Posts Tagged ‘2009’

AT3/AT3+ Converter

Monday, April 15th, 2013
TitleAT3/AT3+ Converter (1.3)
Screenshot
Game(s)Multiple PSP games
Year2009
Estimated date2009-07-20
Author(s)Junk2ool
CategoryAudio
PlatformPSP
Description

v1.3 changes from original 1.2a
* Load speed and outro.
* Header corrections for specific AT3+ files contained in PMF files.
* Added header support for headerless streams contained in PMF files.

The main core is still 1.2a because it's well done and doesn't need any changes to way it converts to WAV, OGG and FLAC

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Centauri Production Resource Tool

Friday, February 15th, 2013
TitleCentauri Production Resource Tool (1.01)
Screenshot
Game(s)Evil Days of Luckless John
Year2009
Estimated date2009-02-15
Author(s)itg
CategoryGame Resource Archives
PlatformPC
Description

Tool is able to read and create .res files, but I not guarantee that creation feature will work on 100%.
File Format:


Header
string
Header; // "Centauri Production Resource File 3.00nn"
int FilesCount;
int TOCOffset;

ToC
string FileName;
long FileTime;
int isPacked; // 0 - false; 2 - true
int Offset;
int UnpackedSize;
int PackedSize;
int unk1; // Could be crc or something else.

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Transformers .lxb unpacker/repacker

Tuesday, August 2nd, 2011
TitleTransformers .lxb unpacker/repacker
Screenshotlogosid
Game(s)Transformers
Year2009
Estimated date2009-08-07
Author(s)Evin
CategoryGame Resource Archives
PlatformPC
DescriptionSimple use: 01.exe unpack the lxb file 02.exe repack the lxb file, based on the modified txt file Both exe use Drag & Drop methode. Or you can use command line too: - 01.exe filename.lxb - unpack - 02.exe filename.lxb - repack
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Centauri Production Resource File 3.10 pack/unpacker

Monday, February 7th, 2011
TitleCentauri Production Resource File 3.10 pack/unpacker
Screenshot
Game(s)Memento Mori, Alternativa
Year2009
Estimated date2009-10-24
Author(s)XpoZed
CategoryGame Resource Archives
PlatformPC
DescriptionSmall and simple packer/unpacker for Centauri Production's *.res game archives.
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ndoordds

Wednesday, December 22nd, 2010
Titlendoordds
Screenshotlogodoc
Game(s)Atlantica Online
Year2009
Estimated date2009-03-10
Author(s)yorick
CategoryGraphics
PlatformPC
DescriptionTool that de-obfuscates Atlantica Online's DDS header. To use the tool, install Python 3.x, and then run from command line. It has a help screen, and of course the tool is the source, which means you can fiddle with it to your heart's content.
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Piecemontee SF4 Explorer V0.33

Tuesday, June 8th, 2010
TitlePiecemontee SF4 Explorer V0.33
Screenshot
Game(s)Street Fighter IV
Year2009
Estimated date2009-08-19
Author(s)Piecemontee
CategoryModels
PlatformPS3
DescriptionPiecemontee's Street Fighter IV assets explorer will open up those  model files for you to play around with: .EMO, .SMD. DONE: - EMZ decompression (compressed file backup to NAME.compressed) - model display - textures display - Character Sub model  toggle (thanks LouNGeR) - DDS texture extraction/injection  (with  file backup) - fixed 100%CPU usage - textured character models  (open .cos and .col and select #EMO or #EMG) - file drag and drop -  simple geometry extraction/injection[/b] (vertex inject only available  #EMG)fixed vertex count detection -  skeletton display - EMM materials browsing (no edition yet) -  rendering option toolbar: skeleton, wireframe, .... - advanced models  shading (bump map & correct ink shader) - fixed normals and face orientation OBJ export (EMO/EMG) Again! - animation names listing (#EMA) TODO: - EMM materials edition -  resized asset injector - full model extraction/injection (#EMO) MORE  TODO: - EMZ recompression - skeletton skinning & animation  display - Readme/Manual Thanks : - LouNGeR for model  on/off, - magnum@Xentax for skeletton&texture assignment ids.
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UnTGZ 0.3.0

Friday, February 19th, 2010
TitleUnTGZ 0.3.0
Screenshot
Game(s)Zork: Nemesis,Zork: Grand Inquisitor
Year2009
Estimated date2009-06-09
Author(s)Mr.Mouse
CategoryGraphics
PlatformPC
DescriptionDecompress TGZ textures using this tool. UnTGZ makes use of Quickbms.
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Jaeder Naub 2.1.4g

Friday, February 19th, 2010
TitleJaeder Naub 2.1.4g
Screenshot
Game(s)None
Year2009
Estimated date2009-06-03
Author(s)Strobe
CategoryGeneral
PlatformPC
DescriptionScans any file and ripps a large number of files and media. Ripper Core: Strobe Icon Gfx: raina Zlibc: Rheinwaechter DO NOT REMOVE Jaederstorm.exe from the maindir, this is now the main loader/detection pass 1 of jaeder naub. And many thanks for different suggestions and reports ive got from other folks!, you know who you are! =D What is jaeder naub? Its a file ripper & converter, made to detect graphics, sounds and music from games or demo files. just load an exe or data file into it and see what you find. FileInjector is still in betastage and all functions may not work on that screen, it also has very sucky errorhandling. http://www.jaedernaub.com  (is now considered the main site for this program) thanks to mr.mouse =D Detects formats: BMP, JPEG, GIF, TIFF, Targa, Ogg Vorbis, MIDI Tracks ImpulseTracker, ScreamTracker, Zipped, Rar, PNG, Konami WAVE, DirectX Textures, Enix/Square Waves, Konami Bitmaps, XM Modules, ADX Waves , AIX Waves, AVI Video, MPEG Video, PCX Images, Bink/Smacker Video data, DDS/DirectX Textures. Konami PICT, SH4 Snap, XFIR Script, SF Bank, Shockwave/Flash. Macromedia SWA files, HTML, ASCII Data, MP3 Music, ILBM Images. AU Sound, AIFF Audio, LightWave Objects, 8SVX Audio. RealMedia, Cell/KiSS Image, SGI Textures, FlashPix, GEM Img, NCR G4 Graphics, WordPerfect Image, SUN Raster Image, PC Paint Images, SciTex Images, Clipboard Graphics. and more which i have forgotten =o
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FileCutter 1.0.1

Friday, February 19th, 2010
TitleFileCutter 1.0.1
Screenshot
Game(s)None
Year2009
Estimated date2009-11-22
Author(s)Mr.Mouse
CategoryGeneral
PlatformPC
DescriptionCuts head and tail part of any large file and zips it up. You can select the size of each head and tail, up to 1 Mb. This makes it easier to investigate large files without having to upload complete files.
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PT Explorer 0.1.6

Friday, February 19th, 2010
TitlePT Explorer 0.1.6
Screenshot
Game(s)Smackdown vs Raw 2010
Year2009
Estimated date2009-12-26
Author(s)Mr.Mouse
CategoryGame Resource Archives
PlatformXBOX360
DescriptionTool that can edit PT files that hold the in-game Paint Tool images to customize fighters. You can import and edit your own images and then use them in-game afterwards. PTExplorer v0.1.6 -===============- Game: Smackdown vs Raw 2010 (XBOX360) -===============- By XeNTaX Game Research http://www.xentax.com Forum: http://forum.xentax.com Code by Mr.Mouse December 2009 -=Instructions=- 1. Transfer your .PT (Paint Tool) file to PC and extract images using PTExplorer as (*.bmp) 2. Open the bmps in PSP or Photoshop and edit them Remember that since black is the transparent color in the in-game pallette you need to change the black slightly in PS so it doesnt appear as a transparent in game. 3. Save the bmps of the same size & color depth. 4. Reimport the bmps into the .pt file to slots of your choice with PTExplorer, but don't use slot 0. 5. Save the *.PT file from PTExplorer 6. Use modio to rehash and resign the .pt file 7. Transfer it to the XBox, overwriting the old Paint Tool .pt file 8. Go to the Paint Tool in-game: the game will detect a corrupted file and when asked to overwrite the file, do it! The game will correct the file, make slot 0 the default logo, but keep the other logo's intact. -=PTExplorer use=- Straightforward, open a .pt file and export any image you like to edit. Export as BMP. Then edit in a good graphics package. Save as 256 colour paletted file while retaining alpha. Remember that colour 0x0F (15 decimal) is black and has transparency 0. It is used as the background colour. When done editing, import back into desired slot. At the moment, slot 0 is off limits, as the work-around for checksums will overwrite slot 0 in game. Alpha: to get a preview of the intensity of each colour, click "View alpha". Black is background (intensity 0) and white is max intensity (transparency 0). Updates from 0.1.5: - Perfected Alpha (transparency) view option - perfected interface - enabled editing of colours in palette Updates from 0.1.4: - fixed slot 10 import issue - added palette options and interface - some other finetuning
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