XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Fri Dec 14, 2018 12:38 am

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 16 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: super hero generation ps3 extract model.... help please !!!
PostPosted: Sat Aug 12, 2017 6:18 pm 
Offline
ultra-n00b

Joined: Thu Oct 08, 2015 10:59 pm
Posts: 4
Has thanked: 4 times
Have thanks: 2 times
Hi, can anyone help me extract the obj model from this file, try it with hex2obj_0.24c and I did not get a good result :(
This is the model thunder darambia https://vignette1.wikia.nocookie.net/ultra/images/1/1d/Thunder_Drrmb.png/revision/latest/scale-to-width-down/210?cb=20130709075049

here the files
https://drive.google.com/file/d/0B7fQsPRd0eU0cTVCQlAxaXVKaTA/view?usp=sharing
or
https://mega.nz/#!0fIGnRaQ!yEyNV_FtrRoASjUeTy-hE5WGr-YObrpG0hLdIltIfPQ


I hope you can help me, regards [roll]


Top
 Profile  
 
 Post subject: [PS3] Super Hero Generation (model)
PostPosted: Sat Aug 12, 2017 8:20 pm 
Offline
VIP member
VIP member
User avatar

Joined: Wed Nov 05, 2008 12:16 pm
Posts: 1119
Has thanked: 2262 times
Have thanks: 637 times
this is all i managed to find so far, first submesh in mbg file :)

no UVs yet, maybe someone else will have better luck :D


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.


_________________
Noesis
Hex2obj
QuickBMS
Asset Studio
TextureFinder


Last edited by Acewell on Sun Aug 13, 2017 6:39 am, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: super hero generation ps3 extract model.... help please
PostPosted: Sat Aug 12, 2017 11:11 pm 
Offline
M-M-M-Monster veteran
M-M-M-Monster veteran
User avatar

Joined: Fri Apr 20, 2012 9:24 am
Posts: 2534
Location: Nexus, searching for Jim Kirk
Has thanked: 605 times
Have thanks: 1297 times
uvpos= 17?


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.


_________________
Bigchillghost, Reverse Engineering a Game Model: http://forum.xentax.com/viewtopic.php?f=29&t=17889
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip


Top
 Profile  
 
 Post subject: Re: super hero generation ps3 extract model.... help please
PostPosted: Sun Aug 13, 2017 3:13 am 
Offline
ultra-n00b

Joined: Thu Oct 08, 2015 10:59 pm
Posts: 4
Has thanked: 4 times
Have thanks: 2 times
wow very very thanks , the model is very good , Only the arms are missing, For textures is also used hex2obj_0.24c ??

Thanks for your time !!


Top
 Profile  
 
 Post subject: Re: super hero generation ps3 extract model.... help please
PostPosted: Sun Aug 13, 2017 5:53 am 
Offline
VIP member
VIP member
User avatar

Joined: Wed Nov 05, 2008 12:16 pm
Posts: 1119
Has thanked: 2262 times
Have thanks: 637 times
shakotay2 wrote:
uvpos= 17?

yeah looks good to me, i had checked every even number from 12 - 90 as Float, HF_UV, and wordUV, but not the odd numbers :D

edit
here is the settings for the hands


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.


_________________
Noesis
Hex2obj
QuickBMS
Asset Studio
TextureFinder


Top
 Profile  
 
 Post subject: Re: super hero generation ps3 extract model.... help please
PostPosted: Sun Aug 13, 2017 9:55 am 
Offline
VIP member
VIP member
User avatar

Joined: Wed Nov 05, 2008 12:16 pm
Posts: 1119
Has thanked: 2262 times
Have thanks: 637 times
you're gonna need some textures for that model too, in your samples there is a zip file named tex.txd.zip in "eu039_0002_01 thunder darambia\cmn" folder
extract the file named "texture" from tex.txd.zip and give it this extension ".sht" which is just short for "super hero texture"
now you can open texture.sht with this Noesis python script :D
*script updated Oct 8, 2017*

supports dxt5 and morton swizzled argb8 normal map

Image


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.


_________________
Noesis
Hex2obj
QuickBMS
Asset Studio
TextureFinder


Last edited by Acewell on Sun Oct 08, 2017 5:58 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: super hero generation ps3 extract model.... help please
PostPosted: Fri Aug 18, 2017 5:01 am 
Offline
ultra-n00b

Joined: Thu Oct 08, 2015 10:59 pm
Posts: 4
Has thanked: 4 times
Have thanks: 2 times
Thanks for the help, I already have the model and the arms, also the texture but with this I have problems I will try to fix it

Thank you very much for the help !!!!


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.



Top
 Profile  
 
 Post subject: Re: super hero generation ps3 extract model.... help please
PostPosted: Fri Oct 06, 2017 3:16 pm 
Offline
veteran
User avatar

Joined: Thu Sep 02, 2010 1:38 pm
Posts: 143
Has thanked: 29 times
Have thanks: 5 times
AceWell wrote:
you're gonna need some textures for that model too, in your samples there is a zip file named tex.txd.zip in "eu039_0002_01 thunder darambia\cmn" folder
extract the file named "texture" from tex.txd.zip and give it this extension ".sht" which is just short for "super hero texture"
now you can open texture.sht with this Noesis python script :D

supports dxt5 and morton swizzled argb8 normal map
this script was written specifically for this file, so it will likely crash on any others you try it on. :]

Image

Can you make a blender script to import .mbg character models from PS3 Super Hero Generation?


Top
 Profile  
 
 Post subject: Re: super hero generation ps3 extract model.... help please
PostPosted: Fri Oct 06, 2017 4:58 pm 
Offline
VIP member
VIP member
User avatar

Joined: Wed Nov 05, 2008 12:16 pm
Posts: 1119
Has thanked: 2262 times
Have thanks: 637 times
no i don't know anything about Blender python api :)

_________________
Noesis
Hex2obj
QuickBMS
Asset Studio
TextureFinder


Top
 Profile  
 
 Post subject: Re: super hero generation ps3 extract model.... help please
PostPosted: Sun Oct 08, 2017 10:20 am 
Offline
advanced

Joined: Wed Apr 04, 2012 10:17 am
Posts: 48
Has thanked: 8 times
Have thanks: 2 times
[quote="AceWell"]you're gonna need some textures for that model too, in your samples there is a zip file named tex.txd.zip in "eu039_0002_01 thunder darambia\cmn" folder
extract the file named "texture" from tex.txd.zip and give it this extension ".sht" which is just short for "super hero texture"
now you can open texture.sht with this Noesis python script :D

supports dxt5 and morton swizzled argb8 normal map
this script was written specifically for this file, so it will likely crash on any others you try it on. :]

Please~ help, some files cause problems
Here is a sample file http://www.mediafire.com/file/st9obpve4ex993l


Top
 Profile  
 
 Post subject: Re: super hero generation ps3 extract model.... help please
PostPosted: Sun Oct 08, 2017 5:58 pm 
Offline
VIP member
VIP member
User avatar

Joined: Wed Nov 05, 2008 12:16 pm
Posts: 1119
Has thanked: 2262 times
Have thanks: 637 times
leyme wrote:
Please~ help, some files cause problems
Here is a sample file http://www.mediafire.com/file/st9obpve4ex993l

i have updated the previous script to open all your samples :D

_________________
Noesis
Hex2obj
QuickBMS
Asset Studio
TextureFinder


Top
 Profile  
 
 Post subject: Re: super hero generation ps3 extract model.... help please
PostPosted: Sun Oct 08, 2017 6:56 pm 
Offline
advanced

Joined: Wed Apr 04, 2012 10:17 am
Posts: 48
Has thanked: 8 times
Have thanks: 2 times
AceWell wrote:
leyme wrote:
Please~ help, some files cause problems
Here is a sample file http://www.mediafire.com/file/st9obpve4ex993l

i have updated the previous script to open all your samples :D


I appreciate all your hard work :up:


Top
 Profile  
 
 Post subject: Re: super hero generation ps3 extract model.... help please
PostPosted: Mon Oct 09, 2017 12:52 pm 
Offline
veteran
User avatar

Joined: Thu Sep 02, 2010 1:38 pm
Posts: 143
Has thanked: 29 times
Have thanks: 5 times
AceWell wrote:
no i don't know anything about Blender python api :)

Can you make a plugin for noesis?


Top
 Profile  
 
 Post subject: Re: super hero generation ps3 extract model.... help please
PostPosted: Wed Feb 28, 2018 3:22 pm 
Offline
ultra-n00b

Joined: Fri Sep 02, 2016 1:37 pm
Posts: 2
Has thanked: 0 time
Have thanks: 0 time
so that's it? no further discussions on this game?
no research into it figuring out the MBG and CPZ files?
no development in scripts or tools to make it easier to extract files
from this game?

why is it when someone asks for help extracting something it's
ONE model and that's it; conversation over?

this game has a WEALTH of things in it, yeah Thunder whathisface is nice
but there are other things in this game Dark Lugiel, Kamila, Bogal, U- Killersaurus
Alien Valky, Evil Tiga, so many things that other people might enjoy!
not just Ultra fans but Kamen rider and gundam fans!

i know when i extract things from games that when i share the fruits of my labor
with others and see them in pictures BEST DAMN FEELING IN DA WORLD!!!


Top
 Profile  
 
 Post subject: Re: super hero generation ps3 extract model.... help please
PostPosted: Sun Jun 17, 2018 3:54 am 
Offline
n00b

Joined: Mon May 30, 2011 11:01 am
Posts: 12
Has thanked: 0 time
Have thanks: 0 time
shakotay2 wrote:
uvpos= 17?

[roll] [roll] [roll] Hey man . Could you make scripts or tools for me to laod this model?
I try so many times , but I still not know how to extract it from MakeObj tool. its difficult for me
But i really want model in these mbg files. :] :] :]


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 16 posts ]  Go to page 1, 2  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group