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 Post subject: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Sat May 05, 2012 3:58 am 
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Ill have a script for these games very soon here is a wip picture to show progress.
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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Sat May 05, 2012 5:34 am 
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Fuckin hey man I've been waiting for this one for a whole year now lol. Feels like Christmas. Bout time as those yakuza models are niiiice. Luigi's the man lol. Of all the unfun things there are to do in this world, looking at disassembly to figure out a compression algorithm is probably #1. If me and my girl ever go to italy, remind me to buy luigi a beer lol.


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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Sat May 05, 2012 1:42 pm 
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Is beer the preferred drink in italy?

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Model Import Plugins/Scripts

Noesis Plugins | Reference files

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Guide to 3D model reversal | 3D glossary


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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Sat May 05, 2012 2:22 pm 
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This looks great chrrox! I'm looking forward to the binary domain models. Thank you!


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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Sat May 05, 2012 2:32 pm 
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finale00 wrote:
Is beer the preferred drink in italy?


As long as it's not the same shit amanda knox drank, I'm alright with it lol. :) but I don't think a ton of manjuice is the official drink so it should be ok. Hahaha you guys would probaby kill me if something ever happened to luigi.

EDIT: lol, oops, wrong chick; corrected.


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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Sat May 05, 2012 3:50 pm 
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wow really looking forward to this man!

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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Sat May 05, 2012 4:29 pm 
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This is epic!
I love Binary Domain


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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Sun May 06, 2012 7:21 am 
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o0Crofty0o wrote:
This is epic!
I love Binary Domain

same!
My mission is to port the content to Garry's Mod

Image

3D Ripper dx works though I need the characters with bones and rigged

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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Mon May 07, 2012 8:44 am 
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@chrrox good job :)

Offtopic: I know o0Crofty0o waiting plugin for convert models to XNALara Image


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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Mon May 07, 2012 3:03 pm 
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Ekey wrote:
@chrrox good job :)

Offtopic: I know o0Crofty0o waiting plugin for convert models to XNALara Image

Not really^^
I might, sure, but i'm kinda collecting 3d models as a hobby. Have tons of stuff that i'll never port anywhere.


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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Mon May 07, 2012 3:58 pm 
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Anyway i collect models for XNALara and waiting new from you :P


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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Tue May 08, 2012 1:28 am 
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Well here is a extreme beta release for these models.
ma bee next weekend i will have time to update it more.
It supports most models but some large models might not load.


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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Tue May 08, 2012 4:42 am 
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I'm able to use this plugin to view the models in Noesis but when I try to export them as obj, Noesis crashes. However, I was able to export to dae, then export dae to obj.

Thanks for this chrrox!


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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Tue May 08, 2012 6:45 am 
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Ok this is pretty sweet! though will you get skinning and bones working?

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 Post subject: Re: Binary Domain / Yakuza (gmd) Noesis Script
PostPosted: Sat May 19, 2012 6:07 pm 
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chrrox - Thanks again for this plug-in. I was able to use it to successfully extract Dan Marshall, but it was quite messy. It seems there are several models mixed together and sharing some vertices thus making clean-up very tedious. From the image posted, it seems you know a method for fixing this problem. Can you tell me how to get rid of all the extra mesh in the model that originally renders without a texture?

Best regards,
dragbody


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