The Forum is up for sale: XeNTaX Forum looking for new owner
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- Tue Aug 31, 2010 8:14 pm
- Forum: Game Archive
- Topic: 360 Super Street Fighter 4
- Replies: 77
- Views: 39949
Re: 360 Super Street Fighter 4
When I try to open a model I get invalid 3dcall. - Did previous version work? - Did you try with d3dx9_38.dll along the exe? https://sourceforge.net/projects/sf4viewer/files/3rd%20party/d3dx9_38.zip/download - What are you're system specs (OS, GPU) ? The vo.33 worked fine for me, later versions had...
- Tue Aug 31, 2010 6:08 pm
- Forum: Game Archive
- Topic: 360 Super Street Fighter 4
- Replies: 77
- Views: 39949
Re: 360 Super Street Fighter 4
Darko wrote:When I try to open a model I get invalid 3dcall.
- - Did previous version work?
- Did you try with d3dx9_38.dll along the exe?
https://sourceforge.net/projects/sf4vie ... p/download
- What are you're system specs (OS, GPU) ?
- Tue Aug 31, 2010 12:04 am
- Forum: Game Archive
- Topic: 360 Super Street Fighter 4
- Replies: 77
- Views: 39949
Re: 360 Super Street Fighter 4
now!, head over http://sf4viewer.sourceforge.net/Darko wrote:Lol, When are you going to release the viewer with ssf4 support??
- Mon Aug 30, 2010 11:25 pm
- Forum: Game Archive
- Topic: 360 Super Street Fighter 4
- Replies: 77
- Views: 39949
Re: 360 Super Street Fighter 4
VICTORY!
(may only satisfy myself though.... sorry
)
Console files triangles are not stripped!
If did not find the flag location yet (although there is a suspect field going from 0 to 1 ...)
(may only satisfy myself though.... sorry
Console files triangles are not stripped!
If did not find the flag location yet (although there is a suspect field going from 0 to 1 ...)
- Sat Aug 28, 2010 10:42 pm
- Forum: Website
- Topic: XeNTaX attacked by virus
- Replies: 50
- Views: 30489
Re: XeNTaX attacked by virus
I don't think there was a virus that is downloaded on your PC. It's more likely a session/cookie stealer or something. Anyway, if someone can provide me with a sample (exe,dll,ocx,sys, etc.) i'll be happy to reverse engineer it (that's my main hobby these days ;)). Yes U're right, I ran a full scan...
- Sat Aug 28, 2010 5:26 pm
- Forum: Website
- Topic: XeNTaX attacked by virus
- Replies: 50
- Views: 30489
Re: XeNTaX attacked by virus
I am a looser
avast warned me, I thought "hey it's xentax, how dumb is this virus scanner?"
and I added an exception to the realtime protection...
how dumb am I
avast warned me, I thought "hey it's xentax, how dumb is this virus scanner?"
and I added an exception to the realtime protection...
how dumb am I
- Wed Aug 25, 2010 10:25 pm
- Forum: Game Archive
- Topic: 360 Super Street Fighter 4
- Replies: 77
- Views: 39949
Re: 360 Super Street Fighter 4
Could not help trying stuff, my wife will kill me :scaredy: Made some progess on Big Endian handling. Guys, we cannot magically reverse the whole file endianness like I read on some posts! I have to process field by field to check alignment :some field where not the size I thought, reversing the end...
- Tue Aug 10, 2010 9:43 pm
- Forum: 3D/2D models
- Topic: piecemontee's SF4 Assets Explorer Sourceforge Project
- Replies: 51
- Views: 31880
- Tue Aug 10, 2010 9:43 pm
- Forum: Game Archive
- Topic: 360 Super Street Fighter 4
- Replies: 77
- Views: 39949
Re: 360 Super Street Fighter 4
Hi, I cannot update SF4 viewer but I released the sources (https://sourceforge.net/projects/sf4viewer/), I hope it may help.
- Tue Jun 08, 2010 7:04 pm
- Forum: 3D/2D models
- Topic: piecemontee's SF4 Assets Explorer Sourceforge Project
- Replies: 51
- Views: 31880
Re: piecemontee's SF4 Assets Explorer v0.33 RELEASE
I think your hardware doesn't support the display mode or HARDWARE_VERTEXPROCESSING.
What is your graphic card (I need vertex&pixel shader capable card)
What is your graphic card (I need vertex&pixel shader capable card)
- Tue Apr 27, 2010 11:37 pm
- Forum: 3D/2D models
- Topic: Street Fighter 4 model animation info
- Replies: 53
- Views: 22194
Re: Street Fighter 4 model animation info
Hi, here is an updated AltViewer with mesh display capabilities. browse the EMA block then the EMO obj one exported from the piecemontee's xplorer. I did not have time to clean the whole application yet. Sorry for the EMORenderer template and the EMGRendererAllocator thingy, I had to keep sources co...
- Fri Feb 19, 2010 11:33 pm
- Forum: 3D/2D models
- Topic: Street Fighter 4 model animation info
- Replies: 53
- Views: 22194
Re: Street Fighter 4 model animation info
Hi,
glad to hear SF4 animation is still in the pipe!
(I'll be happy to resume developments for Super SF4 also...)
glad to hear SF4 animation is still in the pipe!
(I'll be happy to resume developments for Super SF4 also...)
- Sat Oct 17, 2009 10:08 am
- Forum: 3D/2D models
- Topic: Street Fighter 4 model animation info
- Replies: 53
- Views: 22194
Re: Street Fighter 4 model animation info
i am still looking through thins to verify this is actually what is happening, but if so the only real way to export these animations is going to be to re sample them. Though it seems that the ik data does not get modified in real time from what i can see so for importing them back in it may be eno...
- Fri Oct 16, 2009 10:36 pm
- Forum: 3D/2D models
- Topic: Street Fighter 4 model animation info
- Replies: 53
- Views: 22194
Re: Street Fighter 4 model animation info
The image also leads me to believe that this last bit of data may hopefully be the last things needed to fix the remaining errors as this sections sole purpose seems to be flipping the translations/rotations of certain bones after they have been updated by the animation blending. I am excited to se...
- Fri Oct 16, 2009 9:57 pm
- Forum: 3D/2D models
- Topic: Street Fighter 4 model animation info
- Replies: 53
- Views: 22194
Re: Street Fighter 4 model animation info
Sorry for the multiple posts, attachments are pretty limited on this board. Here is a test version that include revelation inverse kinetics management. Load XXX.cmn.emz, XXX_YY.cos.emz, XXX_YY_ZZ.col.emz and select the EMO model to see animation. The animation loop does not run itself, you have to m...
