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by Ernegien
Mon Oct 23, 2017 7:43 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

zwrtron wrote:BTW, does anyone found a way to access original ZIP archives? All we got is this:

Code: Select all

invalid CEN header (unsupported compression method: 21)
Searching online for XMemDecompress should point you in the right direction. It's nice to see this thread is still active :)
by Ernegien
Fri Nov 18, 2016 11:24 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

Hello. Where can i find latest version of forza studio "source code" download link? Mike has his source on his site but i have no idea about Chipicao and his custom builds. http://codeescape.com/2012/05/forza-studio-4-0-forza-motorsport-resource-extraction-tool/comment-page-2/#comment-73385 I saw t...
by Ernegien
Wed Jan 08, 2014 4:30 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

Is there any Forza 5 research at the moment? Not yet, Xbox One reverse engineering is still in its infancy and I don't believe anyone has figured out how to extract the file contents from the game archives yet. As for your problems lkof, can you paste me the stack information from the application e...
by Ernegien
Fri Oct 26, 2012 1:55 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

I finally got around to merging my Horizon stuff into the main project and everything appears to be functioning as it should. I haven't done any real regression testing yet so backwards compatibility might suffer in some instances, but it should be good enough for now. Please let me know if you expe...
by Ernegien
Fri Oct 19, 2012 12:14 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

tks alot for your answer, i´m a realy noob in that ways, maybe u can take a look in that script i attached and point me in the right direction?..would be very kind I can indeed confirm that's the script you'd need to modify :P However, after taking a look at the code, the changes required would be ...
by Ernegien
Thu Oct 18, 2012 3:25 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

great work Ernegien, tks for all that Time and work u spend in Forza Studio :wink: one question about that bin.zip file in Track folder, seems u can extract they, but when i try to use Quickbms with Script that until now work with cars and Tracks, it won´t work with these new Forza Horizon Track Bi...
by Ernegien
Thu Oct 18, 2012 12:55 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

Things are coming along quite nicely :) Asset quality is pretty amazing from what I've seen so far, and I'm really looking forward to the release of this game. Once it's out, I'll probably release an updated version of Forza Studio a few days after, when I'm confident in its ability to process the m...
by Ernegien
Thu Oct 11, 2012 4:33 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

Vertex format ended up being similar to Forza 4 and just a simple off-by-4-bytes error on my end :ninja:

Image
Image
Image
by Ernegien
Thu Oct 11, 2012 12:23 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

They might not have SLODs anymore, I was just acknowledging the possibility. Progress is good so far however, and I've got my application parsing through all of the major LOD0 and cockpit model file structures. Unfortunately, the vertex format appears to have changed yet again, so I'll likely be wre...
by Ernegien
Wed Oct 10, 2012 3:41 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

So...no no Forza Horizon files? Demo is already out. Really want the Ferrari Iltalia 458 Spyder and Reventon roadster. A couple of samples were sent to me yesterday, but I could still use some SLOD ones if available. I've spent a couple of hours on this already and should hopefully have something t...
by Ernegien
Sun Apr 15, 2012 6:55 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

Too bad the first posting was deleted :( So there will not going to be more Forza Studio updates? or discussion? what happened? Since it appears that the mods would rather delete entire posts rather than prune stale links to "illegal" content, any further discussion/updates will be posted on my blo...
by Ernegien
Wed Apr 11, 2012 10:56 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

just trying to import one lod different than the lod 0, with the last release ,and don't work. the error.txt say this thing à System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) à System.BitConverter.ToInt32(Byte[] value, Int32 startIndex) à S...
by Ernegien
Wed Apr 11, 2012 6:34 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

StillDre wrote:
Ernegien wrote:I was actually working on tracks last night. Lots of progress was made ;)
Great :mrgreen: i'll be happy to test it out! What Forza do u mean.. 3 or 4? :D
Both ^_^
by Ernegien
Wed Apr 11, 2012 2:28 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 472684

Re: Forza Motorsport Resource Extraction (.carbin)

Hi, as i see u've managed to get Forza tool even more greater! Btw, does the latest version also supports tracks/circuits from Forza4? Or could u please fix some Forza3 tracks properly ( what i mean is that models aren't correct when importing to max, where are many poly's like on rock surfaces are...