Search found 41 matches
- Wed Nov 19, 2014 2:05 pm
- Forum: 3D/2D models
- Topic: Asker Online (MMO)
- Replies: 10
- Views: 5169
Re: Asker Online (MMO)
Please share a client ![rolleyes [roll]](./images/smilies/icon_rolleyes.gif)
- Mon Nov 10, 2014 3:36 pm
- Forum: 3D/2D models
- Topic: Moonlight Blade MMO model import maxscript
- Replies: 65
- Views: 58699
Re: Moonlight Blade MMO model import maxscript
Please share a link to download game client)))
- Sat Oct 04, 2014 7:01 pm
- Forum: 3D/2D models
- Topic: Revelation OL 《天谕》
- Replies: 12
- Views: 5364
Re: Revelation OL 《天谕》
CriticalError, can you share a link to download client?
- Fri Jun 22, 2012 5:20 pm
- Forum: 3D/2D models
- Topic: Binary Domain / Yakuza (gmd) Noesis Script
- Replies: 83
- Views: 40115
Re: Binary Domain / Yakuza (gmd) Noesis Script
Does this tool work with Yakuza 5 files ?
- Thu Mar 01, 2012 4:54 pm
- Forum: 3D/2D models
- Topic: Mass Effect 3 (*.PCC)
- Replies: 0
- Views: 773
Mass Effect 3 (*.PCC)
Greetings.
http://www.sendspace.com/file/za87il
This is original Tali files from PC version of Mass Effect 3 (not demo).
Can someone take a look?
http://www.sendspace.com/file/za87il
This is original Tali files from PC version of Mass Effect 3 (not demo).
Can someone take a look?
- Sat Apr 02, 2011 3:50 pm
- Forum: 3D/2D models
- Topic: Dynasty Warriors 7 / Warriors Legends of Troy
- Replies: 95
- Views: 54900
Re: Dynasty Warriors 7 / Warriors Legends of Troy
Sorry. My mistake. I'm asking.Hi ALYX,
Are you asking or saying.
- Sat Apr 02, 2011 10:50 am
- Forum: 3D/2D models
- Topic: Dynasty Warriors 7 / Warriors Legends of Troy
- Replies: 95
- Views: 54900
Re: Dynasty Warriors 7 / Warriors Legends of Troy
This tools can help to extract models from xbox 360 version of the game. Because x360 game is 6.6gb instead of 20gb.
- Sat Jan 22, 2011 10:06 pm
- Forum: 3D/2D models
- Topic: Tom Clancy's HAWX
- Replies: 1
- Views: 1199
Tom Clancy's HAWX
Is there is any way that we can extract HAWX and HAWX2 3d models???
I saw some 3d models from hawx1 at ubi forums but i don't know how to extract them.
I saw some 3d models from hawx1 at ubi forums but i don't know how to extract them.
- Tue Jan 04, 2011 11:17 am
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 56757
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
And how can i extract textures? 3ds max script doesn't load textures.
- Mon Jan 03, 2011 8:19 pm
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 56757
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
Please tell me how to make this thing work.
I unpack 360 version of Sarah Bryant braitm.farc
And get a lot of *.gz files.
What should i do now???
I unpack 360 version of Sarah Bryant braitm.farc
And get a lot of *.gz files.
What should i do now???
- Sun Aug 29, 2010 2:55 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2053
- Views: 564249
Re: Forza Motorsport Resource Extraction (.carbin)
So maybe we can donate Energier to make a support of Project Gotham Racing, Midnight Club LA, Import Tuner Challenge, Gran Turismo etc
- Sun Aug 22, 2010 10:05 pm
- Forum: 3D/2D models
- Topic: Vigilante 8 Models
- Replies: 4
- Views: 1713
Re: Vigilante 8 Models
Tell here how you got them ?
- Mon Aug 02, 2010 10:59 pm
- Forum: 3D/2D models
- Topic: Project Gotham Racing 4 models (.pak_hrd)
- Replies: 13
- Views: 4082
Re: Project Gotham Racing 4 models (.pak_hrd)
Most of the data for the car is in the Peugeot_Flux.pak_hrd file. This file contains mostly compressed data chunks with uncompressed data in between. I use the program "offzip" to decompress the data. The decompressed data contains no headers as the header information was already uncompressed. The ...
- Sat Jun 12, 2010 3:45 pm
- Forum: 3D/2D models
- Topic: Project Gotham Racing 4
- Replies: 3
- Views: 1679
Re: Project Gotham Racing 4
Most of the data for the car is in the Peugeot_Flux.pak_hrd file. This file contains mostly compressed data chunks with uncompressed data in between. I use the program "offzip" to decompress the data. The decompressed data contains no headers as the header information was already uncompressed. The ...
- Thu Jun 10, 2010 9:41 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2053
- Views: 564249
Re: Forza Motorsport Resource Extraction (.carbin)
It is most definitely possible. The best way would probably be for me to write a small utility to compile an intermediate file containing all of the different kinds of miscellaneous car information and distribute that with my application. Unfortunately, this really isn't too big of a concern for me...
