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by JasonVoorhees
Thu Apr 06, 2023 1:47 pm
Forum: 3D/2D models
Topic: Marc Ecko's - Getting Up: 3d-Models (.msh file)
Replies: 33
Views: 9029

Re: Marc Ecko's - Getting Up: 3d-Models (.msh file)

Could Someone Convert And Pass The .MSH Files Of The Videogame Called Indiana Jones And The Emperor's Tomb To The H20?
by JasonVoorhees
Thu Apr 06, 2023 1:42 pm
Forum: 3D/2D models
Topic: Indiana Jones and the Emperor's Tomb .msh
Replies: 21
Views: 3041

Re: Indiana Jones and the Emperor's Tomb .msh

We Need The 3D Models Of The Videogame In A Format That Can Be Opened By Blender 3D Or Other Programs
by JasonVoorhees
Mon Apr 03, 2023 8:47 pm
Forum: 3D/2D models
Topic: Indiana Jones and the Emperor's Tomb .msh
Replies: 21
Views: 3041

Re: Indiana Jones and the Emperor's Tomb .msh

Durik256 wrote: Mon Jan 16, 2023 12:54 pm
juanmisfi wrote: Sun Jan 15, 2023 11:52 pm Any update??
no updates, it was just a test. I haven't done this for a long time. full-fledged import plugin only. msh and .mtx

*(don't quote the whole post. edit the message)
Could You Upload The Plugin?
by JasonVoorhees
Mon Mar 13, 2023 5:00 am
Forum: 3D/2D models
Topic: Indiana Jones and the Emperor's Tomb .msh
Replies: 21
Views: 3041

Re: Indiana Jones and the Emperor's Tomb .msh

Could Someone Upload That Plugin For Noesis. This Is How We Managed To Import New Things In The Videogame Or Exporting Too ;D
by JasonVoorhees
Mon Mar 13, 2023 4:54 am
Forum: 3D/2D models
Topic: Indiana Jones and the Emperor's Tomb .msh
Replies: 21
Views: 3041

Re: Indiana Jones and the Emperor's Tomb .msh

They Can Check The 3D Model Of The Franchise Character Using This 3D Software ;D
Pudiendo Extraer O Visualizar Los Modelos 3D De El Videojuego Indiana Jones And The Emperor's Tomb V2.jpg
by JasonVoorhees
Sun Mar 12, 2023 11:30 pm
Forum: 3D/2D models
Topic: Indiana Jones and the Emperor's Tomb .msh
Replies: 21
Views: 3041

Re: Indiana Jones and the Emperor's Tomb .msh

For Now We Could Only Get The Plugin For The Noesis ;D
by JasonVoorhees
Tue Nov 15, 2022 10:12 pm
Forum: 3D/2D models
Topic: Spider-Man 3 PC
Replies: 96
Views: 30143

Re: Spider-Man 3 PC

Here I Don't Know How I Did It, But Somewhere In The File I Changed The Code, Then I Entered The Videogame And This Happened To Me. A Few Pieces Of The Leg Of The Character Has Been Moved Towards The Straight. This Was A Miracle. I Don't Know How Or Where I Put The Code But It Was A Miracle Spider-M...
by JasonVoorhees
Mon Nov 14, 2022 11:51 pm
Forum: 3D/2D models
Topic: Spider-Man 3 PC
Replies: 96
Views: 30143

Re: Spider-Man 3 PC

The Only Problem I See Is That The Format Of The Mesh Of The 3D Model With This One Are Very Different. I Have No Idea How Someone Converted These Files Into An .SMD From The Source Engine
by JasonVoorhees
Mon Nov 14, 2022 9:44 pm
Forum: 3D/2D models
Topic: Spider-Man 3 PC
Replies: 96
Views: 30143

Re: Spider-Man 3 PC

These 2 APKF Headers Are the Same
Muestra 2.jpg
by JasonVoorhees
Mon Nov 14, 2022 9:41 pm
Forum: 3D/2D models
Topic: Spider-Man 3 PC
Replies: 96
Views: 30143

Re: Spider-Man 3 PC

I'm Going Through The 2 Different Files. And It Looks Like The .PCPACK Has A .36 Or APKF Container Hidden Inside It
Muestra 1.jpg
by JasonVoorhees
Mon Nov 14, 2022 8:59 pm
Forum: 3D/2D models
Topic: Spider-Man 3 PC
Replies: 96
Views: 30143

Re: Spider-Man 3 PC

That Would be a pretty interesting theory. I'm Trying To Mod That Videogame Too ;D. I'm Sure That Those Files From which we can extract with the tools would be scattered Everywhere In The .36 File. In Addition, It Is Also Tried To Put The Modified .36 File Inside The .PCPACK File Of The Spider -Man ...