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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Mon Jan 02, 2017 10:32 pm 
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>>In this case, you must update the filelist base in Projects folder.
ну да, только логер у тебя, если ты не забыл...)))
могу помочь унпакнуть *.exe, чтоб комфортней имена дёргать...))

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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Mon Jan 02, 2017 11:14 pm 
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Paliha wrote:
ну да, только логер у тебя, если ты не забыл...)))

Логгер я потер случайно, новый писать надо, но лениво.

Paliha wrote:
могу помочь унпакнуть *.exe, чтоб комфортней имена дёргать...))

Зачем? Detours от мелкософта прекрасно работает, надо только знать RVA адрес хеш функции.


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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Mon Jan 02, 2017 11:17 pm 
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Хех, сколько русских собралось ;)


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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Jan 03, 2017 12:17 am 
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Ekey wrote:
Unpacker doesn't works? I think that I can update tools if you can upload this files.


I'd like to send them to you but i can't write you a PM. I think posting public on Forum is not allowed or is it?


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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Jan 03, 2017 12:22 am 
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o0Crofty0o wrote:
I'd like to send them to you but i can't write you a PM. I think posting public on Forum is not allowed or is it?

Just upload on mega. You can also send me PM in ZenHAX forums > http://zenhax.com


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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Jan 03, 2017 7:53 pm 
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Updated tools and project base for DLC's. > See below


Last edited by Ekey on Tue Jan 03, 2017 10:23 pm, edited 1 time in total.

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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Jan 03, 2017 8:43 pm 
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Sorry, this link translate me to my account.
This is error?


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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Jan 03, 2017 9:19 pm 
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erik945 wrote:
Sorry, this link translate me to my account.
This is error?


Apparently the file can only be downloaded by account holders at Mega.


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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Jan 03, 2017 9:52 pm 
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http://dropmefiles.com/8axiM


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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Tue Jan 03, 2017 10:05 pm 
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Thank you!


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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Wed Jan 04, 2017 8:34 am 
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Ekey wrote:
Updated project base for DLC's. > See below

Super... :)


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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Wed Jan 04, 2017 10:11 pm 
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Can you add options to DRMdumer for extract all drm from a folder?
To avoid selecting them one by one.
Thank you.


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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Thu Jan 05, 2017 10:37 am 
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erik945 wrote:
Can you add options to DRMdumer for extract all drm from a folder?
To avoid selecting them one by one.
Thank you.

In drm, no resources. There is only a header specifying the type, and in which the container he is in a Packed form. So it will take a lot of time, and will require disk space, 2-3 times more than the distribution of the game.


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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Thu Jan 05, 2017 6:15 pm 
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Yes I know that.
For example, I need a weapons.
I choose all drm with mask "wp_*", copy them to a separate folder, and treat this whole folder.


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 Post subject: Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
PostPosted: Thu Jan 05, 2017 7:41 pm 
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if you want to run a program on every file in a folder, just use a batch file like:

Code:
for %%a in (*.EXT) do YOUR_PROGRAM "%%a" "OUTFOLDER\%%a"


obviously change EXT to the extension of the file you want to work on, YOUR_PROGRAM to the program you want to run, and OUTFOLDER to the output folder it should save to (if the program supports that of course). can put your options on there too.



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