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by RandomTBush
Tue Aug 18, 2020 9:53 pm
Forum: 3D/2D models
Topic: Kingdom Hearts III AES Key
Replies: 4
Views: 551

Re: Kingdom Hearts III AES Key

Flared wrote:
Tue Aug 18, 2020 6:37 am
For Japanese release?
The keys posted above should be compatible with any and all versions of the game and their updates/DLC, I've tested the US and Japanese versions and their updates, and those all work.
by RandomTBush
Mon Aug 03, 2020 12:16 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

https://youtu.be/y5QMDZsYy94 nothing is happening Just wanted to say that I found the source of this issue now, and it wasn't quite what I was expecting. The fix for this will be in the next update, but if you want to get 'em working ahead of time, do a search for: if VerNum == 49 do (VerNum = 0) a...
by RandomTBush
Sun Aug 02, 2020 3:12 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

^ Okay, I think I have an idea as to what may be causing that, and I'll look into fixing it with the upcoming update. ---------- Anyway, I've added close to five thousand more bone names to the script, bringing the grand total to 17,571. And in the process I've got the first game with no missing bon...
by RandomTBush
Fri Jul 31, 2020 3:31 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

1. how do I export models that don't have .skl file?(Buildings, props, etc.) 2. How do I port an fbx format model to d3dmesh? 1. Just select the model(s) you want to import, then when it asks for a .SKL file just cancel and it'll import without it. 2. There's too many unknown values in the D3DMesh ...
by RandomTBush
Thu Jul 30, 2020 7:15 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

Making good progress with bringing down the "unknown" bone names for characters now, grand total's now 12,157 (+255 compared to the first update). Just for fun, here's a breakdown of how many bone names are currently missing from each respective game (numbers are for characters / props respectively)...
by RandomTBush
Mon Jul 27, 2020 8:57 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

But yeah, next revision of the script definitely won't have the "shredded mesh parts" problem since I'm working on optimizing the outputs into a single mesh instead of individual polygon groups. But since I need to do so for each individual version setup, it's gonna take a bit still. Oh no by that ...
by RandomTBush
Mon Jul 27, 2020 7:39 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

If you want the proper bone names for everything, perhaps. :P thanks dude :D how are you doing it? renaming them one by one? or is there like a system or something? I think I might rename some of them I have manually probably Michonne onwards. I've been wanting to do S1 and 2 again due to using a d...
by RandomTBush
Mon Jul 27, 2020 6:18 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

Anyway, me being the lazy slob that I am, instead of actually scripting stuff I decided to go back and improve upon the bone name hashes list instead. Thats awesome! Although that would mean redoing all of the telltale models I have lol I've been meaning to redo season 1 and 2 anyway If you want th...
by RandomTBush
Mon Jul 27, 2020 4:32 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

Just wondering, did the model scale change between versions? I tend to go with scale 1 for some reason (I dunno) and adjust it in the program I use later, the old version used to be at my scale at 127.55, but the new version doesnt reach that until 3227.55 Also, how do I turn these textures "normal...
by RandomTBush
Thu Jun 25, 2020 8:48 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

Is the script for the definitive edition still being worked on? Yeah, I still have plans to work on that. Hey @RandomTBush , I wanted to notify you the best I can (as a fellow programmer, but not in MaxScript though but I'll do my best) about an issue I stumbled upon when I wanted to import a mesh ...
by RandomTBush
Sat Apr 04, 2020 7:09 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

thongTk wrote:
Sat Apr 04, 2020 12:20 pm
Is the script for the definitive edition still being worked on?
Yeah, I still have plans to work on that.
by RandomTBush
Fri Dec 13, 2019 4:16 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

So The Wolf Among Us 2 was just re-announced last night. Man, the ride never ends, does it? ...That being said, I'm still alive! I would've had the update for my script fixing the MCSM2 / TWD Definitive models by now, but the past few months for me have been kinda disastrous. Hopefully I'll have it ...
by RandomTBush
Fri Sep 13, 2019 4:20 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

Well, looks like despite the Definitive Edition models using v55 again (same version as Final Season, naturally), they still changed things around just enough that I'm going to have to fix it. Jeez, how appropriate that even after their closure, Telltale still torments me in zombie form. Plus, uh, I...
by RandomTBush
Fri Jul 19, 2019 3:26 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

So, I was importing some models from Minecraft: Story Mode from both seasons. All Season One models import correctly. Most Season Two models import correctly, but some of them come up with an error saying: *image* I have very little knowledge of 3DS Max in general. (In the past, I always used Blend...
by RandomTBush
Wed Jun 26, 2019 5:08 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 786
Views: 120720

Re: Telltale Games "Almost-All-In-One" Model Importer

Is there any way to use .anm files? No, this was answered literally a few posts ago, on this same page. Hi Everyone, Quick question to everyone. There is a way to export animation to with Characters model? Thanks! I've already answered this before, so I'll just quote what I said earlier: As amazing...