Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Search found 4 matches
- Sat Aug 15, 2009 2:41 am
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 620
- Views: 264506
Re: Telltale and Gametap - extract to translate
Thanx. I just tested all of the steps. 1) The new pack must be named as the original name but not 0.attarch, else the game crash. 2) Substituiting the two 0x01s at offset 0x20 and 0x24 with two 0x00s solved the problem and the game running fine. 3) The 8 bytes at offset 0x18 seems have nothing to do...
- Fri Aug 14, 2009 7:45 am
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 620
- Views: 264506
Re: Telltale and Gametap - extract to translate
1) bogey man uses -V 8 anyway it's strange that the first 4 bytes of the original packet contain the number 6 (which means version 6) because here I have the number 8. in any case you must use the same version number of pack reported during the extraction so if ttarchext says version 6 then you mus...
- Thu Aug 13, 2009 4:14 am
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 620
- Views: 264506
Re: Telltale and Gametap - extract to translate
@Bugtest Thanks for your ttarchext. I have a few problem here. 1 E:\ttarchext>ttarchext 25 1_WallaceGromit104_pc_data.ttarch 111 E:\ttarchext>ttarchext -b -V 7 25 1.ttarch 111 I extract and then rebuilt a ttarch of Wallace & Gromit: Episode 4: The Bogey Man, without any change. After I replaced ...
- Thu Aug 13, 2009 3:35 am
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 620
- Views: 264506
Re: Telltale and Gametap - extract to translate
I'm interested in the offset/width/height too. Would you please also PM me? Thanks.Luk wrote: Finally I figure out how to change the offset/width/height of the chars in charmap. If you are interested let me know.
