-One" Model Importer

Sweet mother of double jeopardy backstroking in butterscotch! Looks like I've got another game to add support for soon -- Sam & Max Season 1's getting a remaster all of a sudden! Best case scenario is I only need to add the bone and texture hashes when it's released in December (the former should be...
by RandomTBush
Mon Oct 19, 2020 11:42 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 816
Views: 164491

Re: Telltale Games "Almost-All-In-One" Model Importer

Oh boy, another quickfix. Fixed SKL files being broken for Strong Bad's CG4AP Episodes 2-5 and Wallace & Gromit, I accidentally removed a line of code I shouldn't have before the previous update's release. Nice going breaking one of your new features, RTB. :V https://mega.nz/file/GoxUjDIK#eRNDzrWm8e...
by RandomTBush
Sat Oct 17, 2020 10:16 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 816
Views: 164491

Re: Telltale Games "Almost-All-In-One" Model Importer

I extracted and tried importing the menu map from the definitive edition and the UV maps are correct now! So nice to see that it works flawlessly. While preparing the map I noticed that there are still some several unknown hashes with this mesh. So during the process in which I relinked the texture...
by RandomTBush
Sat Oct 17, 2020 6:04 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 816
Views: 164491

Re: Telltale Games "Almost-All-In-One" Model Importer

This only took me an eternity ("an eternity" being roughly three months in duration): Added support for Strong Bad's Cool Game for Attractive People Episodes 2-5, and Wallace & Gromit's Grand Adventures Episodes 1-3. "Version 1" games are still unsupported though... Added support for The Walking Dea...