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- Thu Dec 23, 2021 4:37 pm
- Forum: Compressed files and methods
- Topic: encryption method analysis
- Replies: 1
- Views: 2638
Re: encryption method analysis
If it's properly encrypted with something like AES256 then no, comparison of the plaind and encrypted file will yield no useful information. The encrypted data is essentially like random noise without a decryption key. However if it is a weaker or rather simple encryption then a "known-plaintex...
- Wed Dec 22, 2021 8:23 am
- Forum: Compressed files and methods
- Topic: QCMP (QuickCompression) - Mod Nation Racers (PS3)
- Replies: 2
- Views: 2549
Re: QCMP (QuickCompression) - Mod Nation Racers (PS3)
Thanks for the reply. This is the script from the QuickBMS site: # QuickCompression QCMP PMCQ quickbmsver "0.8.5" get NAME basename get EXT extension string NAME + "_unpack." string NAME + EXT endian big idstring "QCMP" get type short # 1 get version short # 1 get dataO...
- Tue Dec 21, 2021 8:58 am
- Forum: Compressed files and methods
- Topic: QCMP (QuickCompression) - Mod Nation Racers (PS3)
- Replies: 2
- Views: 2549
QCMP (QuickCompression) - Mod Nation Racers (PS3)
I'm trying to decompress the track files from ModNation Racers (PS3 kart game). When I open the .TRK files in a hex-editor I see the following hex: 51 43 4D 50 00 01 00 01 00 00 00 40 00 00 00 38 ... Where the first four would decode to QCMP There is an old thread about Sleeping Dogs (on this forum)...
