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by fireninja
Tue Jun 29, 2010 6:54 pm
Forum: 3D/2D models
Topic: (Request) Hokuto Musou X360
Replies: 20
Views: 8433

Re: (Request) Hokuto Musou X360

The contents of this post was deleted because of possible forum rules violation.
by fireninja
Mon Jun 21, 2010 7:30 am
Forum: 3D/2D models
Topic: (Request) Hokuto Musou X360
Replies: 20
Views: 8433

Re: (Request) Hokuto Musou X360

- put the .bin files and .g1t in the same folder
- open Noesis,choose your bin files

now,i hope it work for you !
by fireninja
Fri Jan 22, 2010 9:26 am
Forum: 3D/2D models
Topic: velvet assassin .scene files
Replies: 13
Views: 5422

velvet assassin .scene files

The contents of this post was deleted because of possible forum rules violation.
by fireninja
Sat Jan 09, 2010 10:23 am
Forum: Game Archive
Topic: 360 Bayonetta
Replies: 43
Views: 22944

Re: 360 Bayonetta

chrrox your work is just amazing :] :D
by fireninja
Sat Jan 02, 2010 5:11 pm
Forum: Game Archive
Topic: 360 Bayonetta
Replies: 43
Views: 22944

Re: 360 Bayonetta

if .wmb files is the meshe,and .wtb the textures,how i can import them in 3dsmax ?
by fireninja
Tue Dec 08, 2009 9:51 am
Forum: Game Archive
Topic: 360 Bayonetta
Replies: 43
Views: 22944

Re: 360 Bayonetta

there are progress on model converter :?:
by fireninja
Tue Dec 01, 2009 4:08 pm
Forum: 3D/2D models
Topic: Yukes Model converter
Replies: 48
Views: 26534

Re: Yukes Model converter

ok,i forget to read this part :D ,i get an error with rumble rose.ms but it work,thanks chroxx :wink:
by fireninja
Tue Dec 01, 2009 10:44 am
Forum: 3D/2D models
Topic: Yukes Model converter
Replies: 48
Views: 26534

Re: Yukes Model converter

chroxx i have always an error when i import yobj with your script,but i notice something,when i run "rumble roses2.ms"first i get an error but i close it and run yukes.ms,and now i can open my .yobj files !!!