Just checked it, it still works.
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Search found 199 matches
- Sun Feb 07, 2021 3:14 am
- Forum: Game Localization
- Topic: Immortal Unchained [bitsquid]
- Replies: 2
- Views: 134
Re: Immortal Unchained [bitsquid]
- Tue Jan 19, 2021 5:34 pm
- Forum: Game Localization
- Topic: Immortal Unchained [bitsquid]
- Replies: 2
- Views: 134
Immortal Unchained [bitsquid]
Hey! Does anyone have any ideas how to unpack/repack bundle files from Immortal Unchained? Would like to check if a translation is possible. It seems to use the same Bitsquid engine, as Helldivers, Magicka 2, etc., however the same tools doesn't seem to work. Tried these: https://forum.xentax.com/vi...
- Thu Mar 24, 2016 2:54 am
- Forum: Game Localization
- Topic: Aarklash Legacy [.db]
- Replies: 7
- Views: 3616
Re: Aarklash Legacy [.db]
Here you go:amdl wrote:You could upload the program, please?
Thanks
http://www92.zippyshare.com/v/hgKqEpTk/file.html
- Mon Dec 07, 2015 9:47 pm
- Forum: Game Localization
- Topic: Shadow Complex Remastered .res
- Replies: 1
- Views: 629
Re: Shadow Complex Remastered .res
You do know that these files don't contain texts, right?
- Sun Dec 06, 2015 1:58 pm
- Forum: Game Localization
- Topic: Mad Max game .stringlookup
- Replies: 16
- Views: 5599
Re: Mad Max game .stringlookup
There is .arc/.tab unpacker and repacker for Just Cause 3, and that game also uses .stringlookup files for texts (as I see it).
- Thu Aug 20, 2015 9:02 am
- Forum: Game Archive
- Topic: Victor Vran
- Replies: 3
- Views: 1720
Re: Victor Vran
Hi guys, installed Victor Vran today, not all that bad for a game, wanted to check on the models, unfortunatly it is all packed into .hpk files. And since I have no idea how to unpack these, I was wandering if some genius would be able to help me with it plz ? Here is a small sample T. Since the en...
- Thu Jan 29, 2015 10:09 am
- Forum: Game Localization
- Topic: Chrome Engine 5, 6 text unpacker - Dying Light, Dead island
- Replies: 14
- Views: 8263
Re: Dying Light Text Unpacker (Chrome Engine 5, 6 text unpac
Hi, again :) Thanks for tools But, I have a problem. Even though I have exactly what you said, I get an error. common_texts_all.bin UNPACKER-dying_light_text.ex to drag the file. I put the file to open the xls file to the excel program'm just writing my translation of part of the original file when...
- Tue Dec 16, 2014 7:07 pm
- Forum: Game Localization
- Topic: Far cry4 oasisstrings_compressed.bin to convert xml
- Replies: 8
- Views: 3708
Re: Far cry4 oasisstrings_compressed.bin to convert xml
Try tools for FC3 : http://svn.gib.me/builds/dunia2/ This is not for the "oasisstrings_compressed.bin", only for the .dat files. FC3 tool doesn't work (http://forum.xentax.com/viewtopic.php?p=83467#p83467), as they changed some stuff. I already contacted the creator, but he said he'll maybe have ti...
- Sat Nov 29, 2014 1:25 am
- Forum: Game Archive
- Topic: Far Cry 4 oasisstrings_compressed.bin
- Replies: 6
- Views: 2423
Re: Far Cry 4 oasisstrings_compressed.bin
Have you managed to unpack and repack the "oasisstrings_compressed.bin" file?
- Thu Nov 20, 2014 6:22 pm
- Forum: Game Archive
- Topic: Far Cry 4 oasisstrings_compressed.bin
- Replies: 6
- Views: 2423
Re: Far Cry 4 oasisstrings_compressed.bin
In common.dat/.fat, but I think a more up-to-date version is in patch.dat/.fat.
- Thu Nov 20, 2014 12:09 pm
- Forum: Game Archive
- Topic: Far Cry 4 oasisstrings_compressed.bin
- Replies: 6
- Views: 2423
Re: Far Cry 4 oasisstrings_compressed.bin
It contains the texts of the game.
- Sat Nov 15, 2014 11:29 am
- Forum: Game Archive
- Topic: [REQ][PC]Sleeping Dogs .big files
- Replies: 208
- Views: 86415
Re: [REQ][PC]Sleeping Dogs .big files
The texts are located in "UI.BIG/Data/UI/Localization/". Problem is, you can't actually do anything with them. Yeah, I know that, because I translated the original Sleeping Dogs to Hungarian a while back, but in Definitive Edition a lot of files were changed and Ekey's program doesn't support it an...
- Fri Nov 14, 2014 9:39 pm
- Forum: Game Archive
- Topic: [REQ][PC]Sleeping Dogs .big files
- Replies: 208
- Views: 86415
Re: [REQ][PC]Sleeping Dogs .big files
Anyone managed to get the localization texts out of UI.BIG/BIX yet?
- Thu Oct 16, 2014 8:33 pm
- Forum: Game Archive
- Topic: Shadow Of Mordor .arch05
- Replies: 123
- Views: 119035
Re: Shadow Of Mordor .arch05
Just a quick question: is translating the texts possible at the moment?
- Sat Oct 11, 2014 7:21 pm
- Forum: Game Archive
- Topic: [REQ][PC]Sleeping Dogs .big files
- Replies: 208
- Views: 86415
Re: [REQ][PC]Sleeping Dogs .big files
We already know.