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by RandomTBush
Mon Dec 07, 2020 9:51 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 802
Views: 140768

Re: Telltale Games "Almost-All-In-One" Model Importer

1. how export d3dtx files from S&M save the world remastered to dds?(i trying using quickbms,but i get black image https://imgur.com/MrlBgjN) 2. When I import Sam model (with all parts) with bones, I get the error: https://imgur.com/k0EPbvc (if I import without bones, then everything is fine) 1. I ...
by RandomTBush
Thu Dec 03, 2020 7:21 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 802
Views: 140768

Re: Telltale Games "Almost-All-In-One" Model Importer

Good news, everyone! It was the "best case scenario" after all! Sam & Max Save the World Remastered's models work right off the bat with my script, no changes necessary! (Here's a quick comparison of Sam's model from the original and from the remaster .) Since TTArchExt doesn't have support for this...
by RandomTBush
Wed Dec 02, 2020 11:26 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 802
Views: 140768

Re: Telltale Games "Almost-All-In-One" Model Importer

*snip, decided to merge the two posts*
by RandomTBush
Wed Nov 25, 2020 2:13 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 802
Views: 140768

Re: Telltale Games "Almost-All-In-One" Model Importer

Hopefully I won't have to push out another update again so soon. Welp, looks like I did have to update it again after all, and it's not because of Sam & Max... yet. Fixed SKL files being broken for Back to the Future's PS4 version (thanks, Strick!). https://mega.nz/file/GoxUjDIK#eRNDzrWm8eYab7ezpgU...
by RandomTBush
Mon Nov 23, 2020 9:58 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 802
Views: 140768

Re: Telltale Games "Almost-All-In-One" Model Importer

Hello! When a PC-version support of BTTF:The Game will be released? I'm not exactly sure when that's going to happen (since it's part of that one group of models I've yet to crack the formatting for), but I believe the PS4 version's models are identical anyway, so if you pair those with the PC vers...
by RandomTBush
Mon Nov 23, 2020 9:52 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 270
Views: 46312

Re: Kingdom Hearts 3 (PS4)

this is what I've done: - downloaded the 4 parts of the pkg for the Re:Mind DLC from - combined the 4 parts using PKG Editor, I got a single file (about 13.2GB) named JP0082-CUSA11060_00-KHX30DLC00000003.pkg - tried to open this file using again PKG Editor, providing the same key used for the KH3 p...
by RandomTBush
Sat Nov 21, 2020 2:30 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 270
Views: 46312

Re: Kingdom Hearts 3 (PS4)

thank you but I'm talking about the Re:Mind DLC, not the game PKG. I tried using the decryption key used for the game, but it didn't work with the DLC. Everything from the Re:Mind DLC comes with the game's update PKG (which does work with the same decryption keys), so you actually need that to get ...
by RandomTBush
Tue Nov 10, 2020 2:39 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 802
Views: 140768

Re: Telltale Games "Almost-All-In-One" Model Importer

Sweet mother of double jeopardy backstroking in butterscotch! Looks like I've got another game to add support for soon -- Sam & Max Season 1's getting a remaster all of a sudden! Best case scenario is I only need to add the bone and texture hashes when it's released in December (the former should be...
by RandomTBush
Mon Oct 19, 2020 11:42 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 802
Views: 140768

Re: Telltale Games "Almost-All-In-One" Model Importer

Oh boy, another quickfix. Fixed SKL files being broken for Strong Bad's CG4AP Episodes 2-5 and Wallace & Gromit, I accidentally removed a line of code I shouldn't have before the previous update's release. Nice going breaking one of your new features, RTB. :V https://mega.nz/file/GoxUjDIK#eRNDzrWm8e...
by RandomTBush
Sat Oct 17, 2020 10:16 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 802
Views: 140768

Re: Telltale Games "Almost-All-In-One" Model Importer

I extracted and tried importing the menu map from the definitive edition and the UV maps are correct now! So nice to see that it works flawlessly. While preparing the map I noticed that there are still some several unknown hashes with this mesh. So during the process in which I relinked the texture...
by RandomTBush
Sat Oct 17, 2020 6:04 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 802
Views: 140768

Re: Telltale Games "Almost-All-In-One" Model Importer

This only took me an eternity ("an eternity" being roughly three months in duration): Added support for Strong Bad's Cool Game for Attractive People Episodes 2-5, and Wallace & Gromit's Grand Adventures Episodes 1-3. "Version 1" games are still unsupported though... Added support for The Walking Dea...
by RandomTBush
Tue Aug 18, 2020 9:53 pm
Forum: 3D/2D models
Topic: Kingdom Hearts III AES Key
Replies: 4
Views: 825

Re: Kingdom Hearts III AES Key

Flared wrote:
Tue Aug 18, 2020 6:37 am
For Japanese release?
The keys posted above should be compatible with any and all versions of the game and their updates/DLC, I've tested the US and Japanese versions and their updates, and those all work.
by RandomTBush
Mon Aug 03, 2020 12:16 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 802
Views: 140768

Re: Telltale Games "Almost-All-In-One" Model Importer

https://youtu.be/y5QMDZsYy94 nothing is happening Just wanted to say that I found the source of this issue now, and it wasn't quite what I was expecting. The fix for this will be in the next update, but if you want to get 'em working ahead of time, do a search for: if VerNum == 49 do (VerNum = 0) a...
by RandomTBush
Sun Aug 02, 2020 3:12 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 802
Views: 140768

Re: Telltale Games "Almost-All-In-One" Model Importer

^ Okay, I think I have an idea as to what may be causing that, and I'll look into fixing it with the upcoming update. ---------- Anyway, I've added close to five thousand more bone names to the script, bringing the grand total to 17,571. And in the process I've got the first game with no missing bon...
by RandomTBush
Fri Jul 31, 2020 3:31 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 802
Views: 140768

Re: Telltale Games "Almost-All-In-One" Model Importer

1. how do I export models that don't have .skl file?(Buildings, props, etc.) 2. How do I port an fbx format model to d3dmesh? 1. Just select the model(s) you want to import, then when it asks for a .SKL file just cancel and it'll import without it. 2. There's too many unknown values in the D3DMesh ...