XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Sat Dec 15, 2018 12:46 pm

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 184 posts ]  Go to page Previous  1 ... 5, 6, 7, 8, 9, 10, 11 ... 13  Next
Author Message
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Mon Aug 11, 2014 11:47 pm 
Offline
ultra-n00b

Joined: Mon Aug 11, 2014 11:38 pm
Posts: 1
Has thanked: 0 time
Have thanks: 0 time














You can make the ads go away by registering

I tried it out on some Android games, myself. One game (Nisekoi! Majikore - http://apps.evozi.com/apk-downloader/?i ... oimajikore ) has assets separated into .split# files, which it looks like should just be directly appended--no biggie there for me. However, there are various issues that clearly stem from minor errors, so I wonder if you could look into that. ;)

For example, this texture is juuust a little bit wrong when extracted. http://i1097.photobucket.com/albums/g35 ... f2646b.png

And maybe it's not true that the split files should simply be appended. This is what I got when I tried loading such a file after concatenating the contents: http://i1097.photobucket.com/albums/g35 ... 3f13a4.png

Opening only the .split0 file: http://i1097.photobucket.com/albums/g35 ... 61da85.png


Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Fri Aug 15, 2014 7:32 pm 
Offline
ultra-n00b
User avatar

Joined: Fri Aug 15, 2014 7:25 pm
Posts: 2
Has thanked: 0 time
Have thanks: 0 time
JohnHudeski wrote:
Some files have numbers as extensions


I'm having the same problem as JohnHudeski, does it mean that the game is obfuscated or is there something else?
The filenames I'm seeing are like resources_433298.135

Thank you very much.


Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Sat Aug 16, 2014 2:32 am 
Offline
mega-veteran
mega-veteran
User avatar

Joined: Tue Mar 01, 2011 9:34 pm
Posts: 277
Has thanked: 68 times
Have thanks: 181 times
Yrruf wrote:
JohnHudeski wrote:
Some files have numbers as extensions


I'm having the same problem as JohnHudeski, does it mean that the game is obfuscated or is there something else?
The filenames I'm seeing are like resources_433298.135

Thank you very much.

It's normal. Not all files have names in archive.

_________________
-= GP-team =-
Image


Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Sat Aug 16, 2014 2:49 am 
Offline
ultra-n00b
User avatar

Joined: Fri Aug 15, 2014 7:25 pm
Posts: 2
Has thanked: 0 time
Have thanks: 0 time
Okay, thank you very much, thought there was something wrong.


Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Sun Aug 17, 2014 12:49 pm 
Offline
veteran
User avatar

Joined: Mon May 12, 2014 10:41 pm
Posts: 152
Has thanked: 22 times
Have thanks: 42 times
aluigi wrote:
Just for information, a couple of weeks ago I released a quickbms script that should cover all or almost all the existent assets versions of Unity3d:

http://aluigi.org/papers/bms/unity.bms

The format was easier than I thought, so the real task is being able to use/convert the extracted files.

Reimport does not work.
Game: DEX (archives v4.6.0b11)


Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Sun Aug 17, 2014 8:10 pm 
Offline
n00b
User avatar

Joined: Mon Mar 07, 2011 9:55 am
Posts: 19
Location: Iran
Has thanked: 0 time
Have thanks: 0 time
hi
thanks good soft.
plz help in fix error
thanks a lot.


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.



Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Mon Aug 18, 2014 5:41 pm 
Offline
mega-veteran
mega-veteran
User avatar

Joined: Tue Mar 01, 2011 9:34 pm
Posts: 277
Has thanked: 68 times
Have thanks: 181 times
AhrimanSefid
This old version. Download again

_________________
-= GP-team =-
Image


Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Mon Aug 18, 2014 7:11 pm 
Offline
n00b
User avatar

Joined: Mon Mar 07, 2011 9:55 am
Posts: 19
Location: Iran
Has thanked: 0 time
Have thanks: 0 time
plz add new v link thank you


Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Mon Aug 18, 2014 9:53 pm 
Offline
veteran

Joined: Thu Nov 06, 2008 9:29 pm
Posts: 102
Has thanked: 7 times
Have thanks: 17 times
AhrimanSefid wrote:
plz add new v link thank you

Link is the same; you have to re-download from there.

_________________
Best retard: Csimbi


Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Tue Aug 19, 2014 8:37 am 
Offline
n00b
User avatar

Joined: Mon Mar 07, 2011 9:55 am
Posts: 19
Location: Iran
Has thanked: 0 time
Have thanks: 0 time
last v test but send error.


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.



Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Wed Aug 20, 2014 1:55 am 
Offline
advanced
User avatar

Joined: Fri Jul 25, 2014 6:28 am
Posts: 67
Location: Korea
Has thanked: 12 times
Have thanks: 24 times
Anybody knows that how to modify font file that using NGUI png + fnt system?
i can see image file. but i can not see any fnt file. i think that file changed when compiled it.
'Using NGUI image font system' games are Knights of Pen and Paper, Pixel Piracy, etc

_________________
Team.SM, Make Koren Translations for Games.


Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Wed Aug 20, 2014 2:24 am 
Offline
mega-veteran
mega-veteran
User avatar

Joined: Tue Mar 01, 2011 9:34 pm
Posts: 277
Has thanked: 68 times
Have thanks: 181 times
AhrimanSefid wrote:
last v test but send error.

This no last version
Last: 14.08.2014

_________________
-= GP-team =-
Image


Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Fri Aug 29, 2014 4:45 am 
Offline
ultra-n00b

Joined: Thu Aug 28, 2014 1:37 am
Posts: 4
Has thanked: 2 times
Have thanks: 0 time
Just for info : When files are highlighted and extracting : :scaredy:

Image

Thank's !


Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Sun Aug 31, 2014 8:46 am 
Offline
ultra-n00b

Joined: Sun Aug 31, 2014 8:39 am
Posts: 8
Has thanked: 8 times
Have thanks: 0 time
Nice work! it's just awesome...
But it seems i'm having a little problem.
I'm using this program for an android game and trying to export an tex to dds.
All other image that's in RGBA 8.8.8.8 works just fine but
whenever i export RGBA 4.4.4.4 format tex file (size512x512), there's only transparent areas in dds.
is there a solution for this?


Top
 Profile  
 
 Post subject: Re: Unity Assets Explorer [v 1.2]
PostPosted: Sun Aug 31, 2014 10:02 am 
Offline
advanced
User avatar

Joined: Fri Jul 25, 2014 6:28 am
Posts: 67
Location: Korea
Has thanked: 12 times
Have thanks: 24 times
weesy91 wrote:
Nice work! it's just awesome...
But it seems i'm having a little problem.
I'm using this program for an android game and trying to export an tex to dds.
All other image that's in RGBA 8.8.8.8 works just fine but
whenever i export RGBA 4.4.4.4 format tex file (size512x512), there's only transparent areas in dds.
is there a solution for this?



Use this tool to unpack : viewtopic.php?f=10&t=11807

_________________
Team.SM, Make Koren Translations for Games.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 184 posts ]  Go to page Previous  1 ... 5, 6, 7, 8, 9, 10, 11 ... 13  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 8 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group