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Search found 8 matches

by NACEN
Mon Jun 05, 2023 2:49 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 34494

Re: Horizon Forbidden West

3. Process all destructible descriptions. Again, if you don't know where they are, or don't care about it, just use the tool on all known groups and save the tool output. If in this output you see any missing groups for destructible parts, add them to your list. Messages looking like "Destruct...
by NACEN
Sun Jun 04, 2023 6:20 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 34494

Re: Horizon Forbidden West

daemon1 wrote: Sun Jun 04, 2023 6:03 pm
NACEN wrote: Sun Jun 04, 2023 5:55 pm Is the tool used to generate _destr.ascii provided? I didn't see the attachment of this tool on the website, could you please send it again?
its the same tool, it was always there
Could you please provide the link of the tool? I can't find it on my side (:
by NACEN
Sun Jun 04, 2023 5:55 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 34494

Re: Horizon Forbidden West

So how do I merge _static.ascii to get the correct _destr.ascii? The skeleton is then inserted you dont merge _static.ascii to get the correct _destr.ascii those are generated by the tool on the step 5 Is the tool used to generate _destr.ascii provided? I didn't see the attachment of this tool on t...
by NACEN
Sun Jun 04, 2023 4:17 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 34494

Re: Horizon Forbidden West

That's OK, about the automation tool I can wait for it to be released, now I can make these manually, it only takes a little time, can you tell me how to insert the skeleton correctly into all _static.ascii, or how do I calculate the correct location of _static.ascii, I have three merged files you ...
by NACEN
Sun Jun 04, 2023 4:05 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 34494

Re: Horizon Forbidden West

Maybe these are too complicated for me. Can you add an automated program? Yes, this tool was mostly expected to be used by people who already extracted robots from Horizon Zero Dawn. And even then its complicated. I had plans for more automation, but sometime later. That's OK, about the automation ...
by NACEN
Sun Jun 04, 2023 2:40 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 34494

Re: Horizon Forbidden West

Is there a command to merge geometry with one click? There is an executive tool command in steps 3 and 5 that synthesizes all skeletons at once. Okay? What is this command? Drag.ascll to h2_extr.exe? I'm stuck on giving the exact skeleton position to the destructible grid, and where to get the deco...
by NACEN
Sat Jun 03, 2023 10:07 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 34494

Re: Horizon Forbidden West

How to use the tool to get full robot. 1. Find mesh skeleton, physics skeleton and skeleton helpers. If you don't care where each part is, just use the tool on all known groups for that robot. Run it as usual: h2_extr.exe <number> After that, you will have a lot of stuff exported, and there will be...
by NACEN
Tue May 09, 2023 8:31 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 34494

Re: Horizon Forbidden West

Hi friend, I am a forum white, I really want to get the West Impasse game assets, please tell me how to get the pkg file to start the first step