Thanks evin, that worked.
And thanks for that link Mr. Mouse. I'll take my time and try things out for a while.
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Search found 10 matches
- Thu Jul 30, 2009 10:18 pm
- Forum: Game Archive
- Topic: Resident Evil 5 Benchmark Backgrounds
- Replies: 20
- Views: 5537
- Wed Jul 29, 2009 3:53 pm
- Forum: Game Archive
- Topic: Resident Evil 5 Benchmark Backgrounds
- Replies: 20
- Views: 5537
Re: Resident Evil 5 Benchmark Backgrounds
Thanks evin. Okay, so I did a few attempts at replacing the uncompressed stuff after the DDS header and was able to get the image Mr. Mouse also produced except with a weird line through it. Also, I tried the same thing for the other images but that didn't work out too well. I have to say that I hav...
- Wed Jul 29, 2009 1:37 pm
- Forum: Game Archive
- Topic: Resident Evil 5 Benchmark Backgrounds
- Replies: 20
- Views: 5537
Re: Resident Evil 5 Benchmark Backgrounds
I opened your DDS file using Hex Workshop. And I opened an uncompressed file as well. I can't seem to figure out where the DDS header ends (it ends at 128 bytes, right? Which one is that?) I don't see any information regarding width and height either, but that's probably I can't figure out where byt...
- Wed Jul 29, 2009 11:34 am
- Forum: Game Archive
- Topic: Resident Evil 5 Benchmark Backgrounds
- Replies: 20
- Views: 5537
Re: Resident Evil 5 Benchmark Backgrounds
I'm running Windows 7.
But I managed to extract the files with both methods (thanks chroxx as well), but I'm stuck with the hex editing part. I have no experience in this, either. What's a good hex editing program to begin with? *puzzled*
But I managed to extract the files with both methods (thanks chroxx as well), but I'm stuck with the hex editing part. I have no experience in this, either. What's a good hex editing program to begin with? *puzzled*
- Sun Jul 26, 2009 10:31 pm
- Forum: Game Archive
- Topic: Resident Evil 5 Benchmark Backgrounds
- Replies: 20
- Views: 5537
Re: Resident Evil 5 Benchmark Backgrounds
23:26:15[i]- Accessing archive 23:26:15[i]- Archive process format MEX3 23:26:15[i]- Calling Multiex with C:\Program Files\MultiEx Commander\data\multiex.lst 23:26:15[i]- Evaluating archive contents 23:26:15[i]- MEX Open list file C:\Program Files\MultiEx Commander\data\multiex.lst 23:26:15[i]- MEX...
- Sun Jul 26, 2009 9:43 pm
- Forum: Game Archive
- Topic: Resident Evil 5 Benchmark Backgrounds
- Replies: 20
- Views: 5537
Re: Resident Evil 5 Benchmark Backgrounds
The problem is, how do I extract the files from Multi Ex Commander? I tried extracting some files and they just didn't show up. The files I'm looking at in Multi Ex are files with the TEX format, right? And why should I google the dds header format? So I can find a program that can be associated wit...
- Sun Jul 26, 2009 8:55 pm
- Forum: Game Archive
- Topic: Resident Evil 5 Benchmark Backgrounds
- Replies: 20
- Views: 5537
Re: Resident Evil 5 Benchmark Backgrounds
I read the thread though I'm not sure what I'm looking for over there. How do I construct the dds file myself?
I'm including a screenshot of what I'm seeing.
I'm including a screenshot of what I'm seeing.
- Sun Jul 26, 2009 8:07 pm
- Forum: Game Archive
- Topic: Resident Evil 5 Benchmark Backgrounds
- Replies: 20
- Views: 5537
Re: Resident Evil 5 Benchmark Backgrounds
I came as far as opening the .arc files and have them displayed in MultiEx Commander. However, I'm not sure what to do after that. I tried extracting the said files, but they don't show up in my map.
- Sun Jul 26, 2009 3:50 pm
- Forum: Game Archive
- Topic: Resident Evil 5 Benchmark Backgrounds
- Replies: 20
- Views: 5537
Re: Resident Evil 5 Benchmark Backgrounds
You rock Mr. Mouse. Thanks for the explanation as well, very helpful.
- Thu Jul 23, 2009 2:56 pm
- Forum: Game Archive
- Topic: Resident Evil 5 Benchmark Backgrounds
- Replies: 20
- Views: 5537
Resident Evil 5 Benchmark Backgrounds
I apologise in advance if this isn't the right place to post this request, but I thought it'd be best if I post it here. Now I have absolutely zero extraction experiences so my question is, would it be remotely possible to extract the backgrounds from the Resident Evil 5 benchmark? I'm referring to ...
