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by lordpantsington
Fri Jun 04, 2010 8:37 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 732584

Re: Forza Motorsport Resource Extraction (.carbin)

Ernegien won't be posting in this topic anymore, 'nor will I. It's not longer worth it to contribute to a topic that is going to be represented like this. For the few of you who actually were involved in this project you can still reach the appropriate people via PM. For the rest of you, you're on ...
by lordpantsington
Wed May 26, 2010 10:13 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 732584

Re: Forza Motorsport Resource Extraction (.carbin)

For every car, In the Physics folder inside the f-zip there is a Maxdata.xml. This is a list of collision spheres that I assume is used for deformation. rFactor uses spheres for damage deformation. I would think Forza uses the same type of system. Accepted methods and practices usually transcend pla...
by lordpantsington
Tue May 25, 2010 11:18 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 732584

Re: Forza Motorsport Resource Extraction (.carbin)

Since I have never seen this kind of deformation in 3D Studio MAX besides Forza's meshes, I think it should somehow be related to... hmm. I don't really know. Do you think it might be related to Forza3 meshes? And, since the thread was created to export Forza3 meshes, I think this should probably b...
by lordpantsington
Fri May 14, 2010 8:13 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 732584

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

If I may ask a stupid question: So why doesn't that method work for lod0?
by lordpantsington
Mon May 03, 2010 7:29 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 732584

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

I can Import FS OBJ>Max8>Export>Reset>Import Max8 OBJ and at least my max file will hold smoothing groups (Without the double import, the smoothing will get dropped-it will look faceted upon reopening the file). Double import seems to jack up the normals though, (it looks like a FS OBJ imported with...
by lordpantsington
Sat May 01, 2010 11:04 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 732584

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

sommergemuese wrote::)

Image

Sorry man that is a 996, the 997s have the newer bug-eyed headlights.