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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Oct 02, 2018 5:20 am 
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Ekey wrote:
The filelist was generated by using a hook (detouring)

Ekey, Can a filelist be created with Procmon or API Monitor? Or is it impossible? :roll:


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Oct 09, 2018 11:57 am 
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Ekey wrote:
serkandogan12345 wrote:
if you have any free time in the future, do you think ?

probably yes :)


Hello! Sorry to write in this topic, your PM closed. And sorry for very bad english.

You uploaded your 11 Bit Studios Games .DAT unpacker here, do you still have it? Link is dead now.


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Oct 09, 2018 4:22 pm 
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adrianna wrote:
Ekey wrote:
serkandogan12345 wrote:
if you have any free time in the future, do you think ?

probably yes :)


Hello! Sorry to write in this topic, your PM closed. And sorry for very bad english.

You uploaded your 11 Bit Studios Games .DAT unpacker here, do you still have it? Link is dead now.

Stay on topic.

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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Wed Oct 10, 2018 6:19 pm 
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Any news? It'd be so great to see assets exported from the game.


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Fri Oct 12, 2018 11:24 am 
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kotn3l wrote:
Any news? It'd be so great to see assets exported from the game.

I have a work in progress mesh importer. Stopped working on it though, need a bigfile unpacker and DRM dumper.

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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Mon Oct 22, 2018 3:27 am 
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I have some time to work on this game. Here's a small the patcher (see attach). Usage as usual - just copy in game folder.
Tested only on latest patch (1.0.235.5). I do not know whether it will work on previous versions.

What this patcher to does:
Just check log file with file names :)

Log location:
Code:
C:\Users\XXXX\Documents\Shadow of the Tomb Raider\


You can see something like:
Code:
04:30:59:112 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\symbol.ids
04:30:59:649 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\wwise\TOC.dat
04:30:59:852 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\objectlist.txt
04:30:59:892 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\zonelist.ids
04:30:59:935 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\generalbank.drm
04:30:59:935 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\globalsoundinfo.drm
04:30:59:935 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\globalaniminfo.drm
04:30:59:935 (00002864) > [ASSERT] Fatal error: Can't open file pcx64-w\globaluiinfo.drm


and etc.

Warning: If you restart game, previous log file will be overwritten. Therefore, make copies!

Interact with Npc, objects, complete challenge tombs, main missions, side missions, puzzles and etc. This is need for collect more file names. You can send links your log file to me in PM or share in this thread.


Attachments:


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Oct 23, 2018 1:24 pm 
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Logs, mainly taken from late game areas

https://www57.zippyshare.com/v/3ihvNlGy/file.html


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Oct 23, 2018 1:34 pm 
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YourImaginaryFriend wrote:
Logs, mainly taken from late game areas

https://www57.zippyshare.com/v/3ihvNlGy/file.html

Thanks. I will merging this log with my list :)


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Oct 23, 2018 9:37 pm 
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Almost done. I will share tools later after few tests on different drm types :)

Image

PS: Dumped mesh for reversing format: here


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Oct 23, 2018 10:19 pm 
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Ekey wrote:
Almost done. I will share tools later after few tests on different drm types :)

Image

PS: Dumped mesh for reversing format: here

Can you get me Lara (tr11_lara.drm)?

Edit: Image

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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Oct 23, 2018 10:34 pm 
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Here full dump of tr11_lara. Also they added new file type with id > 4. Idk what this :)


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Oct 23, 2018 11:12 pm 
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Ekey wrote:
Here full dump of tr11_lara. Also they added new file type with id > 4. Idk what this :)

Odd, Lara's mesh not included in this dump. :o

Edit: You sure it's unpacking correctly?

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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Wed Oct 24, 2018 12:16 am 
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Gh0stBlade wrote:
Edit: You sure it's unpacking correctly?

All that tr11_lara.drm contains was unpacked. Perhaps the Lara model is somewhere else. For example in this file laracroft.drm > check it here


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Wed Oct 24, 2018 1:38 pm 
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Excellent! Working on it now.

Some new changes to the mesh format, all is figured out, just need to piece the code back together and check bones plus textures.

Image

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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Wed Oct 24, 2018 6:06 pm 
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Here are the stable versions, maybe after the release of The Forge DLC, some changes will be needed.

SOTTR_TIGERUnpacker_0.0.1_r1: here
SOTTR_DRMDumper_0.0.1_r1: here


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