XeNTaX
http://forum.xentax.com/

translating hellblade senua's sacrifice to my own language
http://forum.xentax.com/viewtopic.php?f=35&t=18189
Page 1 of 1

Author:  elybelbely [ Tue Jun 05, 2018 3:22 pm ]
Post subject:  translating hellblade senua's sacrifice to my own language

hi,
I want to translate hellblade senua's sacrifice to my own language but I cant find localization folder or anything to edit
how can I do this?

Author:  GHOST DEAD [ Tue Jun 05, 2018 5:48 pm ]
Post subject:  Re: translating hellblade senua's sacrifice to my own langua

elybelbely wrote:
hi,
I want to translate hellblade senua's sacrifice to my own language but I cant find localization folder or anything to edit
how can I do this?


Your game Have .PAK Files or Not?

Author:  elybelbely [ Wed Jun 06, 2018 3:11 pm ]
Post subject:  Re: translating hellblade senua's sacrifice to my own langua

GHOST DEAD wrote:
elybelbely wrote:
hi,
I want to translate hellblade senua's sacrifice to my own language but I cant find localization folder or anything to edit
how can I do this?


Your game Have .PAK Files or Not?


Yes, It does

Author:  elybelbely [ Sun Jun 10, 2018 1:45 pm ]
Post subject:  Re: translating hellblade senua's sacrifice to my own langua

Ok, sounds great...
I unpacked .PAK file from this path : Game installed folder/HellbladeGame/Content/Paks/HellbladeGame-WindowsNoEditor.pak
I unpacked it to another drive to not make this folder busy. so... then I found game texts here : HellbladeGame/Content/Localization/Game/en/Game.locres
then I export this .locres file using "Unreal Engine 4 .locres (Text tool by swuforce)" and did some edits and then just import it to a NEW_Game.locres file.
I have a problem now. I dont know what to do with this edited file. how can I use it to make the game read this new one not that is in .PAK file?
I just went to my Game installed folder and even there wasn't a folder named "Content" in "HellbladeGame" folder, I simply made this path by adding folders : HellbladeGame/Content/Localization/Game/en
... and paste my new Game.locres file there. but still the game is using Game.locres that is in .PAK file not my new file.
How can I fix it?

Author:  Ren07 [ Thu Jun 28, 2018 6:17 pm ]
Post subject:  Re: translating hellblade senua's sacrifice to my own langua

elybelbely wrote:
Ok, sounds great...
I unpacked .PAK file from this path : Game installed folder/HellbladeGame/Content/Paks/HellbladeGame-WindowsNoEditor.pak
I unpacked it to another drive to not make this folder busy. so... then I found game texts here : HellbladeGame/Content/Localization/Game/en/Game.locres
then I export this .locres file using "Unreal Engine 4 .locres (Text tool by swuforce)" and did some edits and then just import it to a NEW_Game.locres file.
I have a problem now. I dont know what to do with this edited file. how can I use it to make the game read this new one not that is in .PAK file?
I just went to my Game installed folder and even there wasn't a folder named "Content" in "HellbladeGame" folder, I simply made this path by adding folders : HellbladeGame/Content/Localization/Game/en
... and paste my new Game.locres file there. but still the game is using Game.locres that is in .PAK file not my new file.
How can I fix it?

PM me.
I'll help you with repack.

Page 1 of 1 All times are UTC + 1 hour
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/