Search found 26 matches

by AndylgRu
Sun Oct 27, 2019 2:03 pm
Forum: Graphic file formats
Topic: Evolution Engine 1.6 font bitmap
Replies: 6
Views: 1879

Re: Evolution Engine 1.6 font bitmap

No news?
by AndylgRu
Wed Feb 14, 2018 7:17 pm
Forum: Game specific tools
Topic: Beyond Good and Evil HD Translation pack (x360)
Replies: 5
Views: 4410

Re: Beyond Good and Evil HD Translation pack (x360)

Nothing new about ps3 version?
by AndylgRu
Thu Aug 04, 2016 7:19 am
Forum: Game Localization
Topic: *.XCR format (The Darkness)
Replies: 6
Views: 1958

Re: *.XCR format (The Darkness)

Can someone help? :(
by AndylgRu
Mon May 23, 2016 3:28 pm
Forum: Game Localization
Topic: *.XCR format (The Darkness)
Replies: 6
Views: 1958

Re: *.XCR format (The Darkness)

If anyone can make packer\unpacker (or script) for the money, write to the PM.
by AndylgRu
Mon May 09, 2016 6:02 am
Forum: Game Localization
Topic: *.XCR format (The Darkness)
Replies: 6
Views: 1958

Re: *.XCR format (The Darkness)

It work only xcd files (In addition, it is difficult to edit these files). In .xcr files structure is little different. For *.xcd I have a script in Python with a normal text extraction (view screenshot), made one good man. With .xcr format he could not understand. Left to deal with the *.xcr files.
by AndylgRu
Sun May 08, 2016 8:21 pm
Forum: Game Localization
Topic: *.XCR format (The Darkness)
Replies: 6
Views: 1958

Re: *.XCR format (The Darkness)

WRS wrote:Try this QuickBMS script:

viewtopic.php?p=68579#p68579

It shares the same magic header "MOS DATAFILE2.0" which is fairly unique
Unfortunately, script does not work.

Has anyone a fee can do what I need?
Or such proposals against the rules here?
by AndylgRu
Mon Dec 28, 2015 5:14 pm
Forum: Game Localization
Topic: *.XCR format (The Darkness)
Replies: 6
Views: 1958

*.XCR format (The Darkness)

Hi guys! Need to extract (and after insert translated text) the text from files *.XCR. (game The Darkness for PS3)
Maybe someone can write a script or packer\unpacker?

Code: Select all

http://yadi.sk/d/7HUSpXoi7t5Ap
http://yadi.sk/d/hlHVKtBs7t5xT
by AndylgRu
Fri Sep 06, 2013 2:36 pm
Forum: Game Localization
Topic: Syndicate @2012 - Text Repacker *.xcr
Replies: 3
Views: 2103

Re: Syndicate @2012 - Text Repacker *.xcr

I know. For All.xcd I have a script in Python, made one good man. Left to deal with the *.xcr files.
someone translate Syndicate
Translated it on http://www.tribogamer.com/jogos/traducoes/?id=172 . Tried to contact TriboGamerBrasil - still no response :(
by AndylgRu
Sun Aug 25, 2013 7:21 am
Forum: Holy Cow!
Topic: Localizations banned in Russia?!?
Replies: 2
Views: 1944

Re: Localizations banned in Russia?!?

The law provides for the possibility of blocking operators of Internet-resources, which are the video or movies without the permission of the rightholder, as well as links to them.
Unofficial translations are not concern. And because of this that the websites were closed, I have not heard.
by AndylgRu
Tue Aug 13, 2013 8:23 pm
Forum: Game Localization
Topic: Syndicate @2012 - Text Repacker *.xcr
Replies: 3
Views: 2103

Re: Syndicate @2012 - Text Repacker *.xcr

Up.
Please help the script or some ideas, tips. :?:
by AndylgRu
Thu Jul 11, 2013 2:48 pm
Forum: Game Localization
Topic: Syndicate @2012 - Text Repacker *.xcr
Replies: 3
Views: 2103

Syndicate @2012 - Text Repacker *.xcr

Can anyone please have a look on this files. Attached are two files for example: STRINGTABLE_ENG.XCR contains the text of the game menu and journal; CREDITS_1.XCR - creators of the game. The file structure is similar with all the files *.xcr files Starbreeze engine. http://yadi.sk/d/7HUSpXoi7t5Ap ht...
by AndylgRu
Sun Jan 01, 2012 6:39 pm
Forum: Game specific tools
Topic: Beyond Good and Evil HD Translation pack (x360)
Replies: 5
Views: 4410

Re: Beyond Good and Evil HD Translation pack (x360)

Yea, for PS3 to the version would not hurt too.
by AndylgRu
Fri Apr 22, 2011 8:00 am
Forum: Game Archive
Topic: Siren New Translation (PS3)
Replies: 16
Views: 4929

Re: Siren New Translation (PS3)

Anyone found where the subtitles (dss or where?)?
by AndylgRu
Tue Mar 29, 2011 12:15 pm
Forum: Game Archive
Topic: Crysis 2 - RETAIL .pak files
Replies: 103
Views: 43053

Re: Crysis 2 - RETAIL .pak files

Why the script does not work in MultiEx Commander? I do similar to this http://www.youtube.com/watch?v=9afcbJxNvcE. An error - QBMS: Failed to produce list!
What does this mean?
by AndylgRu
Sun Mar 27, 2011 9:33 pm
Forum: Game Archive
Topic: Crysis 2 - RETAIL .pak files
Replies: 103
Views: 43053

Re: Crysis 2 - RETAIL .pak files