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by dedesite
Fri Jan 28, 2011 12:07 am
Forum: Graphic file formats
Topic: Keeper 2 texture format, compression?!
Replies: 10
Views: 7340

Re: Keeper 2 texture format, compression?!

OOh, you're working on a DKII Remake, cool!! I know that DKII uses vertex animation and that the textures are damn small but I don't care, I just want to have those resources to start making the remake (if I found the time to work on it). The models you're showing didn't seems to be made for real ti...
by dedesite
Thu Jan 27, 2011 9:11 am
Forum: Graphic file formats
Topic: Keeper 2 texture format, compression?!
Replies: 10
Views: 7340

Re: Keeper 2 texture format, compression?!

Hi, I'm not a "binary format hacker" so I quickly give up reading DKII's files (both animated mesh and textures...). But I'm a game developper so I know how to make a game and really love to make a DKII remake, so if you found some interesting infos, maybe I can help you ;). Also, I don't ...
by dedesite
Mon Apr 26, 2010 7:06 pm
Forum: Graphic file formats
Topic: Keeper 2 texture format, compression?!
Replies: 10
Views: 7340

Re: Keeper 2 texture format, compression?!

Thank you for the link. Now I try to load kmf file and when I can be able to load 3D model, anim and uv into a ogre3D app, I'll look at the textures. Hope they'll find a solution here: http://forum.keeperklan.com/dk2-texture-format-t220.html?s=9b487528d10d9a02f8d889e575c406b1& There is also the ...
by dedesite
Mon Apr 26, 2010 7:02 pm
Forum: 3D/2D models
Topic: need help with DK2 models
Replies: 25
Views: 13245

Re: need help with DK2 models

Hi, I try to load .kmf model into .mesh ogre3d files. I successfully manage to read the vertices and normals seems fine, but I don't know where are the uvs. Fatduck says it's in Vertex Data struct but I think these structure is for Normals and faces index as Rheini found. Does someone knows how to r...
by dedesite
Sun Apr 18, 2010 2:02 pm
Forum: Graphic file formats
Topic: Keeper 2 texture format, compression?!
Replies: 10
Views: 7340

Re: Keeper 2 texture format, compression?!

Hi, I know that this is an old post, but I'm trying to read DKII textures (and other DKII format). I was making your texture extractor when I found your post Rheini ;). Have you succed to read DKII Textures. Your post on gameformats.de doesn't exist anymore, can you give me informations that you fou...