Posts Tagged ‘2010’

DPK4 Utility

Friday, January 3rd, 2014
TitleDPK4 Utility (2.0.1.0)
Screenshotlogosid
Game(s)
  • Impact Engine games (City Interactive)
  • Many games developed by Paweł Mrocheń
Year2014
Estimated date2014-01-06
Author(s)GMMan
CategoryGame Resource Archives
PlatformPC
Description

This is a fully functioned program for extracting and creating DPK4 format game archives. Aside from the basic extraction functionality, it features a merging function, which allows you to merge any number of directories and other DPK4 archives into one.

To extract, just drag and drop the .dpk archive on to the program, and its files will be extracted into a subdirectory. To merge, specify the /md switch with the directory you want to add (e.g. /md=dataDir), or /mp with the path to another DPK4 archive you want to add (e.g. /mp=mymod.dpk). These switches can be specified multiple times to merge multiple directories and archives.

New archives are written to a temporary file first, so if merging fails, your original file is still intact.

Update Jan. 6, 2014 [2.0.1.0]: More accurately reflected file entry fields (i.e. changed types), and warned if trying to insert files that are larger than can be represented by unsigned 32 bit number (though no check on the DPK size itself).

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Atrac3plus Tool Ver 1.0

Monday, August 26th, 2013
TitleAtrac3plus Tool (1.0)
Screenshotlogosid
Game(s)Most of the PSP games using Atrac3
Year2010
Estimated date
Author(s)
CategoryAudio
PlatformPSP
Description

Atrac3plus Tool Ver 1.0

This is a nice GUI tool to handle SONY's atrac3/atrac3plus files used in most of the games of the PSP console.It can't convert at3s to some other audio class but its quite a good tool for editing the BGMs of a PSP game via other helping applications.

Features:

1.Can convert---

i)aa3 to at3

ii)at3 to aa3

iii)atx(integarted atrac3plus files in a PMF video) to aa3

iv)batch processing

v)quite fast

vi)and some other minor stuff such as choosing a folder to save the converted files,open up the folder after conversion etc.

vii)show the bitrate of the specific files

The aa3 files can be opened up directly using SONY SoundForge(not SonicStage).And if you have SonicStage installed,then you will be able to play(not edit) the aa3 files using any media player(WMP,Media Player Classic etc.).Just drag and drop the at3/atx files onto the window,set the output folder and click on SFaa3.I'm not its creator.Anyway,Have FUN!

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Arcania Audiostream Unpacker

Saturday, June 29th, 2013
TitleArcania Audiostream Unpacker (1.0)
Screenshotlogosid
Game(s)Arcania
Year2010
Estimated date2010-09-29
Author(s)johndoe
CategoryAudio
PlatformPC
Description

Command line tool (including C++ source) to convert Audiostreams to .WAV

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Heroes of Might and Magic 1 Converter

Saturday, January 5th, 2013
TitleHeroes of Might and Magic 1 Converter (1.4)
Screenshot
Game(s)Heroes of Might and Magic 1
Year2010
Estimated date2010-07-04
Author(s)Mr.Mouse
CategoryGraphics
PlatformPC
Description

Convert HOMM graphics files to standard file types.
Opens .std, .atk, .wlk, .wip, .icn, .bmp, .xtl, .til and what not.

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BSA2X360

Thursday, October 27th, 2011
TitleBSA2X360
Screenshotlogosid
Game(s)Fall-Out: New Vegas
Year2010
Estimated date2010-10-12
Author(s)ikk
CategoryGame Resource Archives
PlatformPC
DescriptionAfter countless hours with hex editor i figured how to convert .bsa files from pc to xbox 360 compatible versions. This  is a command line tool. Provide path to where .bsa file is on your PC  as only command line argument and it will make necessary patches to it  to make it compatible with Fallout NV on 360. NOTE: tou may want to create backup of that file first. This app main use is to put textures and meshes into .bsa, then put that .bsa into LIVE/DLC container. Keep in mind that many textures that work on PC doesn't work on 360 and will still not work if using this method. So far i've tried convert few pc mods and it worked as expected. If using unmodified .bsa on 360, console will hard crash on "Press START" screen. To put some mod into LIVE/DLC container first create .bsa with Fallout Mod Manager (FOMM). then name .bsa and .esp file mod comes with using following formula: (note: add " - Main" string to file name) ".esp" " - Main.bsa" for example: "Better Binoculars.esp" "Better Binoculars - Main.bsa" then create LIVE/DLC container using XLAST with this two files in root directory. finally upload LIVE/DLC to 360 HDD's 'Content' directory. it is this dir: /Hdd1/Content/0000000000000000/425307E0
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Whisper of a Rose *.RGSSAD unpacker

Sunday, July 31st, 2011
TitleWhisper of a Rose *.RGSSAD unpacker
Screenshot
Game(s)Whisper of a Rose
Year2010
Estimated date2010-09-17
Author(s)XpoZed
CategoryGame Resource Archives
PlatformPC
DescriptionSmall and simple packer/unpacker for : “Whisper of a Rose” RGSSAD (*.rgssad) game archives.
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Uncharted - Drake’s Fortune Text tool v1.0

Friday, July 29th, 2011
TitleUncharted - Drake's Fortune Text tool v1.0
Screenshot
Game(s)Uncharted - Drake’s Fortune
Year2010
Estimated date2010-09-27
Author(s)caws
CategoryScripting
PlatformPC
DescriptionCaws released a tool to help translate Uncharted - Drake’s Fortune. Portuguese from Brazil English
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GTA IV Xbox 360 Texture Editor

Wednesday, July 27th, 2011
TitleGTA IV Xbox 360 Texture Editor
Screenshotlogodoc
Game(s)Grand Theft Auto IV
Year2010
Estimated date2010-07-20
Author(s)Frosty
CategoryGraphics
PlatformXBOX360
DescriptionJust extract any .XTD file from your ISO via  OpenIV, open it up in the xtd section of the program. Extract one or all  of the .dds files that are in your .XTD. Open the .dds files via  Photoshop or any photo editing tool. After finished inject it back, you  can swap PC .dds textures for the 360 ones. In the viewer, pay attention  to the DXT format and levels as you will have to save it like that in  photoshop for it to work. Thanks to Pimpin Tyler and Anthony for completing and finally releasing the build and source.
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Alter Ego *.ERP pack/unpacker v1.0

Monday, February 7th, 2011
TitleAlter Ego *.ERP pack/unpacker v1.0
Screenshot
Game(s)Alter Ego
Year2010
Estimated date2010-08-23
Author(s)XpoZed
CategoryGame Resource Archives
PlatformPC
DescriptionSmall and simple packer/unpacker for Alter Ego (*.erp) game archives.
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Commandos Multi Extractor

Tuesday, August 17th, 2010
TitleCommandos Multi Extractor
Screenshot
Game(s)Commandos: Behind Enemy Lines, Commandos: Beyond the Call of Duty, Commandos II: Men of Courage
Year2010
Estimated date2010-03-25
Author(s)herbert3000
CategoryGame Resource Archives
PlatformPC
DescriptionExtracts all graphics from Commandos BEL/BCD (and the font files from Commandos 2) and converts them to .BMP files. File formats supported: .WAD, .RLE, .RLC, .ZOM, .FNT, .FNC, .FNM
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