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by Skykila
Mon Feb 03, 2020 5:53 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 49
Views: 2387

Re: Cethleann - The Koei Swiss Army Knife

Yretenai wrote:
Mon Feb 03, 2020 5:08 pm
I've got it on PC and will implement that soon
I can't wait!
by Skykila
Mon Feb 03, 2020 9:55 am
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 49
Views: 2387

Re: Cethleann - The Koei Swiss Army Knife

i only get this
Image
by Skykila
Sat Feb 01, 2020 7:23 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 49
Views: 2387

Re: Cethleann - The Koei Swiss Army Knife

Yretenai wrote:
Sat Feb 01, 2020 7:05 pm
Sorry that it's crashing so much.
I understand. Impossible to do such complicated things and not make mistakes. Errare humanum est.

Everything was unpacked successfully!
by Skykila
Sat Feb 01, 2020 6:50 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 49
Views: 2387

Re: Cethleann - The Koei Swiss Army Knife

Yretenai wrote:
Sat Feb 01, 2020 5:27 pm
I just fixed it. Appveyor should have a fixed build in 5 mins.
Image
by Skykila
Sat Feb 01, 2020 5:07 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 49
Views: 2387

Re: Cethleann - The Koei Swiss Army Knife

Image
what am I doing wrong?
by Skykila
Tue Aug 06, 2019 7:02 am
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 68
Views: 6568

Re: Havok 3ds max/Noesis importer/exporter plugins

Marvelous plugins! There is a chance to support Sekiro animation? Use tagtools to convert sekiro anims to 2012 havok, its in #tools-and-resources channel in this discord server https://discordapp.com/invite/mT2JJjx P.S. or just here https://github.com/blueskythlikesclouds/TagTools Super!
by Skykila
Mon Aug 05, 2019 3:35 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 68
Views: 6568

Re: Havok 3ds max/Noesis importer/exporter plugins

Marvelous plugins! There is a chance to support Sekiro animation? Sekiro uses version 2016, but also uses thing called compendium (a single file with shared information) making them impossible to load atm. I'm not sure, if compendium is a new Havok standard or is it tied only to Sekiro. So far, I d...
by Skykila
Sun Aug 04, 2019 8:39 am
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 68
Views: 6568

Re: Havok 3ds max/Noesis importer/exporter plugins

Marvelous plugins!
There is a chance to support Sekiro animation?
by Skykila
Fri Apr 20, 2018 7:11 pm
Forum: 3D/2D models
Topic: Xenoblade Chronicles
Replies: 19
Views: 4708

Re: Xenoblade Chronicles

Great! Animation is planned?
by Skykila
Wed Feb 07, 2018 7:20 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 343
Views: 60783

Re: Bloodborne

Nezara wrote:Here is a codex for the CHR DLC files.
c4022 Lady Maria of the Astral Clocktower
actually, Lady Maria = c4520, not c4022.
by Skykila
Thu Jun 22, 2017 8:57 am
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 189
Views: 34907

Re: MT Framework import tools

Dragon's Dogma is partially supported
Mesh with error
Image

Animation loading VERY slow, with error mesage, but ok
Image
by Skykila
Mon Jun 19, 2017 9:22 am
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 189
Views: 34907

Re: MT Framework import tools

Is there the support of Dragon Dogma?
by Skykila
Sat Apr 16, 2016 11:45 am
Forum: 3D/2D models
Topic: Who speaks Russian ?
Replies: 21
Views: 2609

Re: Есть ли здесь говорящие на русском языке ?

Естественно, есть, куда же без нас?
by Skykila
Thu Mar 03, 2016 8:06 pm
Forum: 3D/2D models
Topic: Black Desert Online File Formats (PAB, PAC, PAA)
Replies: 43
Views: 24417

Re: Black Desert Online File Formats (PAB, PAC, PAA)

shakotay2 wrote:You could check the python script for blender from Marisuz
My script based on Marisuz script.
shakotay2 wrote:and compare the results with yours.
Unfortunately the result is very different.