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by pceengied
Tue Dec 28, 2010 9:47 am
Forum: 3D/2D models
Topic: Soul Calibur 3 Modding
Replies: 32
Views: 10391

Re: Soul Calibur 3 Modding

sc3 File7.olk: 1 - 4 9 - 315 Standard Model data 319 - 368 369 - 576 cas model 577 - 626 Standard Animation 627 - 1181 Bonus Model 1182, 1183 1184 - 1259 1260 - 1391 1392 - 1413 Bonus Animation /////////////////////////////////////////////////////////////////////////////// // Standard Model data ///...
by pceengied
Tue Dec 28, 2010 9:11 am
Forum: 3D/2D models
Topic: Soul Calibur 3 Modding
Replies: 32
Views: 10391

Soul Calibur 3 Modding

The contents of this post was deleted because of possible forum rules violation.
by pceengied
Fri Nov 19, 2010 11:16 am
Forum: Compressed files and methods
Topic: Yakuza 3
Replies: 8
Views: 3220

Re: Yakuza 3

Sounds like he's managed to decompress some data. Where did you get this? LZSS sounds right, the only thing that still had me guessing was that the initial dictionary seemed to be initialized from somewhere. (and I'm still only guessing at the rest of the encoding, my predicted sizes tended to be o...
by pceengied
Thu Nov 18, 2010 5:03 pm
Forum: Compressed files and methods
Topic: Yakuza 3
Replies: 8
Views: 3220

Re: Yakuza 3

Thanks for looking into this :) ill be on the lookout for a release and ill make a model import er once i get a hold of the files. Thanks for the folder info. PS3のソフトは暗号化されているので、まずは復号化した状態でリッピングをする必要があります。(ググればヒントがあると思います) 1体のモデルは独自のアイカーブ形式でテクスチャと一緒に連結されLZSS系かと思われる圧縮がされていました。 見たところ一般的なLZSSではないと思います...
by pceengied
Tue Oct 26, 2010 6:09 am
Forum: Game Archive
Topic: Yakuza 4 Just Cause *.DDS file decompression
Replies: 1
Views: 788

Re: Yakuza 4 Just Cause *.DDS file decompression

PS3のソフトは暗号化されているので、まずは復号化した状態でリッピングをする必要があります。(ググればヒントがあると思います)
1体のモデルは独自のアイカーブ形式でテクスチャと一緒に連結されLZSS系かと思われる圧縮がされていました。
見たところ一般的なLZSSではないと思います。
多分、圧縮フラグのビットを反転させれば行けそうな気がしますがやってみないとわかりません。
テクスチャはDDSファイルのようです。モデルはPS系標準フォーマット?のGMDフォーマットのようです。
あとはダンプエディタで16進数を眺め変換プログラムを書くと良いでしょう。
by pceengied
Sun Oct 24, 2010 10:22 am
Forum: Game Archive
Topic: Yakuza 4 Just Cause *.DDS file decompression
Replies: 1
Views: 788

Yakuza 4 Just Cause *.DDS file decompression

The contents of this post was deleted because of possible forum rules violation.
by pceengied
Sat Oct 23, 2010 7:19 pm
Forum: 3D/2D models
Topic: PS3 Ryu ga Gotoku_4 [Yakuza 4] !!!SEX!!!!
Replies: 1
Views: 4048

PS3 Ryu ga Gotoku_4 [Yakuza 4] !!!SEX!!!!

The contents of this post was deleted because of possible forum rules violation.
by pceengied
Sat Jul 03, 2010 8:32 pm
Forum: Game Archive
Topic: ps2 Soul Calibur 3 extracted ............
Replies: 1
Views: 1539

Re: ps2 Soul Calibur 3 extracted ............

pceengied wrote:is the 3d models extracted from ps2[Soul Calibur 3 ] game?

how to extract models ???
????
http://www.8wayrun.com/f9/modding-soulcalibur-3-t3851/
by pceengied
Wed Jun 30, 2010 7:11 pm
Forum: 3D/2D models
Topic: (DREAM C CLUB) file.TGF
Replies: 25
Views: 8256

Re: (DREAM C CLUB) file.TGF

1. open the edited tgf in hedit or similiar, tools->search TGF 2. ignore the first tgf and delete the rest 3. save as file [mdltgf01.bin] 4. open Oneechanbara.exe extractor file [mdltgf01.bin] SOS: anyone upto cracking the TGF format? I want to put models into onechanbara. http://img339.imageshack.u...
by pceengied
Wed Jun 23, 2010 8:25 pm
Forum: Game Archive
Topic: ps2 Soul Calibur 3 extracted ............
Replies: 1
Views: 1539

ps2 Soul Calibur 3 extracted ............

is the 3d models extracted from ps2[Soul Calibur 3 ] game?

how to extract models ???
by pceengied
Sun Jun 13, 2010 8:58 pm
Forum: 3D/2D models
Topic: Onechancara Models: Can Someone Make Vertex Dumper
Replies: 46
Views: 12016

Re: Onechancara Models: Can Someone Make Vertex Dumper

anyone upto cracking the TGF format? I want to put models into (DREAM C CLUB).
by pceengied
Sun Jun 13, 2010 8:49 pm
Forum: Game Archive
Topic: Oneechanbara vorteX (CAT&BIN Info)
Replies: 3
Views: 1997

Re: Oneechanbara vorteX (CAT&BIN Info)

in response to a pm. # -- WRS # xentax.com # .cat BMS script (Oneechanbara vorteX) endian big for i = 0 get FPOINTER long if FPOINTER == -1 cleanexit endif get FSIZE long log "" FPOINTER FSIZE next # -- WRS # xentax.com # .bin BMS script (Oneechanbara vorteX) endian big get FILES long for i = 1 to ...
by pceengied
Sun Jun 13, 2010 8:42 pm
Forum: 3D/2D models
Topic: (DREAM C CLUB) file.TGF
Replies: 25
Views: 8256

Re: (DREAM C CLUB) file.SHD

The contents of this post was deleted because of possible forum rules violation.
by pceengied
Tue Jun 08, 2010 12:56 pm
Forum: 3D/2D models
Topic: Onechancara Models: Can Someone Make Vertex Dumper
Replies: 46
Views: 12016

Re: Onechancara Models: Can Someone Make Vertex Dumper

Tosyk wrote:
pceengied wrote: Please help 3ds max error "can't open file[*.dae]"
use this collada
thank you :D