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by d3g0n
Tue Dec 06, 2022 3:26 pm
Forum: 3D/2D models
Topic: Red Dead Redemption .rpf converter/extractor
Replies: 77
Views: 41606

Re: Red Dead Redemption .rpf converter/extractor

I added support for xft and xfd, also I added bone export and skinned mesh. I want to test the tool on different files before publishing to avoid bugs in the public version, so if someone has the desire and free time to help me, write to me in Discord "ḏ̵̉3̶̾̕g̶̾́0̷̾̓ṉ̵̂#8929". If you spe...
by d3g0n
Mon Dec 05, 2022 9:20 pm
Forum: 3D/2D models
Topic: Red Dead Redemption .rpf converter/extractor
Replies: 77
Views: 41606

Re: Red Dead Redemption .rpf converter/extractor

I added support for xft and xfd, also I added bone export and skinned mesh. I want to test the tool on different files before publishing to avoid bugs in the public version, so if someone has the desire and free time to help me, write to me in Discord <ḏ̵̉3̶̾̕g̶̾́0̷̾̓ṉ̵̂#8929>. If you speak RU/UA, w...
by d3g0n
Sat Dec 03, 2022 8:01 pm
Forum: 3D/2D models
Topic: Red Dead Redemption .rpf converter/extractor
Replies: 77
Views: 41606

Re: Red Dead Redemption .rpf converter/extractor

I updated the tool and added support for diffuse(aka vertex color), specular and all uv channels. Before publishing this tool, I also need to add bone support (if it is in the resource) and add all shaders to my ShaderManager oh you actually had the source of noesis plugin? great! Unfortunately, I ...
by d3g0n
Fri Dec 02, 2022 3:27 pm
Forum: 3D/2D models
Topic: Red Dead Redemption .rpf converter/extractor
Replies: 77
Views: 41606

Re: Red Dead Redemption .rpf converter/extractor

I updated the tool and added support for diffuse(aka vertex color), specular and all uv channels. Before publishing this tool, I also need to add bone support (if it is in the resource) and add all shaders to my ShaderManager
by d3g0n
Sun Nov 27, 2022 6:19 pm
Forum: 3D/2D models
Topic: Red Dead Redemption .rpf converter/extractor
Replies: 77
Views: 41606

Re: Red Dead Redemption .rpf converter/extractor

@d3g0n, really cool to see the progress! Do you have something released? I'm interested in textures for characters and objects. Because since 11 years they were never converted by anyone. instrument is very raw. I'm stuck in place due to the missing uv channel or I just don't understand where it is...
by d3g0n
Sun Nov 27, 2022 2:29 am
Forum: 3D/2D models
Topic: Red Dead Redemption .rpf converter/extractor
Replies: 77
Views: 41606

Re: Red Dead Redemption .rpf converter/extractor

Well, 11 years since the publication of the plugin for Noesis. A few days ago I started writing a tool that will convert RDR models to GTA IV openFormat. So far, I've only explored the shader sections and the model sections from the XVD file. Unfortunately, I did not figure out where the UV coordina...