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 Post subject: Gray Matter model importer (.b3d, .bba)
PostPosted: Mon Dec 20, 2010 11:01 pm 
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 Post subject: Re: Gray Matter model importer (.b3d, .bba)
PostPosted: Tue Dec 21, 2010 12:08 am 
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Nice job your on a roll :)


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 Post subject: Re: Gray Matter model importer (.b3d, .bba)
PostPosted: Wed Feb 02, 2011 3:32 pm 
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Sadly it appears this script is not working on the 360 version extractions just updated by bacter here: http://forum.xentax.com/viewtopic.php?f=10&t=5407&start=15

Script fails on line 405 openfile('b3d')

I've checked that I have the correct Python version # and that the script is in the directory with the extracted file (model)

HERE is a sample file that is failing the script:


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 Post subject: Re: Gray Matter model importer (.b3d, .bba)
PostPosted: Wed Feb 02, 2011 4:13 pm 
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Update for xbox360 version of this game. (reversed Endianness)
- textures are in tex format, that not read script
- animation are supported


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 Post subject: Re: Gray Matter model importer (.b3d, .bba)
PostPosted: Wed Feb 02, 2011 5:00 pm 
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Szkaradek123 wrote:
Update for xbox360 version of this game. (reversed Endianness)
- textures are in tex format, that not read script
- animation are supported


Wow, that was fast! Indeed it works! (at least the model part) Like you said, the textures are compressed though (.tex) vs. the PC version being straight .dds. I'll post samples on the appropriate forum for review.

Thanks again!


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 Post subject: Re: Gray Matter model importer (.b3d, .bba)
PostPosted: Sat Feb 05, 2011 1:51 am 
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cool


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 Post subject: Re: Gray Matter model importer (.b3d, .bba)
PostPosted: Sat Apr 02, 2011 1:01 pm 
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Complete Blender noob here. I tried using this script but I have no idea how to get it to work. It just pops up some kind of error window that I can't get rid of, that says "Convert Game Engine script from 4.48 API to 2.49 API".

Anyone know how to solve this?


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 Post subject: Re: Gray Matter model importer (.b3d, .bba)
PostPosted: Sat Apr 02, 2011 2:39 pm 
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gambit37 wrote:
Complete Blender noob here. I tried using this script but I have no idea how to get it to work. It just pops up some kind of error window that I can't get rid of, that says "Convert Game Engine script from 4.48 API to 2.49 API".

Anyone know how to solve this?



I think I know what the problem is...

You *MUST* use this version of blender AND Python only!

Blender 249, Python 2.6


Completely uninstall any newer versions of both apps and download and install those versions specifically.


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 Post subject: Re: Gray Matter model importer (.b3d, .bba)
PostPosted: Sat Apr 02, 2011 3:40 pm 
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Thanks. I have Blender 2.49b and Python 2.6.6 -- does that little ".6" really make so much difference!? :)

I'll try uninstalling anyway -- I'm using tyhe 64bit version of Blender which is not yet as robust as the 32-bit version.

EDIT: That worked :-) I removed 64bit blender and 64 bit python, and installed 32-bit Blender 2.49 and 32-bit Python 2.6.6. The script now imports the Gray Matter meshes :-)

Thanks for your help.


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 Post subject: Re: Gray Matter model importer (.b3d, .bba)
PostPosted: Sun Apr 03, 2011 12:26 pm 
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gambit37 wrote:
Thanks. I have Blender 2.49b and Python 2.6.6 -- does that little ".6" really make so much difference!? :)

I'll try uninstalling anyway -- I'm using tyhe 64bit version of Blender which is not yet as robust as the 32-bit version.

EDIT: That worked :-) I removed 64bit blender and 64 bit python, and installed 32-bit Blender 2.49 and 32-bit Python 2.6.6. The script now imports the Gray Matter meshes :-)

Thanks for your help.


Sorry, I should have specified it needed to be the 32bit version as well. Glad it worked out for you tho. :)


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