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by CWP
Sun Aug 20, 2006 10:30 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221181

Meds wrote:HexWorkshop outputs ~50 offsets/sec, it's the fastest solution.
You already know the compressed size. Wouldn't it be better to modify the script so that it will skip over the gzip data? I mean you know that there won't be any other gzip header information within the gzip data block.