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Search found 467 matches
- Sat Sep 23, 2023 9:55 am
- Forum: 3D/2D models
- Topic: Vision .model files
- Replies: 3
- Views: 464
Re: Vision .model files
I've got some software at work that was "gifted" to me by the last guy. It was built on an old version of the Havok/Trinigy Vision engine and uses .model files made with vision sdk. I've tried to track down any version of Vision, but it seems to have disappeared off the internet. I've als...
- Thu Sep 21, 2023 8:17 am
- Forum: 3D/2D models
- Topic: [Unity3D] Cardcaptor Sakura : Key of Memories assets encrypted
- Replies: 11
- Views: 1768
Re: [Unity3D] Cardcaptor Sakura : Key of Memories assets encrypted
It seems all files (.mesh, .fbx, etc) are encrypted.
- Wed Sep 13, 2023 5:50 pm
- Forum: 3D/2D models
- Topic: Dragon Star Varnir - .GxRes File Formats
- Replies: 7
- Views: 890
Re: Dragon Star Varnir - .GxRes File Formats
Heya! So I've unpacked the models from Dragon Star Varnir using this tool here: https://forum.xentax.com/viewtopic.php?p=165305#p165305 But I'm unsure what to do with the.GxRes files that result (.GxResModel, .GxResTexture, etc.) Example files are here: https://mega.nz/folder/wp1DjJKK#RSIzqo6K1RWxN...
- Wed Sep 13, 2023 5:49 pm
- Forum: 3D/2D models
- Topic: Dragon Star Varnir model
- Replies: 7
- Views: 2173
Re: Dragon Star Varnir model
I have finished my Dragon Star Varnir *.GXRESCOLLISIONMESH, *.GXRESMODEL, *.GXRESMODELEXT, *.GXRESTEXTURE load modules and I released the following programs: - 3D Object Converter v10.404 (Windows) - i3DConverter v5.403 (macOS) - i3DConverter v3.403 (Linux) How to get the 3D Object Converter v10.404...
- Tue Sep 12, 2023 6:20 am
- Forum: 3D/2D models
- Topic: Starshine Legacy *.PME load module released
- Replies: 5
- Views: 876
Re: Starshine Legacy *.PME load module released
What do you mean exactly?
- Mon Aug 21, 2023 7:40 pm
- Forum: 3D/2D models
- Topic: Starshine Legacy *.PME load module released
- Replies: 5
- Views: 876
Starshine Legacy *.PME load module released
I finished my Starshine Legacy *.PME and the old (before 2016) Star Stable Online .PME load modules. I have released the following program: - 3D Object Converter v10.403 (Windows) How to get the 3D Object Converter v10.403: Download the 3D Object Converter from http://3doc.i3dconverter.com and insta...
- Mon Aug 21, 2023 7:33 pm
- Forum: 3D/2D models
- Topic: Mortar Engine (Fruit Ninja) *.BINMODEL and *.MMD load modules released
- Replies: 0
- Views: 376
Mortar Engine (Fruit Ninja) *.BINMODEL and *.MMD load modules released
I finished my Mortar Engine (Fruit Ninja) *.BINMODEL and *.MMD load modules. I have released the following program: - 3D Object Converter v10.403 (Windows) How to get the 3D Object Converter v10.403: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and us...
- Fri Aug 11, 2023 4:05 pm
- Forum: 3D/2D models
- Topic: Tianji online mdx2
- Replies: 6
- Views: 1205
Re: Tianji online mdx2
Check your PM.moonpaladin wrote: ↑Fri Aug 11, 2023 8:14 am Hello! someone can take a look at this sample, I'm not getting the correct values, also seems that this model has 5-7 submeshes.
thanks in advance!
https://www.mediafire.com/file/kau5msvy ... .mdx2/file
- Fri Jul 28, 2023 10:21 am
- Forum: 3D/2D models
- Topic: Trouble ripping models from an XBLA title called "Raskulls"
- Replies: 4
- Views: 578
- Sun Jul 02, 2023 5:06 pm
- Forum: 3D/2D models
- Topic: Story of Seasons: A Wonderful Life
- Replies: 4
- Views: 728
Re: Story of Seasons: A Wonderful Life
Do anyone figure it out how to Exporting the model and texture from Story of Seasons: A Wonderful Life. here a sample.https://www.mediafire.com/folder/0hr7fppr3u9mc/HMW+L Can you share the password for the installed game's disc file (1.213.702.462 bytes zip compressed file)? (I would like to get mo...
- Wed Jun 14, 2023 6:46 am
- Forum: 3D/2D models
- Topic: 무혼 (Muhon) *.msh *.cnt *.ani File!
- Replies: 5
- Views: 1573
Re: 무혼 (Muhon) *.msh *.cnt *.ani File!
I don't use the Facebook, but you can use my contact e-mail address from this page:shuaixiaoxiao456 wrote: ↑Tue Jun 13, 2023 2:54 pm Hello, I am a muhon lover from Inner Mongolia, I would like to get in touch with you further, can you add me as a Facebook friend?![]()
http://3doc.i3dconverter.com/contact.html
- Mon May 15, 2023 6:08 pm
- Forum: 3D/2D models
- Topic: Sins of a Solar Empire 2 *.mesh/*.mesh_material load module released
- Replies: 2
- Views: 480
Sins of a Solar Empire 2 *.mesh/*.mesh_material load module released
I finished my Sins of a Solar Empire 2 *.mesh/*.mesh_material load module. I have released the following program: - 3D Object Converter v10.010 (Windows) How to get the 3D Object Converter v10.010: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use ...
- Mon May 15, 2023 6:01 pm
- Forum: 3D/2D models
- Topic: Tianji online mdx2
- Replies: 6
- Views: 1205
Re: Tianji online mdx2
Hello! I have unpacked this game and there are not textures at least for mount models, it's very strange, there is a possibility that these mdx2 contains the textures too?, I was searching info about it, but seems like doesn't or at least not in the past, file size of the file seems a bit suspiciou...
- Mon May 15, 2023 5:41 pm
- Forum: 3D/2D models
- Topic: 1nsane (2000) .fff
- Replies: 1
- Views: 468
Re: 1nsane (2000) .fff
I tried the 3D Object Converter but I got corrupt faces. Can anyone fix the vehicle mesh problem? I completely rewrote my Insane .fff loader module I made 20 years ago based on the sample files I got from other users. I have released the following program: - 3D Object Converter v10.010 (Windows) Ho...
- Fri May 05, 2023 5:51 pm
- Forum: 3D/2D models
- Topic: GP500 .dk4
- Replies: 11
- Views: 982
Re: GP500 .dk4
Can you tell me how did you extracted the files from the .dkz archive files?Fiammanera628 wrote: ↑Sat Apr 29, 2023 3:48 pm Hello there!
There is a way to extract 3d models from this game? It uses .dk4 files and the tools that actually open them are not accesible anymore
If someone can help me pls![]()
