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Search found 40 matches

by GenericRipper
Sat Sep 14, 2019 5:36 am
Forum: Game Archive
Topic: Summoner 2 (PS2) *.VPP
Replies: 20
Views: 327

Re: Summoner 2 (PS2) *.VPP

Hi, you seem to have wrong d_club_1 file: it's supposed to have *.vse extension & much smaller size, this is what I got when I ripped VGM from the game using rfguerrilla.bms. Get my version of d_club_1.vse & above *.TXTH should work for it. As for other samples - try this TXTH out: codec = PSX inter...
by GenericRipper
Mon Sep 02, 2019 7:01 pm
Forum: Game Archive
Topic: Summoner 2 (PS2) *.VPP
Replies: 20
Views: 327

Re: Summoner 2 (PS2) *.VPP

by GenericRipper
Sun Aug 11, 2019 12:44 pm
Forum: Game Archive
Topic: Summoner 2 (PS2) *.VPP
Replies: 20
Views: 327

Re: Summoner 2 (PS2) *.VPP

Nevermind, I've got it all sorted out and it was just a stupid mistake on my end while I was working with those *.vse files; they play perfectly for me now.
Thanks nonetheless & bye!
by GenericRipper
Sat Aug 10, 2019 2:28 pm
Forum: Game Archive
Topic: Summoner 2 (PS2) *.VPP
Replies: 20
Views: 327

Re: Summoner 2 (PS2) *.VPP

I can't thank you enough man, all BGMs & CS tracks work now (basically everything from MUSIC.VPP) but unfortunately I'm having some difficulties playing a few *.VSE files (musician_*.VSE or odoni_pet_music*.VSE to name some of those). If you looked into them I'd highly appreciate it!
All the best!
by GenericRipper
Fri Aug 09, 2019 5:39 pm
Forum: Game Archive
Topic: Summoner 2 (PS2) *.VPP
Replies: 20
Views: 327

Re: Summoner 2 (PS2) *.VPP

Here you can get both untouched archives , I included MUSIC.VPP because I'm not so sure that extraction of it went smoothly either: I can't find correct interleave value for lots of tracks & many of those can't even be played as PS2 ADPCM (can be another codec but it's still rather unlikely). Thank...
by GenericRipper
Fri Aug 09, 2019 11:36 am
Forum: Game Archive
Topic: Summoner 2 (PS2) *.VPP
Replies: 20
Views: 327

Re: Summoner 2 (PS2) *.VPP

Well it seems to unpack MUSIC.VPP but not SOUNDS.VPP; to be precise it (QuickBMS.exe) extracts some files out of SOUNDS.VPP but they all have names like 0000001b.dat or 00000003.ia_, sometimes the program even makes me type in file names (WTH?!). Maybe you'd like to try working with complete SOUNDS....
by GenericRipper
Thu Aug 08, 2019 12:06 pm
Forum: Game Archive
Topic: Summoner 2 (PS2) *.VPP
Replies: 20
Views: 327

Re: Summoner 2 (PS2) *.VPP

I don't know, I get this error on both MUSIC.VPP & SOUNDS.VPP and nothing is extracted.
BTW what ver. of quickbms.exe do you use?
Bye!
by GenericRipper
Wed Aug 07, 2019 9:19 am
Forum: Game Archive
Topic: Summoner 2 (PS2) *.VPP
Replies: 20
Views: 327

Summoner 2 (PS2) *.VPP

Hi fellow rippers (and anyone else who'd like to help me out), may I ask you to look into samples of Volition VPP archives ( mirror )? They're from Summoner 2 , a PS2 exclusive title, and the newest rfguerrilla.bms can't handle them: QuickBMS reports "divide by zero" on every *.VPP file. Goodbye and...
by GenericRipper
Tue Jul 30, 2019 10:57 am
Forum: Game Archive
Topic: Robotech Invasion (PS2) DATA.*
Replies: 2
Views: 97

Re: Robotech Invasion (PS2) DATA.*

Thanks a ton!
by GenericRipper
Mon Jul 29, 2019 1:48 am
Forum: Game Archive
Topic: Robotech Invasion (PS2) DATA.*
Replies: 2
Views: 97

Robotech Invasion (PS2) DATA.*

Hello everyone, I'd really appreciate any assistance with unpacking DATA.ENG & DATA.PAK files from this game. Just a heads-up: there's a TOC in beginning of those archives. You can find cuts from both DATA.* bigfiles here . Best regards! PS. DATA.PAK_end seems to be identical to DATA.ENG_end but I i...
by GenericRipper
Tue Jul 02, 2019 8:03 pm
Forum: Game Archive
Topic: The House Of The Dead: Overkill: Extended Cut (PS3) *.ps3 (blitz_games.bms not working)
Replies: 3
Views: 111

Re: The House Of The Dead: Overkill: Extended Cut (PS3) *.ps3 (blitz_games.bms not working)

Thanks a lot DKDave, your script works perfectly on all *.ps3 files! BTW the files with "_start" and its corresponding "_end" file are only my custom cuts, I made those because some *.ps3 files were too big to upload them (for example soundstreaming_l6.ps3 is 110 МB while soundstreaming_l1.ps3 is 12...
by GenericRipper
Mon Jul 01, 2019 4:19 pm
Forum: Game Archive
Topic: The House Of The Dead: Overkill: Extended Cut (PS3) *.ps3 (blitz_games.bms not working)
Replies: 3
Views: 111

The House Of The Dead: Overkill: Extended Cut (PS3) *.ps3 (blitz_games.bms not working)

Hi guys, I've just run into some trouble trying to unpack archives with streamed sounds from a game that might be unofficially called "House Of The Dead 5": whenever I use the BMS I mentioned QuickBMS.exe extracts some files then stops with an incomplete file error & total size of unpacked content i...
by GenericRipper
Sat Mar 02, 2019 8:38 am
Forum: Audio file formats
Topic: Battlestar Galactica (PS2) *.BXM/*.SET files
Replies: 0
Views: 82

Battlestar Galactica (PS2) *.BXM/*.SET files

Hi, anyone able to play/convert this / extract samples from tracker files or something? It should be some mutant MOD variant according to game credits.
Here you can find examples.
Good luck with them!
by GenericRipper
Mon Feb 04, 2019 8:48 pm
Forum: Compressed files and methods
Topic: Battlefield Hardline (PS3) unknown compression
Replies: 0
Views: 185

Battlefield Hardline (PS3) unknown compression

Hi, I'm not too experienced with this so that any help will be greatly appreciated! Long story short: this BF game has both compressed & uncompressed files stored within *.SB/*.TOC pairs and it makes extraction pretty difficult. Almost every single SB archive contains at least 1 such file and the 1s...
by GenericRipper
Sat Jan 19, 2019 3:29 pm
Forum: Game Archive
Topic: Guitar Hero 1 (PS2) Samples*.bnk+*.nse+*.seq
Replies: 0
Views: 147

Guitar Hero 1 (PS2) Samples*.bnk+*.nse+*.seq

Hi guys, I've just found out that not all music in GH1 is in VGS format & there're some jingles / SFX hidden inside files with NSE extension. Those banks are accompanied by files with the same name but different extension (BNK & SEQ); these small companions seem to store filenames and probably TOC /...