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Search found 104 matches

by Herdell
Sat Jul 06, 2013 10:45 pm
Forum: Game Localization
Topic: DARK [.darkpack]
Replies: 19
Views: 3972

Re: DARK [.darkpack]

...I'm sharing this because I only tried on this one file and I can't be sure it works with all of them. I've tried your tool on a 2gb file (Data.darkpack) and it worked well extracting 11.000+ files with proper filenames and folders. So, yes, your tool works fine with another files from DARK game ...
by Herdell
Thu Nov 22, 2012 9:50 pm
Forum: Game Localization
Topic: Hitman Absolution [PS3]
Replies: 17
Views: 3280

Re: Hitman Absolution [PS3]

Idk for example subtitles found in ..runtime\templates\levelselect\loadingsubtitles.template\ folder. Full text seems in ..runtime\common\globalresources.ini\ . INI files scrambled (encrypted) Could you please help to decrypt that? And did you figured out with encryptation method is used by the game?
by Herdell
Mon Sep 10, 2012 12:08 am
Forum: Game Localization
Topic: Batman: Arkham Asylum
Replies: 9
Views: 3770

Re: Batman: Arkham Asylum

Have it here.
Since the author public shared it on his website, I think thare's no problem in post it here for people.

Enjoy!
by Herdell
Thu Sep 06, 2012 7:51 pm
Forum: Game Archive
Topic: i am alive (.umd [EPAK] )
Replies: 52
Views: 8325

Re: i am alive (.umd [EPAK] )

Haoose wrote:Vash, for loc-*.umd use OffZip + HexEditor + Hands =)
Yeah.
by Herdell
Thu Aug 23, 2012 1:59 pm
Forum: Game Archive
Topic: [REQ] Darksider II (PC)
Replies: 29
Views: 13807

Re: [REQ] Darksider II (PC)

Sir Kane wrote:Finished my extractor for this. It doesn't do a lot of validation so it might crash if a file is corrupted or something.

The download comes with its source.
http://sktest.aruarose.com/DS2Extract.rar
Any chance for a repacker?
by Herdell
Tue Aug 21, 2012 8:27 pm
Forum: Game Archive
Topic: Transformers: War for Cybertron coalesced.int unpack
Replies: 59
Views: 17982

Re: Transformers: War for Cybertron coalesced.int unpack

lllccc wrote:i hope there will be a repacker for this ^_^
Bacter's tool can extract and repack the .ini file.

See usage.
by Herdell
Tue Aug 21, 2012 5:03 pm
Forum: Game Archive
Topic: Transformers: War for Cybertron coalesced.int unpack
Replies: 59
Views: 17982

Re: Transformers: War for Cybertron coalesced.int unpack

I have bacter tool here from 2010. Some anti-virus detect it as a malware. I don't know if it's a false positive or no. If you wanna download it by your own risk, here's the link: http://dl.dropbox.com/u/62858477/TWfC_util.exe And here's the Virus Total analysis: https://www.virustotal.com/file/c9a1...
by Herdell
Sat Aug 18, 2012 12:38 pm
Forum: Compressed files and methods
Topic: dark siders 2
Replies: 19
Views: 3362

Re: dark siders 2

aluigi wrote: while for media.upak the situation is different and more chaotic because I don't see the filenames that probably are encrypted/obfuscated and I don't see the compressed size values so I suggest offzip for this archive.
It seems filenames and sizes for media.upak are stored in pc.mnfst.
by Herdell
Wed Aug 01, 2012 11:14 pm
Forum: Game Localization
Topic: Inversion (2012) [PC]
Replies: 33
Views: 8357

Re: Inversion (2012) [PC]

good to know my work on the locale tool has gone to waste :[ it kills my motivation to help you translator people Not a waste. Game runs better and fastest when read file from conteiner. When the game read files from a folder when are originally intend to run it from conteiner, some slowdown may oc...
by Herdell
Tue Jul 31, 2012 11:44 pm
Forum: Game Localization
Topic: Inversion (2012) [PC]
Replies: 33
Views: 8357

Re: Inversion (2012) [PC]

They are Scaleform GFx files (modified flash) so change their header from GFX to FWS, then you can decompile them to .fla files and edit in Adobe Flash for example. Also you will need Scaleform SDK (im using version 3.0, from older version of UDK, october 2011 I think) linked with Adobe Flash to ma...
by Herdell
Tue Jul 31, 2012 8:58 pm
Forum: Game Localization
Topic: Inversion (2012) [PC]
Replies: 33
Views: 8357

Re: Inversion (2012) [PC]

merlinsvk wrote: Yes, text now works, but what about fonts? I modified fonts_en.gfx and gfxfontlib.gfx and put them to \prebuild\swf\ but fonts are still original - english.

Any suggestions?
Could you explain how to edit those .gfx fonts?
by Herdell
Tue Jul 31, 2012 2:38 am
Forum: Game Localization
Topic: Inversion (2012) [PC]
Replies: 33
Views: 8357

Re: Inversion (2012) [PC]

The pure game (without update) reads the texts from out.s3darc.
The usage to get the texts and insert it back is the same as out_patch.s3darc.
by Herdell
Mon Jul 02, 2012 9:42 pm
Forum: Game Localization
Topic: Inversion (2012) [PC]
Replies: 33
Views: 8357

Re: Inversion (2012) [PC]

Here are the texts for translation.
Open it in a good text editor, like Notepad++.

http://www.mediafire.com/?qy9jusc3kyt9tzp

I will write repacker later and post here, but no free time now.

Stay tunned.
by Herdell
Mon Jul 02, 2012 3:44 pm
Forum: Game Localization
Topic: Inversion (2012) [PC]
Replies: 33
Views: 8357

Re: Inversion (2012) [PC]

Need a sample file.