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by Skykila
Wed Aug 05, 2020 11:11 am
Forum: Tutorials
Topic: Soul Calibur 3 [PS2 / Mega-Thread]
Replies: 5
Views: 471

Re: Soul Calibur 3 [PS2 / Mega-Thread]

Do you plan to analyze the animation format?
by Skykila
Sat Jun 27, 2020 9:07 am
Forum: 3D/2D models
Topic: The Last of Us Model/Animation Tools (PS4)
Replies: 165
Views: 35127

Re: The Last of Us Model/Animation Tools (PS4)

UPDATE Animation Tool Updates - In-game cutscene support (.stm) - Secondary bone set (face animations) - New rotation type - Scale keys - Translations fixed (mostly) Not supported (yet) - Additive animations - Root motion? (might be controlled by game script) Great job! If it`s not a secret were yo...
by Skykila
Wed Mar 11, 2020 7:16 am
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 206
Views: 21586

Re: Cethleann - The Koei Swiss Army Knife

Yretenai wrote:
Wed Mar 11, 2020 7:09 am
those are not errors
But nothing is exported (CP_HUMAN_COMMON.pg2a 12,5Mb).
by Skykila
Wed Mar 11, 2020 7:02 am
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 206
Views: 21586

Re: Cethleann - The Koei Swiss Army Knife

When trying to export pg1m and pg2a bundler from ps4 version of Nioh I get an error.

Image
by Skykila
Mon Feb 03, 2020 5:53 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 206
Views: 21586

Re: Cethleann - The Koei Swiss Army Knife

Yretenai wrote:
Mon Feb 03, 2020 5:08 pm
I've got it on PC and will implement that soon
I can't wait!
by Skykila
Mon Feb 03, 2020 9:55 am
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 206
Views: 21586

Re: Cethleann - The Koei Swiss Army Knife

i only get this
Image
by Skykila
Sat Feb 01, 2020 7:23 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 206
Views: 21586

Re: Cethleann - The Koei Swiss Army Knife

Yretenai wrote:
Sat Feb 01, 2020 7:05 pm
Sorry that it's crashing so much.
I understand. Impossible to do such complicated things and not make mistakes. Errare humanum est.

Everything was unpacked successfully!
by Skykila
Sat Feb 01, 2020 6:50 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 206
Views: 21586

Re: Cethleann - The Koei Swiss Army Knife

Yretenai wrote:
Sat Feb 01, 2020 5:27 pm
I just fixed it. Appveyor should have a fixed build in 5 mins.
Image
by Skykila
Sat Feb 01, 2020 5:07 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 206
Views: 21586

Re: Cethleann - The Koei Swiss Army Knife

Image
what am I doing wrong?
by Skykila
Tue Aug 06, 2019 7:02 am
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 80
Views: 13395

Re: Havok 3ds max/Noesis importer/exporter plugins

Marvelous plugins! There is a chance to support Sekiro animation? Use tagtools to convert sekiro anims to 2012 havok, its in #tools-and-resources channel in this discord server https://discordapp.com/invite/mT2JJjx P.S. or just here https://github.com/blueskythlikesclouds/TagTools Super!
by Skykila
Mon Aug 05, 2019 3:35 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 80
Views: 13395

Re: Havok 3ds max/Noesis importer/exporter plugins

Marvelous plugins! There is a chance to support Sekiro animation? Sekiro uses version 2016, but also uses thing called compendium (a single file with shared information) making them impossible to load atm. I'm not sure, if compendium is a new Havok standard or is it tied only to Sekiro. So far, I d...
by Skykila
Sun Aug 04, 2019 8:39 am
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 80
Views: 13395

Re: Havok 3ds max/Noesis importer/exporter plugins

Marvelous plugins!
There is a chance to support Sekiro animation?
by Skykila
Fri Apr 20, 2018 7:11 pm
Forum: 3D/2D models
Topic: Xenoblade Chronicles
Replies: 19
Views: 5714

Re: Xenoblade Chronicles

Great! Animation is planned?
by Skykila
Wed Feb 07, 2018 7:20 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 356
Views: 79948

Re: Bloodborne

Nezara wrote:Here is a codex for the CHR DLC files.
c4022 Lady Maria of the Astral Clocktower
actually, Lady Maria = c4520, not c4022.
by Skykila
Thu Jun 22, 2017 8:57 am
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 196
Views: 44814

Re: MT Framework import tools

Dragon's Dogma is partially supported
Mesh with error
Image

Animation loading VERY slow, with error mesage, but ok
Image