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 Post subject: Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
PostPosted: Fri Jun 15, 2018 2:56 pm 
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ultra-n00b

Joined: Wed Nov 23, 2011 1:14 am
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I wrote a tool, it can open BGAE's bf file, and it can display whole maps, display models, and play animations.
You can check this on youtube:
https://youtu.be/l3Knr59wdpA

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 Post subject: Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
PostPosted: Sat Jun 16, 2018 8:15 am 
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beginner

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ka87 wrote:
I wrote a tool, it can open BGAE's bf file, and it can display whole maps, display models, and play animations.
You can check this on youtube:
https://youtu.be/l3Knr59wdpA

Does it work on King Kong?


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 Post subject: Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
PostPosted: Sat Jun 16, 2018 9:47 am 
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ultra-n00b

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Puterboy1 wrote:
ka87 wrote:
I wrote a tool, it can open BGAE's bf file, and it can display whole maps, display models, and play animations.
You can check this on youtube:
https://youtu.be/l3Knr59wdpA

Does it work on King Kong?


Not yet. Only BGE (all versions)


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 Post subject: Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
PostPosted: Sat Jun 16, 2018 3:03 pm 
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ultra-n00b

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https://mega.nz/#!6S4EFD6L!f2POyp_v9gntjQrkeWzB6iS6SWJ28taChOVzQt9N18g
IrisTool 0.24 download, it requires Java JRE to be installed.


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 Post subject: Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
PostPosted: Fri Jun 22, 2018 12:09 pm 
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ultra-n00b

Joined: Fri May 20, 2011 12:56 am
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Wow, that is amazing! Can you export geometry?


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 Post subject: Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
PostPosted: Tue Jun 26, 2018 11:59 am 
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ultra-n00b

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jackblack wrote:
Wow, that is amazing! Can you export geometry?

Yes I can, but I can not know any format where I can store texturing as game uses. (eg. transformation matrices, blending)



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