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Search found 67 matches

by Caboose
Thu Jul 03, 2014 11:03 pm
Forum: Game Archive
Topic: Guacamelee! Super Turbo Championship Edition (.dat) Xbox360
Replies: 21
Views: 3646

Re: Guacamelee! Super Turbo Championship Edition (.dat) Xbox

TimonS wrote:
Ekey wrote:I tried use comtype_scan but without results.
Damn! It is bad. OK, let's wait, maybe in the future someone will be able to understand.
You would need to reverse engineer the game executable to find the encryption/compression method.
by Caboose
Sun Jun 22, 2014 5:14 am
Forum: Graphic file formats
Topic: Playstation 2 "r2t" / "rtx" textures
Replies: 3
Views: 783

Re: Playstation 2 "r2t" / "rtx" textures

The game title is Star Wars Bounty Hunter

Here are some samples http://www.mediafire.com/download/cqn61 ... xtures.zip
password: xentax
by Caboose
Sat Jun 21, 2014 7:49 pm
Forum: Graphic file formats
Topic: Playstation 2 "r2t" / "rtx" textures
Replies: 3
Views: 783

Playstation 2 "r2t" / "rtx" textures

I extracted some texture files from a game archive, and I'm wondering if any of you know how to open them. The file extensions are "r2t" and the first 3 characters of the files are always "rtx." First 0x70 bytes: 72 74 78 54 CD CD CD CD C0 44 00 00 01 00 00 00 01 01 00 00 00 00 00 00 61 00 00 00 00 ...
by Caboose
Sun Jun 15, 2014 10:14 pm
Forum: Compressed files and methods
Topic: text compression
Replies: 11
Views: 3814

Re: text compression

Almost exactly two years later, I have reverse engineered the decompression method. Here's the code: #define BLOCK_SIZE (0x10) typedef unsigned char BYTE; typedef unsigned int WORD; /* ps2 WORD = 4 bytes */ typedef signed int S_WORD; /* signed */ inline WORD read_marker(BYTE **src, WORD *block_index...
by Caboose
Tue Jul 10, 2012 3:24 pm
Forum: Compressed files and methods
Topic: SWTOR executable is now packed
Replies: 15
Views: 2267

Re: SWTOR executable is now packed

@Ekey You can tell the exe is packed by looking at the IDA image you provide.
by Caboose
Sat Jul 07, 2012 2:24 am
Forum: Compressed files and methods
Topic: text compression
Replies: 11
Views: 3814

Re: text compression

I've managed to extract some uncompressed data from memory. The bad part is that it isn't 100% text. The game decompresses text to the stack and parses it there, so I can't really find it in memory as it all happens too quickly. If someone knows how to debug games in the pcsx2 emulator I could extra...
by Caboose
Sun Feb 19, 2012 7:36 pm
Forum: Audio file formats
Topic: star wars TPM .WV file
Replies: 3
Views: 586

Re: star wars TPM .WV file

The contents of this post was deleted because of possible forum rules violation.
by Caboose
Sun Feb 19, 2012 7:06 pm
Forum: Game Archive
Topic: InstallShield .Z archives..
Replies: 4
Views: 951

Re: InstallShield .Z archives..

the game is star wars the phantom menace for PC

after digging around I have found this program which both compresses and decompresses the .z files ftp://ftp.elf.stuba.sk/pub/pc/pack/icomp95.zip

close please :)
by Caboose
Sun Feb 19, 2012 6:45 pm
Forum: Game Archive
Topic: InstallShield .Z archives..
Replies: 4
Views: 951

Re: InstallShield .Z archives..

well the installer is 16 bit executable for a game which wont run on my 64 bit machine.

i will try that software thank you

EDIT: it could not open this file. I think the InstallSheild .cab and .z files are different types of archives.
by Caboose
Sun Feb 19, 2012 6:01 pm
Forum: Game Archive
Topic: InstallShield .Z archives..
Replies: 4
Views: 951

InstallShield .Z archives..

Does anyone know how to extract the files from these? I've tried 7zip and winrar, but the .Z files they support are different..

the header magic is "13 5D 65 8C 3A 01 02 00"

i have attached the first and last 0x1000 bytes from the file
by Caboose
Tue Feb 14, 2012 10:38 pm
Forum: Graphic file formats
Topic: [request] Timesplitters .qpm texture
Replies: 0
Views: 423

[request] Timesplitters .qpm texture

Extracted from an archive. Each file begins with 3 text lines which I guess are the file info. I need help viewing the rest of the file.

example header:
Q8
128 64
255 v 256

:ninja:
by Caboose
Sun Feb 12, 2012 9:25 pm
Forum: Audio file formats
Topic: star wars TPM .WV file
Replies: 3
Views: 586

star wars TPM .WV file

I have extracted these files from the game archive but I need help playing them. The magic is "INDYWV"

:ninja:
by Caboose
Fri Dec 23, 2011 12:10 am
Forum: Compressed files and methods
Topic: text compression
Replies: 11
Views: 3814

Re: text compression

Unfortunately not, it's pretty basic math functions... You can dump it by making a savestate with the emulator when the text you've chosen appears on screen, then unpack the file with winrar/7zip or whatever and you'll have a file that weights 32MB (eememory.bin, but I'm not sure, can't check right...
by Caboose
Thu Dec 22, 2011 5:33 pm
Forum: Compressed files and methods
Topic: text compression
Replies: 11
Views: 3814

Re: text compression

yeah, seems a non-standard approach. Apparently instead of 1b flag 8b code uses 2b flag 16b code. With some strange variants...I'd need the uncompressed file to be able to crack it successfully. You can obtain it by looking for a compressed text file that you know appears in the beginning of the ga...