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Search found 645 matches

by CriticalError
Sat Nov 16, 2019 5:49 pm
Forum: 3D/2D models
Topic: Perfect World Games for noesis
Replies: 28
Views: 857

Re: Perfect world animation .stck for noesis

jayn23 wrote:
Sat Nov 16, 2019 5:41 pm
this is great news, for now all I test work fine
great!!

ll take a look if i can but it will have to wait a few days since i am working on something else at the moment
ok thanks a lot, have a great weekend.
by CriticalError
Sat Nov 16, 2019 5:31 pm
Forum: 3D/2D models
Topic: Perfect World Games for noesis
Replies: 28
Views: 857

Re: Perfect world animation .stck for noesis

jayn23 wrote:
Sat Nov 16, 2019 5:12 pm
here is to mesh only script for Saint Seiya, PM me if you have any issues
this is great news, for now all I test work fine, another question, is possible add load texture or not possible? because textures located in folder separated of mesh but just ask, thanks for all support.
by CriticalError
Thu Nov 14, 2019 12:25 pm
Forum: 3D/2D models
Topic: Perfect World Games for noesis
Replies: 28
Views: 857

Re: Perfect world animation .stck for noesis

ok i dont really know whats the issue same files work for me link to photo https://drive.google.com/open?id=1aAU4JgEAiBaA51IqUUWxSGTiZ3vEd_FI edit: if some models open and the others dont, there might be different versions, let me know which ones and i will add them lets try again: thank you very m...
by CriticalError
Wed Nov 13, 2019 4:52 am
Forum: 3D/2D models
Topic: Perfect World Games for noesis
Replies: 28
Views: 857

Re: Perfect world animation .stck for noesis

handle = noesis.register("Perefect World Mesh", ".ski;.bon;.stck") to handle = noesis.register("Saint Seiya", ".ski") my bad i forgot to change that :D ill update the original post later today when i have time It shouldn't be asking you for ,stk since i disabled it in Saint Seiya version. I noticed...
by CriticalError
Tue Nov 12, 2019 2:36 pm
Forum: 3D/2D models
Topic: Perfect World Games for noesis
Replies: 28
Views: 857

Re: Perfect world animation .stck for noesis

well maybe you can take a look into this files, use same format as pw, Saint Seiya Online, grateful if you can help, have a nice day. Hi, I took a look at the mesh + skeleton files and the format was almost identical just needed to add one for loop, i also found a bug in my original script that wou...
by CriticalError
Mon Nov 11, 2019 12:17 pm
Forum: 3D/2D models
Topic: Perfect World Games for noesis
Replies: 28
Views: 857

Re: Perfect world animation .stck for noesis

many thanks for the great update, well maybe you can take a look into this files, use same format as pw, Saint Seiya Online, grateful if you can help, have a nice day.

https://www.mediafire.com/file/e2rv2eim ... es.7z/file
by CriticalError
Wed Mar 27, 2019 12:48 pm
Forum: Game Archive
Topic: Jade Dinasty 3 Update Package
Replies: 0
Views: 122

Jade Dinasty 3 Update Package

Hello guys, well today I try collect some information about angelica package and got file was change because can't use script updated by aluigi, maybe somebody can take a look this new samples and update script? would be grateful if can help, thanks a lot for all. https://s2.gifyu.com/images/error.j...
by CriticalError
Thu Jan 19, 2017 2:00 pm
Forum: Graphic file formats
Topic: qmg file format
Replies: 0
Views: 440

qmg file format

Hello guys how are you, well don't know if somebody can help me to convert this graphic files qmg into png and png to qmg maybe is possible, ok guys I hope can give me a hand and thanks for all.

http://www.mediafire.com/file/rwpmq07b4rq529t/qmg.7z
by CriticalError
Sun Oct 16, 2016 5:47 pm
Forum: Audio file formats
Topic: Viking Battle for Asgard
Replies: 2
Views: 972

Re: Viking Battle for Asgard

kilik wrote:i found tool VGS Converter very powerfull can do it if i remember i hope is can help
so you found a tool to unpack .pk files? possible give it via private? many thanks anyway
by CriticalError
Mon Mar 28, 2016 6:47 pm
Forum: Game Archive
Topic: Help me for unpack cpk files of Loong
Replies: 9
Views: 3447

Re: Help me for unpack cpk files of Loong

I check progamercity and work fine man.
by CriticalError
Wed Jan 20, 2016 4:31 pm
Forum: Game Archive
Topic: Closers Online CBT (*.CMF)
Replies: 11
Views: 8377

Re: Closers Online CBT (*.CMF)

Here is a tool for decompress .x files. https://code.google.com/p/sirius-lighting/downloads/detail?name=MeshConvertWindow.7z Select "Convert to x.binary" Here is a Noesis script made by finale00 for view models https://www.dropbox.com/sh/xu3i6yvxfkxwlk5/AAD2xTT6FCbek7RxBTWidEm1a/fmt_DirectX_xbin.py...
by CriticalError
Sat Jan 16, 2016 4:22 pm
Forum: 3D/2D models
Topic: Importing .STCK animation - We need your help!
Replies: 27
Views: 3811

Re: Importing .STCK animation - We need your help!

here a small tip of stck structure. 文件头:MOXBKCTS 版本:2 骨骼数41 未知:【0】【150】【30】 ===========<1oh,c>============= 骨骼索引: 0 关键帧数: 1 未知: 1 30 A-0 <0.000000 0.000000 0.000000> 未知:5000 1 65536 -------<4oh,4>------- 未知索引: 65536 未知索引数: 1966080 未知: 65536 65536 U-0: <0.000000 -1.#QNAN0 0.000000 0.000000> U-1: <0.0...
by CriticalError
Thu Dec 31, 2015 5:59 am
Forum: 3D/2D models
Topic: Weird .SKI file
Replies: 6
Views: 1175

Re: Weird .SKI file

many thanks for wonderful work, this is update script of Zaramoth or what?
by CriticalError
Thu Dec 31, 2015 5:55 am
Forum: 3D/2D models
Topic: Moonlight Blade MMO model import maxscript
Replies: 64
Views: 47558

Re: Moonlight Blade MMO model import maxscript

tanystark wrote:Image
How remove this line or fix on 3ds Max
Thank verry much,
you only need weld vertex.
by CriticalError
Wed Dec 23, 2015 4:16 pm
Forum: 3D/2D models
Topic: Azera
Replies: 28
Views: 4459

Re: Azera

ummm well after researching I found a chinese version of this game.

http://warlord.duowan.com/index.html