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by Rleqn
Thu Mar 24, 2022 5:33 pm
Forum: Compressed files and methods
Topic: Star Stable Online - CSA & TGA files
Replies: 283
Views: 63229

Re: Star Stable Online - CSA & TGA files


I've partially unpacked them, but the skeletons does not look right. I'll send you a PM
I don't know much besides basic python, but have been working with 3D for some time now so I'm willing to help as well if you need it.
by Rleqn
Thu Mar 24, 2022 5:26 pm
Forum: Compressed files and methods
Topic: Star Stable Online - CSA & TGA files
Replies: 283
Views: 63229

Re: Star Stable Online - CSA & TGA files

does anyone know how to make a program to change the textures of the horse or something else in star stable? and also put the horses in the game like c.c creations and dark rider siri does? They use program by c.c creations called 'Pimp my horse sso'. Type it in youtube and you'll get video tutoria...
by Rleqn
Wed Mar 16, 2022 11:49 am
Forum: Compressed files and methods
Topic: Star Stable Online - CSA & TGA files
Replies: 283
Views: 63229

Re: Star Stable Online - CSA & TGA files

now does anyone know how i can put the textures and change the colors in substance painter ?? This is not a thread nor forum for painter. I would advise to go and ask on Substance Painter forums :wink: Otherwise pretty soon it will be hard to find anything in this thread with questions like that.
by Rleqn
Tue Mar 15, 2022 1:48 pm
Forum: Compressed files and methods
Topic: Star Stable Online - CSA & TGA files
Replies: 283
Views: 63229

Re: Star Stable Online - CSA & TGA files

Collada was a pretty neat choice, though I think they might be just saving it as an autodesk fbx. Did you have any luck with the armature and animation files? Would be great to see the functionality in your tool as well. Though I also fear our joy won't be for long and the devs will be quick to patc...
by Rleqn
Wed Jan 19, 2022 5:14 pm
Forum: Compressed files and methods
Topic: Star Stable Online - CSA & TGA files
Replies: 283
Views: 63229

Re: Star Stable Online - CSA & TGA files

The only data that is actually encrypted (well obfuscated at least) are text strings. It's a simple Caesar cipher which you reverse by adding each byte of the data with (lenOfData%16)+1. 3D Object Converter does a pretty good job with reading the mesh files, but unfortunately it doesn't work well w...