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- Wed Dec 08, 2010 10:00 am
- Forum: Game Archive
- Topic: Lod of pick .pak file.
- Replies: 4
- Views: 2104
Re: Lod of pick .pak file.
I tried to use this bms script in Gear Grinder's "lockit.pak" and I get the following message error: "signature doesn't match the one expected by the script" This one: "KAPT" expected: "PK(simbol) " Here is head and tail of lockit.pak: http://www.mediafire.com...
- Mon Dec 06, 2010 5:42 pm
- Forum: Game Archive
- Topic: Landwirtschafts Sim.2011 .gar files
- Replies: 2
- Views: 1359
Re: Landwirtschafts Sim.2011 .gar files
Here is the same file of english version (Farming Simulator 2011)
http://www.mediafire.com/?r1itd9t7yabktcg
Best regards.
http://www.mediafire.com/?r1itd9t7yabktcg
Best regards.
- Fri Nov 19, 2010 1:05 pm
- Forum: Game Archive
- Topic: Pound of Ground .res files
- Replies: 2
- Views: 1229
Re: Pound of Ground .res files
Thanks a lot, bacter.
Best regards.
Best regards.
- Wed Nov 17, 2010 9:10 pm
- Forum: Game Archive
- Topic: Pound of Ground .res files
- Replies: 2
- Views: 1229
Pound of Ground .res files
Hi guys!! I would like to translate this game but all files are *.res. It would be great if somebody could make an extractor o something like that. The rest of the files (music, sound, textures 2D & 3D) have the same format, so it would be useful for another purposes. Here is the head&tail: ...
- Wed Sep 08, 2010 6:27 am
- Forum: Game Archive
- Topic: Help with 15 days resource.xxx unpacking and repacking
- Replies: 23
- Views: 13115
Re: Help with 15 days resource.xxx unpacking and repacking
Damn! What a crap!
Well, thanks for your help my friend, and sorry for the lost of time.
Best regards.
Well, thanks for your help my friend, and sorry for the lost of time.
Best regards.
- Tue Sep 07, 2010 4:07 pm
- Forum: Game Archive
- Topic: Help with 15 days resource.xxx unpacking and repacking
- Replies: 23
- Views: 13115
Re: Help with 15 days resource.xxx unpacking and repacking
When I run the instalation, the game let me choose between English and spanish. It doesn't matter I chose the game always appear in english. More than that, I unpacked 909 and only include one subtitle folder with one file which contains 3 lines, ONLY three lines in English. For my experience transl...
- Tue Sep 07, 2010 12:00 pm
- Forum: Game Archive
- Topic: Help with 15 days resource.xxx unpacking and repacking
- Replies: 23
- Views: 13115
Re: Help with 15 days resource.xxx unpacking and repacking
It doesn't work bacter.
Your new version give a "Range check error". Here is the information you need:
resource.910 - 102.400 Kbs (104.857.600 bytes)
I hope this information can help you.
Regards.
Your new version give a "Range check error". Here is the information you need:
resource.910 - 102.400 Kbs (104.857.600 bytes)
I hope this information can help you.
Regards.
- Tue Sep 07, 2010 10:44 am
- Forum: Game Archive
- Topic: Help with 15 days resource.xxx unpacking and repacking
- Replies: 23
- Views: 13115
Re: Help with 15 days resource.xxx unpacking and repacking
Hi bacter, I need your help. I have this game in two languages: English and spanish, but spanish language is blocked into resource.910 I guess. Can you help me to get the spanish subtitles from .910? Your actually extractor works wonderful with all files less with 910 one, of course. This is the hea...
- Tue Sep 07, 2010 8:32 am
- Forum: Game Archive
- Topic: Alter Ego - *.erp
- Replies: 19
- Views: 10068
Re: Alter Ego - *.erp
I'm gonna try your new tool bacter. Using XpoZed tool with your executables together all works perfectly.
Thanks to both.
Thanks to both.
- Mon Aug 30, 2010 10:39 am
- Forum: Game Archive
- Topic: Alter Ego - *.erp
- Replies: 19
- Views: 10068
Re: Alter Ego - *.erp
oh, thanks a lot XpoZed!
I have two dds programs (dds converter and image converter plus, and photoshop and fireworks of course) already cause I work a lot with graphics files, but i'll take a look for that nvidia dds plugin that you said.
Best regards.
I have two dds programs (dds converter and image converter plus, and photoshop and fireworks of course) already cause I work a lot with graphics files, but i'll take a look for that nvidia dds plugin that you said.
Best regards.
- Mon Aug 30, 2010 5:19 am
- Forum: Game Archive
- Topic: Alter Ego - *.erp
- Replies: 19
- Views: 10068
Re: Alter Ego - *.erp
Aha, ok thank for the advise. But if anybody wants to open a dds file, how he can do it? I suposse is not so easy like changing the extension of the file (I tried
), and the lang files don't appear. Where i looked for I only found code...and I looked for in all compressed files.
Regards.
Regards.
- Sun Aug 29, 2010 7:18 pm
- Forum: Game Archive
- Topic: Divinity 2: Flames of Vengeance
- Replies: 2
- Views: 1929
Re: Divinity 2: Flames of Vengeance
Anyone succeeded changing the Flames of Vengeance language to english? I unpaked and modified the dialog dv2 located in Divinity II - Ego Draconis\data\Win32\Packed\Episode_2 but it didn't work. Do i Modifying the right file? If you changed a line and this one continue appearing in german, it means...
- Sun Aug 29, 2010 7:06 pm
- Forum: Game Archive
- Topic: Alter Ego - *.erp
- Replies: 19
- Views: 10068
Re: Alter Ego - *.erp
Works great XpoZed,
. The problem is all files are encrypted (EMA, ESA, EIT and so on).
Its look like they wanted protect Alter Ego's files like a state secret.
Regards.
Its look like they wanted protect Alter Ego's files like a state secret.
Regards.
- Sat Aug 28, 2010 11:17 pm
- Forum: Website
- Topic: XeNTaX attacked by virus
- Replies: 50
- Views: 30487
Re: XeNTaX attacked by virus
I'm happy to see XentaX running up again. Some days ago Avast! blocked my conection to this site warning me there was a virus, or something like that.
Regards.
Regards.
- Fri Jul 30, 2010 1:12 am
- Forum: Game Archive
- Topic: Simon The Sorcerer 5 - .d0xx files
- Replies: 10
- Views: 3227
Re: Simon The Sorcerer 5 - .d0xx files
You don't need to remove anything. Only put text_db and credits files in the root folder and it'll work.
For the images put gui_lang folder in the root directoy as well.
Regards.
For the images put gui_lang folder in the root directoy as well.
Regards.
