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Search found 2 matches
- Tue Oct 19, 2021 5:52 am
- Forum: 3D/2D models
- Topic: Ripping Samus Dread (.pkg file)
- Replies: 108
- Views: 27580
Re: Ripping Samus Dread (.pkg file)
Thanks for the suggestion Joschka. The -o option doesn't seem to be working as intended on that tool. It is ignoring the line after it and just placing all output in either a folder named -o or a -o.pkg file. That aside altering one of the .bmsad files then repackaging still results in a crash. Are ...
- Sun Oct 17, 2021 10:00 pm
- Forum: 3D/2D models
- Topic: Ripping Samus Dread (.pkg file)
- Replies: 108
- Views: 27580
Re: Ripping Samus Dread (.pkg file)
Hello All, This is a bit off topic but I am trying to make a randomizer for this game and am running into some issues with the PKG file format. So far I was able to successfully swap one Emmy item with another but it only worked because the item names shared the same size. If the size of the file ch...
